Player Matchup

Ares
Ares
Bieriges-Bier
Ares
Level 7
God Stats
1W - 1L
1,662 SR
Queue Stats
2W - 4L
1,297 Elo+
Solo
Neith
Neith
JannikN07
Neith
Level 26
God Stats
13W - 24L
1,374 SR
Queue Stats
48W - 73L
1,255 Elo+
Solo
Nemesis
Nemesis
Tekera01
Nemesis
Level 10
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 6L
1,537 Elo+
Solo
Tsukuyomi
Tsukuyomi
U_DontWant_Nun
Tsukuyomi
Level 5
God Stats
3W - 2L
1,723 SR
Queue Stats
23W - 27L
1,553 Elo+
Solo
Baron Samedi
Baron Samedi
shin_destoroyah6
Baron Samedi
Level 29
God Stats
15W - 23L
1,465 SR
Queue Stats
155W - 218L
1,351 Elo+
Solo
Team Averages
Level 15
1,545 SR
1,398 Elo+

VS

Team Averages
Level 18
1,462 SR
1,416 Elo+
Chaac
Chaac
Andvarri
Chaac
Level 13
God Stats
4W - 5L
1,149 SR
Queue Stats
26W - 26L
1,418 Elo+
Solo
Baron Samedi
Baron Samedi
Frólan
Baron Samedi
Level 24
God Stats
11W - 8L
1,607 SR
Queue Stats
114W - 93L
1,332 Elo+
Solo
Bakasura
Bakasura
JOEonthaBlock
Bakasura
Level 15
God Stats
4W - 3L
1,500 SR
Queue Stats
110W - 108L
1,473 Elo+
Solo
Ares
Ares
PhoenixFire109
Ares
Level 22
God Stats
2W - 2L
1,393 SR
Queue Stats
8W - 4L
1,576 Elo+
Solo
Cernunnos
Cernunnos
Wunderson
Cernunnos
Level 16
God Stats
16W - 27L
1,659 SR
Queue Stats
99W - 179L
1,280 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
4 / 10 / 2
9,454
411
7,345
22,097
17,637
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Neith
JannikN07
Neith
17
8 / 5 / 4
11,772
512
21,783
13,869
5,346
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Nemesis
Tekera01
Nemesis
10
0 / 9 / 3
7,110
309
4,527
16,125
5,787
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Tsukuyomi
U_DontWant_Nun
Tsukuyomi
16
3 / 11 / 2
10,510
457
7,100
18,629
8,367
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Baron Samedi
shin_destoroyah6
Baron Samedi
15
2 / 10 / 3
9,610
418
10,199
16,493
6,640
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
Andvarri
Chaac
17
5 / 3 / 7
11,122
484
10,626
18,202
10,581
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Baron Samedi
Frólan
Baron Samedi
18
9 / 3 / 12
12,494
543
15,666
16,205
7,735
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Bakasura
JOEonthaBlock
Bakasura
20
22 / 2 / 4
14,624
636
28,097
22,263
12,240
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

18
9 / 1 / 10
12,763
555
12,022
18,053
16,338
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Cernunnos
Wunderson
Cernunnos
16
0 / 8 / 4
9,559
416
2,382
17,622
5,954
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
82
17
Kills
45
45
Deaths
17
14
Assists
37
Player
Kills
Deaths
Assists
KDA
W
Chaac
Andvarri
Chaac
5
3
7
2.83
L
4
10
2
0.5
W
Baron Samedi
Frólan
Baron Samedi
9
3
12
5
W
Bakasura
JOEonthaBlock
Bakasura
22
2
4
12
L
Neith
JannikN07
Neith
8
5
4
2
W
9
1
10
14
L
Nemesis
Tekera01
Nemesis
0
9
3
0.17
L
Tsukuyomi
U_DontWant_Nun
Tsukuyomi
3
11
2
0.36
W
Cernunnos
Wunderson
Cernunnos
0
8
4
0.25
L
Baron Samedi
shin_destoroyah6
Baron Samedi
2
10
3
0.35

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,954
Damage
68,793
87,213
Taken
92,345
43,777
Mitigated
52,848
10,373
Healing
40,465
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
Andvarri
Chaac
10,626
2,897
0
7,052
18,202
10,581
1,983
4,914
13,288
400
53,941
L
7,345
590
0
508
22,097
17,637
68
7,731
13,261
29,878
0
W
Baron Samedi
Frólan
Baron Samedi
15,666
1,943
2,559
4,850
16,205
7,735
3,145
3,149
13,056
73,335
0
W
Bakasura
JOEonthaBlock
Bakasura
28,097
20,438
0
14,888
22,263
12,240
1,980
6,858
15,405
0
93,681
L
Neith
JannikN07
Neith
21,783
12,927
0
4,277
13,869
5,346
3,292
5,387
7,732
0
67,540
W
12,022
703
999
6,765
18,053
16,338
606
2,124
15,929
47,863
0
L
Nemesis
Tekera01
Nemesis
4,527
1,488
0
1,364
16,125
5,787
142
4,525
10,676
0
16,310
L
Tsukuyomi
U_DontWant_Nun
Tsukuyomi
7,100
992
0
2,167
18,629
8,367
0
4,956
13,184
0
72,728
W
Cernunnos
Wunderson
Cernunnos
2,382
1,170
0
3,352
17,622
5,954
0
740
16,882
0
57,208
L
Baron Samedi
shin_destoroyah6
Baron Samedi
10,199
544
629
1,428
16,493
6,640
532
4,111
10,827
56,995
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,456
Gold Earned
60,562
382
Minions Killed
496
0
Camps Cleared
0
1,920,204
Distance Traveled
2,165,073
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
11,122
484
88
4
0
421,506
0
L
Ares
9,454
411
45
2
0
374,503
0
W
Baron Samedi
12,494
543
129
6
0
395,668
0
W
Bakasura
14,624
636
152
7
0
508,747
0
L
Neith
11,772
512
117
5
0
351,165
0
W
Ares
12,763
555
54
2
0
488,417
0
L
Nemesis
7,110
309
21
1
0
427,001
0
L
Tsukuyomi
10,510
457
110
5
0
427,970
1
W
Cernunnos
9,559
416
73
3
0
350,735
0
L
Baron Samedi
9,610
418
89
4
0
339,565
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role