Player Matchup

Loki
Loki
 
Loki
Level 79
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Neith
Neith
ChevalierMagique
Neith
Level 89
God Stats
16W - 26L
1,398 SR
Queue Stats
224W - 268L
1,308 Elo+
Party 2
Yemoja
Yemoja
Liliemes
Yemoja
Level 79
God Stats
55W - 54L
1,461 SR
Queue Stats
197W - 246L
1,299 Elo+
Party 2
King Arthur
King Arthur
Mûgûs
King Arthur
Level 138
God Stats
30W - 28L
1,535 SR
Queue Stats
715W - 657L
1,471 Elo+
Solo
Nu Wa
Nu Wa
Numericc
Nu Wa
Level 55
God Stats
52W - 37L
1,543 SR
Queue Stats
212W - 238L
1,421 Elo+
Solo
Team Averages
Level 88
1,487 SR
1,400 Elo+

VS

Team Averages
Level 75
1,488 SR
1,479 Elo+
Ganesha
Ganesha
Darokon
Ganesha
Level 94
God Stats
4W - 2L
1,500 SR
Queue Stats
116W - 100L
1,519 Elo+
Solo
Nu Wa
Nu Wa
DerRatty
Nu Wa
Level 58
God Stats
4W - 9L
1,363 SR
Queue Stats
242W - 336L
1,365 Elo+
Party 1
Chang'e
Chang'e
J4dr00
Chang'e
Level 88
God Stats
2W - 6L
1,497 SR
Queue Stats
13W - 13L
1,453 Elo+
Solo
Thanatos
Thanatos
Mizorê
Thanatos
Level 66
God Stats
3W - 7L
1,352 SR
Queue Stats
338W - 471L
1,392 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
alonzPL
Ah Muzen Cab
Level 69
God Stats
8W - 3L
1,728 SR
Queue Stats
9W - 5L
1,665 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
 
Loki
17
8 / 1 / 5
10,644
560
7,808
11,111
3,862
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

14
2 / 3 / 6
9,077
478
8,739
10,930
3,675
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Yemoja
Liliemes
Yemoja
13
1 / 1 / 7
8,743
460
3,550
10,534
8,289
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

King Arthur
Mûgûs
King Arthur
17
8 / 1 / 7
10,736
565
9,585
19,045
16,908
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Nu Wa
Numericc
Nu Wa
17
7 / 2 / 9
10,953
576
16,481
8,295
2,923
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
Darokon
Ganesha
12
2 / 1 / 4
7,871
414
7,189
13,282
12,073
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Nu Wa
DerRatty
Nu Wa
14
2 / 7 / 3
8,709
458
12,285
12,619
3,230
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Chang'e
J4dr00
Chang'e
13
0 / 5 / 0
7,588
399
4,867
10,078
5,298
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Thanatos
Mizorê
Thanatos
13
2 / 8 / 2
8,461
445
5,002
16,231
5,643
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ah Muzen Cab
alonzPL
Ah Muzen Cab
12
2 / 5 / 0
7,602
400
9,357
14,315
4,860
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

60
Kill Participation
17
26
Kills
8
8
Deaths
26
34
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Loki
 
Loki
8
1
5
10.5
W
2
3
6
1.67
L
Ganesha
Darokon
Ganesha
2
1
4
4
L
Nu Wa
DerRatty
Nu Wa
2
7
3
0.5
L
Chang'e
J4dr00
Chang'e
0
5
0
0
W
Yemoja
Liliemes
Yemoja
1
1
7
4.5
L
Thanatos
Mizorê
Thanatos
2
8
2
0.38
W
King Arthur
Mûgûs
King Arthur
8
1
7
11.5
W
Nu Wa
Numericc
Nu Wa
7
2
9
5.75
L
Ah Muzen Cab
alonzPL
Ah Muzen Cab
2
5
0
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,163
Damage
38,700
59,915
Taken
66,525
35,657
Mitigated
31,104
27,749
Healing
22,087
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Loki
 
Loki
7,808
2,081
0
4,696
11,111
3,862
91
3,905
6,786
0
60,933
W
8,739
4,518
0
3,103
10,930
3,675
1,121
3,843
6,933
0
54,840
L
Ganesha
Darokon
Ganesha
7,189
756
589
1,885
13,282
12,073
0
4,444
8,582
34,488
0
L
Nu Wa
DerRatty
Nu Wa
12,285
1,804
75
1,474
12,619
3,230
21
5,250
7,165
63,073
0
L
Chang'e
J4dr00
Chang'e
4,867
455
77
3,440
10,078
5,298
0
1,132
8,880
38,240
0
W
Yemoja
Liliemes
Yemoja
3,550
1,376
5,036
2,911
10,534
8,289
236
4,403
5,822
18,374
0
L
Thanatos
Mizorê
Thanatos
5,002
1,816
0
7,962
16,231
5,643
0
2,859
13,120
0
46,899
W
King Arthur
Mûgûs
King Arthur
9,585
797
0
9,992
19,045
16,908
144
5,914
12,560
0
67,446
W
Nu Wa
Numericc
Nu Wa
16,481
4,129
0
2,011
8,295
2,923
1,301
4,478
3,473
79,629
0
L
Ah Muzen Cab
alonzPL
Ah Muzen Cab
9,357
3,939
727
5,858
14,315
4,860
0
5,382
8,747
0
52,433

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,153
Gold Earned
40,231
515
Minions Killed
448
0
Camps Cleared
0
1,792,976
Distance Traveled
1,613,191
18
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Loki
10,644
560
105
6
0
414,646
1
W
Neith
9,077
478
108
6
0
331,648
3
L
Ganesha
7,871
414
25
1
0
362,720
2
L
Nu Wa
8,709
458
113
6
0
295,606
0
L
Chang'e
7,588
399
102
5
0
313,745
7
W
Yemoja
8,743
460
35
2
0
312,739
5
L
Thanatos
8,461
445
85
4
0
315,676
0
W
King Arthur
10,736
565
124
7
0
379,315
5
W
Nu Wa
10,953
576
143
8
0
354,628
4
L
Ah Muzen Cab
7,602
400
123
6
0
325,444
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role