Player Matchup

Danzaburou
Danzaburou
CallMeWoods
Danzaburou
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
46W - 62L
1,350 Elo+
Solo
Chaac
Chaac
QuickSetupGuide
Chaac
Level 46
God Stats
14W - 11L
1,630 SR
Queue Stats
130W - 124L
1,495 Elo+
Solo
Ra
Ra
Sherobat
Ra
Level 68
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 22L
1,477 Elo+
Solo
Team Averages
Level 47
1,543 SR
1,441 Elo+

VS

Team Averages
Level 60
1,661 SR
1,426 Elo+
Danzaburou
Danzaburou
AeiGee
Danzaburou
Level 29
God Stats
3W - 2L
1,697 SR
Queue Stats
9W - 7L
1,401 Elo+
Party 1
Gilgamesh
Gilgamesh
PicesKyuubi
Gilgamesh
Level 46
God Stats
2W - 3L
1,660 SR
Queue Stats
9W - 7L
1,401 Elo+
Party 1
Persephone
Persephone
SepegA
Persephone
Level 106
God Stats
4W - 2L
1,625 SR
Queue Stats
81W - 82L
1,475 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
CallMeWoods
Danzaburou
14
6 / 4 / 11
11,358
874
7,517
9,079
4,088
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

15
8 / 1 / 9
10,989
845
13,773
12,274
14,615
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

14
6 / 7 / 9
10,552
812
6,684
10,434
5,213
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
AeiGee
Danzaburou
12
4 / 7 / 6
8,987
691
7,922
13,270
4,569
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Gilgamesh
PicesKyuubi
Gilgamesh
13
3 / 8 / 4
9,025
694
7,206
13,029
4,826
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Rangda's Mask

Rangda's Mask

+50
Physical Power
+70
Magical Power
+20
Hp 5
+10%
Cooldown Reduction

Gain 5 stacks of <font color='#F44242'>Weakness. Each stack increases your damage taken by 10%. For each 40 Physical Power or 60 Magical Power from items, remove a stack of <font color='#F44242'>Weakness. When you remove a stack of <font color='#F44242'>Weakness gain a stack of <font color='#42F46E'>Strength. For each stack of <font color='#42F46E'>Strength gain +3% damage dealt and 2% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Persephone
SepegA
Persephone
12
5 / 5 / 7
9,855
758
10,836
9,277
2,845
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
29
20
Kills
12
12
Deaths
20
29
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
AeiGee
Danzaburou
4
7
6
1
W
Danzaburou
CallMeWoods
Danzaburou
6
4
11
2.88
L
Gilgamesh
PicesKyuubi
Gilgamesh
3
8
4
0.63
W
8
1
9
12.5
L
Persephone
SepegA
Persephone
5
5
7
1.7
W
6
7
9
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,974
Damage
25,964
31,787
Taken
35,576
23,916
Mitigated
12,240
8,140
Healing
4,704
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
AeiGee
Danzaburou
7,922
3,407
0
1,953
13,270
4,569
0
3,599
8,918
0
26,403
W
Danzaburou
CallMeWoods
Danzaburou
7,517
1,276
124
1,198
9,079
4,088
1,445
4,066
5,013
0
39,098
L
Gilgamesh
PicesKyuubi
Gilgamesh
7,206
1,754
148
1,299
13,029
4,826
0
4,752
7,722
0
34,502
W
13,773
1,243
0
4,207
12,274
14,615
289
3,361
8,913
6,462
23,227
L
Persephone
SepegA
Persephone
10,836
478
0
1,304
9,277
2,845
0
1,248
7,849
33,563
0
W
6,684
568
1,100
1,511
10,434
5,213
547
3,879
6,555
28,389
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,899
Gold Earned
27,867
158
Minions Killed
145
8
Camps Cleared
4
718,524
Distance Traveled
696,752
9
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
8,987
691
42
3
2
229,411
2
W
Danzaburou
11,358
874
54
4
7
249,660
3
L
Gilgamesh
9,025
694
52
4
2
230,124
2
W
Chaac
10,989
845
43
3
0
259,914
4
L
Persephone
9,855
758
51
4
0
237,217
0
W
Ra
10,552
812
61
5
1
208,950
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role