Player Matchup

Tsukuyomi
Tsukuyomi
 
Tsukuyomi
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Yemoja
Yemoja
imTipzeee
Yemoja
Level 14
God Stats
1W - 0L
1,500 SR
Queue Stats
20W - 4L
1,714 Elo+
Party 1
Janus
Janus
pandasur
Janus
Level 17
God Stats
5W - 1L
1,913 SR
Queue Stats
87W - 20L
1,817 Elo+
Party 1
Team Averages
Level 63
1,638 SR
1,677 Elo+

VS

Team Averages
Level 89
1,546 SR
1,515 Elo+
Hou Yi
Hou Yi
Devour42
Hou Yi
Level 112
God Stats
11W - 25L
1,370 SR
Queue Stats
320W - 467L
1,477 Elo+
Solo
Anubis
Anubis
Dicoterror
Anubis
Level 139
God Stats
11W - 4L
1,770 SR
Queue Stats
181W - 153L
1,568 Elo+
Solo
Chaac
Chaac
Nilamber
Chaac
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
 
Tsukuyomi
12
8 / 1 / 10
8,377
838
9,019
8,654
5,810
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Yemoja
imTipzeee
Yemoja
11
4 / 0 / 14
7,842
784
2,923
4,199
3,976
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Janus
pandasur
Janus
12
10 / 5 / 9
8,996
900
12,279
8,265
2,154
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
Devour42
Hou Yi
10
3 / 6 / 2
7,363
736
5,641
8,741
2,978
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

Anubis
Dicoterror
Anubis
10
3 / 8 / 0
7,054
705
4,915
8,430
3,745
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Chaac
Nilamber
Chaac
8
0 / 8 / 4
6,344
634
2,369
10,518
5,538
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
12
22
Kills
6
6
Deaths
22
33
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Tsukuyomi
 
Tsukuyomi
8
1
10
13
L
Hou Yi
Devour42
Hou Yi
3
6
2
0.67
L
Anubis
Dicoterror
Anubis
3
8
0
0.38
L
Chaac
Nilamber
Chaac
0
8
4
0.25
W
Yemoja
imTipzeee
Yemoja
4
0
14
11
W
Janus
pandasur
Janus
10
5
9
2.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,221
Damage
12,925
21,118
Taken
27,689
11,940
Mitigated
12,261
4,141
Healing
2,720
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tsukuyomi
 
Tsukuyomi
9,019
2,871
0
1,162
8,654
5,810
181
1,565
6,967
475
22,598
L
Hou Yi
Devour42
Hou Yi
5,641
1,091
0
171
8,741
2,978
0
3,773
4,639
0
15,172
L
Anubis
Dicoterror
Anubis
4,915
69
0
1,503
8,430
3,745
0
4,655
3,230
18,097
0
L
Chaac
Nilamber
Chaac
2,369
444
0
1,046
10,518
5,538
0
5,920
4,117
0
5,460
W
Yemoja
imTipzeee
Yemoja
2,923
699
888
636
4,199
3,976
235
1,264
2,690
12,552
0
W
Janus
pandasur
Janus
12,279
1,436
0
1,455
8,265
2,154
1,161
2,659
5,407
30,219
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,215
Gold Earned
20,761
107
Minions Killed
58
7
Camps Cleared
1
510,384
Distance Traveled
409,474
4
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tsukuyomi
8,377
838
24
2
2
196,617
1
L
Hou Yi
7,363
736
25
3
1
140,309
2
L
Anubis
7,054
705
27
3
0
141,857
4
L
Chaac
6,344
634
6
1
0
127,308
1
W
Yemoja
7,842
784
27
3
2
136,414
0
W
Janus
8,996
900
56
6
3
177,353
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role