Player Matchup

Freya
Freya
ASAPxC001 B3AN5
Freya
Level 61
God Stats
4W - 2L
1,818 SR
Queue Stats
25W - 22L
1,497 Elo+
Solo
Pele
Pele
Blemmeth
Pele
Level 128
God Stats
2W - 2L
1,573 SR
Queue Stats
34W - 55L
1,376 Elo+
Party 3
Izanami
Izanami
Cuddle_MyWrist
Izanami
Level 13
God Stats
30W - 24L
1,084 SR
Queue Stats
55W - 74L
1,375 Elo+
Party 1
Tiamat
Tiamat
SkrimpDaddyJr
Tiamat
Level 64
God Stats
3W - 9L
1,504 SR
Queue Stats
85W - 123L
1,389 Elo+
Party 1
Susano
Susano
Xurgian
Susano
Level 22
God Stats
2W - 5L
1,380 SR
Queue Stats
2W - 6L
1,309 Elo+
Party 3
Team Averages
Level 58
1,472 SR
1,389 Elo+

VS

Team Averages
Level 97
1,594 SR
1,590 Elo+
Thanatos
Thanatos
DaddyKonceptz13
Thanatos
Level 126
God Stats
3W - 4L
1,057 SR
Queue Stats
90W - 92L
1,444 Elo+
Solo
Horus
Horus
Doomlocke
Horus
Level 146
God Stats
12W - 8L
1,712 SR
Queue Stats
544W - 465L
1,554 Elo+
Party 2
Rama
Rama
Kallonbot
Rama
Level 120
God Stats
7W - 0L
1,985 SR
Queue Stats
327W - 235L
1,695 Elo+
Party 2
Bacchus
Bacchus
ThorCena
Bacchus
Level 29
God Stats
22W - 9L
1,614 SR
Queue Stats
55W - 27L
1,560 Elo+
Party 2
Scylla
Scylla
pwndustry
Scylla
Level 63
God Stats
10W - 5L
1,601 SR
Queue Stats
54W - 31L
1,697 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 11 / 5
9,403
1,045
5,960
15,445
5,104
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Pele
16
3 / 11 / 7
10,315
1,146
14,000
20,949
6,290
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

16
1 / 3 / 8
9,228
1,025
7,422
18,075
5,602
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

16
6 / 5 / 7
10,924
1,214
12,320
17,334
9,220
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Susano
Xurgian
Susano
16
1 / 16 / 10
9,419
1,047
9,395
23,973
8,083
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Team 1 Tickets

0

VS

Team 2 Tickets

281

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
16
1 / 4 / 18
9,087
1,010
3,228
9,843
3,775
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Horus
Doomlocke
Horus
18
9 / 4 / 28
11,204
1,245
15,424
14,913
9,441
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Rama
19
19 / 4 / 24
13,040
1,449
39,108
13,872
5,940
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Bacchus
ThorCena
Bacchus
18
6 / 0 / 28
12,012
1,335
12,586
12,383
18,729
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Scylla
pwndustry
Scylla
19
11 / 1 / 29
12,429
1,381
19,556
5,034
1,773
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
173
13
Kills
46
46
Deaths
13
37
Assists
127
Player
Kills
Deaths
Assists
KDA
L
2
11
5
0.41
L
Pele
3
11
7
0.59
L
1
3
8
1.67
W
Thanatos
1
4
18
2.5
W
Horus
Doomlocke
Horus
9
4
28
5.75
W
Rama
19
4
24
7.75
L
6
5
7
1.9
W
Bacchus
ThorCena
Bacchus
6
0
28
20
L
Susano
Xurgian
Susano
1
16
10
0.38
W
Scylla
pwndustry
Scylla
11
1
29
25.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,097
Damage
89,902
95,776
Taken
56,045
34,299
Mitigated
39,658
4,850
Healing
13,373
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,960
2,060
0
1,444
15,445
5,104
0
5,340
9,885
14,436
0
L
Pele
14,000
2,930
0
505
20,949
6,290
0
8,841
11,922
0
40,700
L
7,422
3,857
0
242
18,075
5,602
0
5,354
12,625
0
25,734
W
Thanatos
3,228
823
0
2,862
9,843
3,775
0
2,959
6,782
0
17,855
W
Horus
Doomlocke
Horus
15,424
5,232
1,508
2,928
14,913
9,441
0
5,246
9,345
0
21,906
W
Rama
39,108
26,284
0
5,030
13,872
5,940
0
4,330
9,332
0
60,256
L
12,320
431
185
2,434
17,334
9,220
0
4,804
12,425
22,880
0
W
Bacchus
ThorCena
Bacchus
12,586
1,401
0
1,045
12,383
18,729
0
4,433
7,128
22,646
0
L
Susano
Xurgian
Susano
9,395
570
0
40
23,973
8,083
0
7,803
15,723
0
14,997
W
Scylla
pwndustry
Scylla
19,556
929
0
0
5,034
1,773
0
470
4,530
42,781
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,289
Gold Earned
57,772
133
Minions Killed
176
5
Camps Cleared
5
849,004
Distance Traveled
906,824
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Freya
9,403
1,045
9
1
1
132,742
0
L
Pele
10,315
1,146
52
6
3
175,782
0
L
Izanami
9,228
1,025
37
4
0
184,349
0
W
Thanatos
9,087
1,010
23
3
2
164,344
0
W
Horus
11,204
1,245
19
2
1
158,339
0
W
Rama
13,040
1,449
47
5
1
157,839
3
L
Tiamat
10,924
1,214
26
3
1
188,191
0
W
Bacchus
12,012
1,335
20
2
1
225,325
1
L
Susano
9,419
1,047
9
1
0
167,940
3
W
Scylla
12,429
1,381
67
7
0
200,977
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role