Player Matchup

Ra
Ra
PsychoGodKona
Ra
Level 43
God Stats
1W - 3L
1,164 SR
Queue Stats
51W - 91L
1,339 Elo+
Party 1
Thanatos
Thanatos
TRESRB808
Thanatos
Level 67
God Stats
4W - 6L
1,473 SR
Queue Stats
57W - 95L
1,336 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
YuNgandBLACK
Ah Muzen Cab
Level 62
God Stats
3W - 5L
1,415 SR
Queue Stats
103W - 137L
1,425 Elo+
Party 1
Team Averages
Level 57
1,351 SR
1,367 Elo+

VS

Team Averages
Level 83
1,570 SR
1,341 Elo+
Medusa
Medusa
NpNHa2982
Medusa
Level 15
God Stats
2W - 4L
1,166 SR
Queue Stats
7W - 30L
1,023 Elo+
Solo
Gilgamesh
Gilgamesh
deadwolf835
Gilgamesh
Level 103
God Stats
25W - 6L
1,915 SR
Queue Stats
372W - 358L
1,502 Elo+
Party 2
Ah Puch
Ah Puch
thegreatjam
Ah Puch
Level 132
God Stats
76W - 49L
1,629 SR
Queue Stats
508W - 519L
1,497 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 5 / 6
10,682
593
6,092
11,568
4,417
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Thanatos
TRESRB808
Thanatos
12
2 / 4 / 6
9,897
550
3,911
12,483
4,364
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ah Muzen Cab
YuNgandBLACK
Ah Muzen Cab
12
4 / 6 / 4
10,595
589
10,230
15,836
5,772
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
NpNHa2982
Medusa
12
1 / 7 / 3
10,269
571
4,018
11,720
4,932
Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Gilgamesh
deadwolf835
Gilgamesh
16
5 / 1 / 10
12,050
669
12,389
13,671
12,802
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Ah Puch
thegreatjam
Ah Puch
17
9 / 1 / 5
12,502
695
20,062
9,314
3,852
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
33
9
Kills
15
15
Deaths
9
16
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Medusa
NpNHa2982
Medusa
1
7
3
0.36
L
3
5
6
1.2
L
Thanatos
TRESRB808
Thanatos
2
4
6
1.25
L
Ah Muzen Cab
YuNgandBLACK
Ah Muzen Cab
4
6
4
1
W
Gilgamesh
deadwolf835
Gilgamesh
5
1
10
10
W
Ah Puch
thegreatjam
Ah Puch
9
1
5
11.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,233
Damage
36,469
39,887
Taken
34,705
14,553
Mitigated
21,586
11,452
Healing
8,248
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
NpNHa2982
Medusa
4,018
1,336
0
876
11,720
4,932
844
1,906
9,490
0
21,404
L
6,092
0
438
1,373
11,568
4,417
0
5,632
5,936
35,015
0
L
Thanatos
TRESRB808
Thanatos
3,911
794
595
4,214
12,483
4,364
0
7,297
5,186
0
11,815
L
Ah Muzen Cab
YuNgandBLACK
Ah Muzen Cab
10,230
5,169
0
4,832
15,836
5,772
0
7,529
8,307
0
28,780
W
Gilgamesh
deadwolf835
Gilgamesh
12,389
1,557
0
1,970
13,671
12,802
636
3,455
9,699
0
43,843
W
Ah Puch
thegreatjam
Ah Puch
20,062
451
0
5,402
9,314
3,852
866
1,168
7,982
70,721
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,174
Gold Earned
34,821
175
Minions Killed
205
3
Camps Cleared
9
991,647
Distance Traveled
904,162
6
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
10,269
571
40
2
3
251,399
5
L
Ra
10,682
593
98
5
1
343,023
0
L
Thanatos
9,897
550
15
1
1
333,779
6
L
Ah Muzen Cab
10,595
589
62
3
1
314,845
0
W
Gilgamesh
12,050
669
57
3
3
337,457
5
W
Ah Puch
12,502
695
108
6
3
315,306
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role