Player Matchup

Khepri
Khepri
DGomezA29
Khepri
Level 57
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 13L
1,373 Elo+
Party 1
Ao Kuang
Ao Kuang
MaincrahSteve777
Ao Kuang
Level 28
God Stats
2W - 0L
1,500 SR
Queue Stats
50W - 35L
1,557 Elo+
Solo
Guan Yu
Guan Yu
Manquel324
Guan Yu
Level 5
God Stats
3W - 0L
1,730 SR
Queue Stats
6W - 2L
1,780 Elo+
Party 1
Medusa
Medusa
Pelatucatros
Medusa
Level 21
God Stats
5W - 6L
1,639 SR
Queue Stats
78W - 91L
1,400 Elo+
Solo
Tiamat
Tiamat
SSSSUUUUIIII
Tiamat
Level 26
God Stats
2W - 0L
1,851 SR
Queue Stats
69W - 44L
1,592 Elo+
Solo
Team Averages
Level 27
1,644 SR
1,540 Elo+

VS

Team Averages
Level 15
1,630 SR
1,511 Elo+
Sun Wukong
Sun Wukong
GustafGetU
Sun Wukong
Level 1
God Stats
4W - 1L
1,695 SR
Queue Stats
30W - 27L
1,634 Elo+
Solo
Neith
Neith
Juice fruit9301
Neith
Level 28
God Stats
87W - 68L
1,518 SR
Queue Stats
217W - 231L
1,341 Elo+
Solo
He Bo
He Bo
NayNayNay1649
He Bo
Level 18
God Stats
2W - 1L
1,716 SR
Queue Stats
54W - 22L
1,609 Elo+
Solo
Kukulkan
Kukulkan
TsMadzia
Kukulkan
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Xx19Drako99xX
Morgan Le Fay
Level 26
God Stats
4W - 4L
1,719 SR
Queue Stats
50W - 41L
1,473 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
DGomezA29
Khepri
10
0 / 2 / 2
6,056
505
656
6,605
3,679
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

13
10 / 0 / 2
7,961
663
7,260
9,941
4,001
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Guan Yu
Manquel324
Guan Yu
10
1 / 2 / 0
6,151
513
3,080
7,652
5,461
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Medusa
10
2 / 1 / 0
6,116
510
1,956
4,200
1,343
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Mace

Mace

+10
Physical Power

Tiamat
12
5 / 1 / 1
7,366
614
8,255
6,562
4,247
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
GustafGetU
Sun Wukong
9
1 / 1 / 1
5,698
475
3,204
5,656
2,580
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

8
0 / 4 / 2
5,486
457
3,104
6,049
1,676
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

11
3 / 4 / 0
6,247
521
6,438
7,186
2,098
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Kukulkan
TsMadzia
Kukulkan
7
1 / 5 / 1
5,008
417
1,781
4,964
1,475
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Morgan Le Fay
Xx19Drako99xX
Morgan Le Fay
10
0 / 4 / 1
5,595
466
1,988
5,726
2,033
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
10
18
Kills
5
6
Deaths
18
5
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Khepri
DGomezA29
Khepri
0
2
2
0.5
L
Sun Wukong
GustafGetU
Sun Wukong
1
1
1
1.5
L
0
4
2
0.25
W
10
0
2
11
W
Guan Yu
Manquel324
Guan Yu
1
2
0
0.5
L
3
4
0
0.75
W
Medusa
2
1
0
2
W
Tiamat
5
1
1
5.5
L
Kukulkan
TsMadzia
Kukulkan
1
5
1
0.3
L
Morgan Le Fay
Xx19Drako99xX
Morgan Le Fay
0
4
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,207
Damage
16,515
34,960
Taken
29,581
18,731
Mitigated
9,862
13,890
Healing
7,282
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Khepri
DGomezA29
Khepri
656
54
0
1,766
6,605
3,679
403
952
5,454
21,640
0
L
Sun Wukong
GustafGetU
Sun Wukong
3,204
291
0
3,365
5,656
2,580
0
1,523
4,133
0
24,569
L
3,104
1,694
0
1,656
6,049
1,676
299
2,715
3,334
0
22,020
W
7,260
1,803
0
6,508
9,941
4,001
0
2,165
7,776
39,756
9,553
W
Guan Yu
Manquel324
Guan Yu
3,080
173
158
2,488
7,652
5,461
320
2,711
4,806
0
27,479
L
6,438
260
0
1,881
7,186
2,098
0
4,031
3,155
34,597
0
W
Medusa
1,956
1,223
0
700
4,200
1,343
1,593
653
3,356
0
27,413
W
Tiamat
8,255
643
73
2,197
6,562
4,247
336
3,518
2,764
43,594
0
L
Kukulkan
TsMadzia
Kukulkan
1,781
238
0
0
4,964
1,475
0
3,158
1,806
9,902
0
L
Morgan Le Fay
Xx19Drako99xX
Morgan Le Fay
1,988
405
0
380
5,726
2,033
0
4,181
1,545
28,818
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,650
Gold Earned
28,034
328
Minions Killed
249
0
Camps Cleared
0
1,145,785
Distance Traveled
1,071,954
17
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Khepri
6,056
505
31
3
0
223,467
2
L
Sun Wukong
5,698
475
48
4
0
223,526
1
L
Neith
5,486
457
40
3
0
197,707
0
W
Ao Kuang
7,961
663
83
7
0
247,510
2
W
Guan Yu
6,151
513
61
5
0
216,844
6
L
He Bo
6,247
521
63
5
0
237,914
1
W
Medusa
6,116
510
64
5
0
207,639
3
W
Tiamat
7,366
614
89
7
0
250,325
4
L
Kukulkan
5,008
417
23
2
0
190,654
0
L
Morgan Le Fay
5,595
466
75
6
0
222,153
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role