Player Matchup

Geb
Geb
Gold IV
 
Geb
Gold IV
Level 73
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Merlin
Merlin
Diamond V
FranconavCR
Merlin
Diamond V
Level 144
God Stats
7W - 7L
1,635 SR
Queue Stats
507W - 496L
1,975 MMR
Solo
King Arthur
King Arthur
Diamond I
Tоnу
King Arthur
Diamond I
Level 59
God Stats
4W - 0L
1,500 SR
Queue Stats
54W - 15L
2,848 MMR
Solo
Loki
Loki
Gold III
killer_Roy34
Loki
Gold III
Level 136
God Stats
1W - 0L
1,620 SR
Queue Stats
19W - 14L
1,766 MMR
Party 1
Zeus
Zeus
Diamond V
zlCleptiX
Zeus
Diamond V
Level 129
God Stats
10W - 9L
1,504 SR
Queue Stats
205W - 195L
2,008 MMR
Solo
Team Averages
Platinum III
Platinum III
Average Tier
Level 108
1,552 SR
2,019 MMR

VS

Team Averages
Platinum II
Platinum II
Average Tier
Level 150
1,595 SR
1,680 MMR
Anhur
Anhur
Masters
 
Anhur
Masters
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Jormungandr
Jormungandr
Platinum IV
 
Jormungandr
Platinum IV
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Heimdallr
Heimdallr
Platinum IV
Dameaners
Heimdallr
Platinum IV
Level 143
God Stats
22W - 27L
1,606 SR
Queue Stats
241W - 250L
1,702 MMR
Solo
Athena
Athena
Platinum II
QUENECITO_GC
Athena
Platinum II
Level 160
God Stats
0W - 3L
1,662 SR
Queue Stats
312W - 314L
1,777 MMR
Solo
Discordia
Discordia
Platinum V
xC0SMlCx
Discordia
Platinum V
Level 129
God Stats
134W - 115L
1,705 SR
Queue Stats
1,122W - 1,117L
1,921 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Geb
 
Geb
4
0 / 0 / 1
3,124
625
1,009
3,035
980
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Merlin
5
0 / 1 / 0
3,240
648
538
2,195
534
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

King Arthur
Tоnу
King Arthur
6
1 / 0 / 0
3,799
760
1,657
2,313
735
Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

5
1 / 1 / 0
3,472
694
684
3,016
597
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Zeus
5
0 / 0 / 1
3,294
659
2,339
721
120
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Bans
TiamatAphroditeHelPersephone

VS

Bans
ArtioKaliOdinGilgamesh
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
 
Anhur
6
0 / 0 / 1
3,482
696
275
2,287
688
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Jormungandr
 
Jormungandr
3
0 / 1 / 0
2,742
548
818
1,560
820
Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Heimdallr
Dameaners
Heimdallr
5
0 / 0 / 0
2,968
594
1,468
2,011
576
Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Athena
5
0 / 1 / 0
3,186
637
712
3,504
1,444
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Discordia
xC0SMlCx
Discordia
6
2 / 0 / 0
3,812
762
2,042
1,159
288
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
3
2
Kills
2
2
Deaths
2
2
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Geb
 
Geb
0
0
1
0.5
L
Anhur
 
Anhur
0
0
1
0.5
L
Jormungandr
 
Jormungandr
0
1
0
0
L
Heimdallr
Dameaners
Heimdallr
0
0
0
0
W
Merlin
0
1
0
0
L
Athena
0
1
0
0
W
King Arthur
Tоnу
King Arthur
1
0
0
1
W
1
1
0
1
L
Discordia
xC0SMlCx
Discordia
2
0
0
2
W
Zeus
0
0
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

6,227
Damage
5,315
11,280
Taken
10,521
2,966
Mitigated
3,816
4,587
Healing
4,002
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Geb
 
Geb
1,009
209
0
934
3,035
980
0
517
2,500
4,096
0
L
Anhur
 
Anhur
275
183
0
738
2,287
688
0
128
2,159
0
14,042
L
Jormungandr
 
Jormungandr
818
450
0
640
1,560
820
0
0
1,560
5,538
0
L
Heimdallr
Dameaners
Heimdallr
1,468
991
0
977
2,011
576
0
1,100
911
0
13,135
W
Merlin
538
41
0
798
2,195
534
0
1,280
693
15,076
0
L
Athena
712
330
0
1,397
3,504
1,444
0
2,200
1,304
6,540
0
W
King Arthur
Tоnу
King Arthur
1,657
619
0
1,188
2,313
735
0
818
1,495
0
17,991
W
684
141
0
1,481
3,016
597
0
580
2,372
0
10,427
L
Discordia
xC0SMlCx
Discordia
2,042
134
0
250
1,159
288
0
458
701
14,711
0
W
Zeus
2,339
356
0
186
721
120
0
73
648
14,832
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

16,929
Gold Earned
16,190
150
Minions Killed
130
0
Camps Cleared
0
497,538
Distance Traveled
396,465
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Geb
3,124
625
9
2
0
105,259
1
L
Anhur
3,482
696
39
8
0
86,158
1
L
Jormungandr
2,742
548
13
3
0
36,070
0
L
Heimdallr
2,968
594
28
6
0
90,984
1
W
Merlin
3,240
648
30
6
0
89,334
1
L
Athena
3,186
637
18
4
0
92,081
0
W
King Arthur
3,799
760
45
9
0
115,271
1
W
Loki
3,472
694
35
7
0
106,604
1
L
Discordia
3,812
762
32
6
0
91,172
0
W
Zeus
3,294
659
31
6
0
81,070
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role