Player Matchup

Cthulhu
Cthulhu
B33fcake
Cthulhu
Level 27
God Stats
1W - 1L
1,500 SR
Queue Stats
23W - 9L
1,053 Elo+
Solo
Mercury
Mercury
BullElnuk
Mercury
Level 29
God Stats
1W - 3L
1,149 SR
Queue Stats
78W - 65L
1,398 Elo+
Solo
Kukulkan
Kukulkan
GrifoArtico
Kukulkan
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,319 Elo+
Solo
Fafnir
Fafnir
JESGE
Fafnir
Level 25
God Stats
2W - 1L
1,751 SR
Queue Stats
40W - 39L
1,479 Elo+
Solo
Neith
Neith
asierto
Neith
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
29W - 37L
1,374 Elo+
Solo
Team Averages
Level 19
1,480 SR
1,324 Elo+

VS

Team Averages
Level 22
1,492 SR
1,380 Elo+
Medusa
Medusa
FreezaWKZ
Medusa
Level 6
God Stats
2W - 3L
1,095 SR
Queue Stats
5W - 5L
1,326 Elo+
Solo
Zhong Kui
Zhong Kui
Vlaadslav
Zhong Kui
Level 27
God Stats
4W - 2L
2,025 SR
Queue Stats
90W - 72L
1,489 Elo+
Solo
Bellona
Bellona
firstfreak
Bellona
Level 15
God Stats
1W - 1L
1,210 SR
Queue Stats
13W - 14L
1,300 Elo+
Party 1
Ymir
Ymir
llsuusll
Ymir
Level 41
God Stats
1W - 1L
1,713 SR
Queue Stats
21W - 23L
1,383 Elo+
Party 1
Anubis
Anubis
xXOneBloodXx
Anubis
Level 23
God Stats
54W - 54L
1,417 SR
Queue Stats
91W - 106L
1,402 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
B33fcake
Cthulhu
6
0 / 3 / 0
4,472
407
5,241
9,001
4,265
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Mercury
BullElnuk
Mercury
9
2 / 4 / 0
5,431
494
2,066
6,713
1,923
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Kukulkan
GrifoArtico
Kukulkan
8
0 / 5 / 0
4,799
436
560
4,120
791
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Fafnir
JESGE
Fafnir
6
0 / 2 / 2
5,005
455
3,664
8,850
5,975
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Neith
asierto
Neith
9
1 / 2 / 2
5,726
521
4,063
4,848
1,261
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
FreezaWKZ
Medusa
9
1 / 1 / 4
5,872
534
2,526
3,643
1,236
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Zhong Kui
Vlaadslav
Zhong Kui
12
6 / 2 / 0
7,116
647
6,756
6,850
4,529
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Bellona
firstfreak
Bellona
8
1 / 0 / 2
5,025
457
4,686
7,034
5,734
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Ymir
8
0 / 1 / 2
5,194
472
3,570
7,557
5,111
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Anubis
12
8 / 0 / 0
7,184
653
6,732
4,077
1,761
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
24
3
Kills
16
16
Deaths
4
4
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
B33fcake
Cthulhu
0
3
0
0
L
Mercury
BullElnuk
Mercury
2
4
0
0.5
W
Medusa
FreezaWKZ
Medusa
1
1
4
3
L
Kukulkan
GrifoArtico
Kukulkan
0
5
0
0
L
Fafnir
JESGE
Fafnir
0
2
2
0.5
W
Zhong Kui
Vlaadslav
Zhong Kui
6
2
0
3
L
Neith
asierto
Neith
1
2
2
1
W
Bellona
firstfreak
Bellona
1
0
2
2
W
Ymir
0
1
2
1
W
Anubis
8
0
0
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,594
Damage
24,270
33,532
Taken
29,161
14,215
Mitigated
18,371
7,087
Healing
10,401
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
B33fcake
Cthulhu
5,241
730
0
2,061
9,001
4,265
0
5,408
3,593
16,143
0
L
Mercury
BullElnuk
Mercury
2,066
465
0
1,612
6,713
1,923
0
2,907
3,806
0
24,666
W
Medusa
FreezaWKZ
Medusa
2,526
1,222
0
1,166
3,643
1,236
1,404
296
3,347
0
23,961
L
Kukulkan
GrifoArtico
Kukulkan
560
230
0
116
4,120
791
258
2,921
1,199
16,126
0
L
Fafnir
JESGE
Fafnir
3,664
1,198
0
1,945
8,850
5,975
0
3,172
5,678
14,129
0
W
Zhong Kui
Vlaadslav
Zhong Kui
6,756
3,061
0
3,149
6,850
4,529
777
1,105
5,581
37,055
9,973
L
Neith
asierto
Neith
4,063
1,297
0
1,353
4,848
1,261
0
1,794
3,054
0
27,537
W
Bellona
firstfreak
Bellona
4,686
1,302
0
1,062
7,034
5,734
187
2,808
3,931
0
21,535
W
Ymir
3,570
898
535
2,916
7,557
5,111
208
3,098
4,117
14,430
0
W
Anubis
6,732
436
0
1,573
4,077
1,761
357
1,316
2,720
37,175
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,433
Gold Earned
30,391
196
Minions Killed
268
0
Camps Cleared
0
926,942
Distance Traveled
904,139
7
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
4,472
407
29
3
0
181,431
0
L
Mercury
5,431
494
48
4
0
216,101
0
W
Medusa
5,872
534
56
5
0
144,506
0
L
Kukulkan
4,799
436
43
4
0
142,692
0
L
Fafnir
5,005
455
16
1
0
187,444
6
W
Zhong Kui
7,116
647
95
9
0
182,760
0
L
Neith
5,726
521
60
5
0
199,274
1
W
Bellona
5,025
457
35
3
0
200,327
0
W
Ymir
5,194
472
17
2
0
185,359
1
W
Anubis
7,184
653
65
6
0
191,187
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role