Player Matchup

Yemoja
Yemoja
LightThaBud
Yemoja
Level 13
God Stats
2W - 4L
1,348 SR
Queue Stats
4W - 7L
1,280 Elo+
Party 1
Odin
Odin
LizThaOcelot
Odin
Level 62
God Stats
1W - 0L
1,500 SR
Queue Stats
74W - 79L
1,515 Elo+
Party 1
Nemesis
Nemesis
MarThaClam
Nemesis
Level 25
God Stats
3W - 8L
1,348 SR
Queue Stats
25W - 42L
1,535 Elo+
Party 1
Agni
Agni
SkaldReturns
Agni
Level 26
God Stats
1W - 1L
1,286 SR
Queue Stats
47W - 30L
1,648 Elo+
Solo
Cernunnos
Cernunnos
iMeowctavius
Cernunnos
Level 28
God Stats
12W - 15L
1,562 SR
Queue Stats
131W - 126L
1,488 Elo+
Solo
Team Averages
Level 31
1,409 SR
1,493 Elo+

VS

Team Averages
Level 15
1,609 SR
1,425 Elo+
Ullr
Ullr
Elucidator200
Ullr
Level 18
God Stats
2W - 1L
1,730 SR
Queue Stats
164W - 172L
1,396 Elo+
Solo
Nox
Nox
RUNA0808
Nox
Level 9
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 15L
1,405 Elo+
Solo
Hades
Hades
Raxerion
Hades
Level 17
God Stats
49W - 31L
1,585 SR
Queue Stats
84W - 60L
1,508 Elo+
Solo
Fenrir
Fenrir
Xx_Vipereagle_xX
Fenrir
Level 27
God Stats
1W - 1L
1,730 SR
Queue Stats
74W - 68L
1,458 Elo+
Solo
Guan Yu
Guan Yu
radaifrici2
Guan Yu
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 3L
1,360 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
16
0 / 0 / 15
9,475
1,053
1,222
4,409
5,044
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

18
12 / 1 / 23
11,859
1,318
20,735
8,866
5,892
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Nemesis
MarThaClam
Nemesis
18
4 / 1 / 24
10,077
1,120
7,150
7,466
3,122
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Heavy Mace

Heavy Mace

+30
Physical Power

19
12 / 1 / 21
12,297
1,366
20,769
7,229
2,589
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Cernunnos
iMeowctavius
Cernunnos
19
18 / 1 / 19
12,532
1,392
28,219
11,977
3,825
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Team 1 Tickets

310

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 11 / 1
8,146
905
5,723
17,843
5,205
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hidden Dagger

Hidden Dagger

+15
Physical Power

15
0 / 7 / 3
8,676
964
4,664
12,309
3,977
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Hades
Raxerion
Hades
15
0 / 9 / 3
8,859
984
7,542
20,100
9,000
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

14
4 / 9 / 0
9,830
1,092
11,052
19,331
10,637
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Guan Yu
radaifrici2
Guan Yu
14
0 / 10 / 2
8,110
901
2,659
16,497
7,258

Match Insights

Player Kills, Deaths, and Assists

148
Kill Participation
13
46
Kills
4
4
Deaths
46
102
Assists
9
Player
Kills
Deaths
Assists
KDA
L
0
11
1
0.05
W
Yemoja
0
0
15
7.5
W
12
1
23
23.5
W
Nemesis
MarThaClam
Nemesis
4
1
24
16
L
0
7
3
0.21
L
Hades
Raxerion
Hades
0
9
3
0.17
W
12
1
21
22.5
L
4
9
0
0.44
W
Cernunnos
iMeowctavius
Cernunnos
18
1
19
27.5
L
Guan Yu
radaifrici2
Guan Yu
0
10
2
0.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

78,095
Damage
31,640
39,947
Taken
86,080
20,472
Mitigated
36,077
12,981
Healing
5,930
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,723
3,201
0
722
17,843
5,205
0
4,370
13,473
0
26,799
W
Yemoja
1,222
672
6,186
1,494
4,409
5,044
0
2,551
1,858
5,214
0
W
20,735
8,421
0
112
8,866
5,892
0
858
6,452
0
28,700
W
Nemesis
MarThaClam
Nemesis
7,150
3,048
0
1,672
7,466
3,122
0
2,847
4,619
0
11,837
L
4,664
863
0
0
12,309
3,977
0
4,267
8,042
17,370
0
L
Hades
Raxerion
Hades
7,542
272
1,046
2,253
20,100
9,000
0
4,898
15,202
34,251
0
W
20,769
2,014
221
941
7,229
2,589
0
2,782
4,447
58,591
0
L
11,052
1,226
0
627
19,331
10,637
0
2,513
16,818
0
17,972
W
Cernunnos
iMeowctavius
Cernunnos
28,219
17,922
0
2,355
11,977
3,825
0
3,168
8,344
0
51,889
L
Guan Yu
radaifrici2
Guan Yu
2,659
198
730
552
16,497
7,258
0
5,943
10,554
0
10,660

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,240
Gold Earned
43,621
182
Minions Killed
154
10
Camps Cleared
4
855,232
Distance Traveled
836,924
2
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ullr
8,146
905
45
5
0
163,106
1
W
Yemoja
9,475
1,053
10
1
0
154,452
0
W
Odin
11,859
1,318
22
2
0
178,665
0
W
Nemesis
10,077
1,120
8
1
0
173,647
0
L
Nox
8,676
964
20
2
2
131,411
3
L
Hades
8,859
984
66
7
2
167,842
1
W
Agni
12,297
1,366
102
11
4
177,764
1
L
Fenrir
9,830
1,092
11
1
0
195,298
3
W
Cernunnos
12,532
1,392
40
4
6
170,704
1
L
Guan Yu
8,110
901
12
1
0
179,267
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role