Player Matchup

Awilix
Awilix
MostValuablePimo
Awilix
Level 103
God Stats
13W - 21L
1,411 SR
Queue Stats
31W - 45L
1,359 Elo+
Party 1
Hou Yi
Hou Yi
Rightous01
Hou Yi
Level 66
God Stats
2W - 1L
1,500 SR
Queue Stats
339W - 317L
1,400 Elo+
Solo
Zhong Kui
Zhong Kui
nblankets92
Zhong Kui
Level 104
God Stats
15W - 10L
1,541 SR
Queue Stats
31W - 44L
1,373 Elo+
Party 1
Freya
Freya
warumo3310-4
Freya
Level 68
God Stats
4W - 6L
1,235 SR
Queue Stats
159W - 186L
1,370 Elo+
Solo
Hercules
Hercules
weldbell
Hercules
Level 107
God Stats
27W - 37L
1,455 SR
Queue Stats
967W - 982L
1,419 Elo+
Solo
Team Averages
Level 90
1,428 SR
1,384 Elo+

VS

Team Averages
Level 114
1,494 SR
1,412 Elo+
Neith
Neith
FOR REDZER0
Neith
Level 108
God Stats
21W - 20L
1,510 SR
Queue Stats
665W - 727L
1,390 Elo+
Solo
Chaac
Chaac
GhostAssassin83
Chaac
Level 61
God Stats
18W - 10L
1,626 SR
Queue Stats
101W - 121L
1,392 Elo+
Solo
Sol
Sol
I WoIf l
Sol
Level 134
God Stats
3W - 17L
1,372 SR
Queue Stats
366W - 369L
1,363 Elo+
Solo
Hun Batz
Hun Batz
Nr0gel
Hun Batz
Level 122
God Stats
15W - 15L
1,564 SR
Queue Stats
220W - 220L
1,444 Elo+
Solo
Cerberus
Cerberus
covece08
Cerberus
Level 145
God Stats
7W - 10L
1,396 SR
Queue Stats
464W - 518L
1,468 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
1 / 1 / 3
5,670
473
3,984
6,701
1,666
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Heavy Mace

Heavy Mace

+30
Physical Power

Hou Yi
Rightous01
Hou Yi
11
1 / 1 / 0
6,370
531
4,487
6,240
1,572
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Zhong Kui
nblankets92
Zhong Kui
12
3 / 1 / 0
7,045
587
5,283
7,293
6,370
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Talisman

Talisman

+75
Health
+15
Magical Protection

10
1 / 2 / 1
6,071
506
2,233
7,617
2,487
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Hercules
weldbell
Hercules
9
0 / 1 / 0
5,514
460
1,497
8,695
2,375
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 1 / 3
5,891
491
4,804
6,081
1,602
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

7
0 / 3 / 0
5,010
418
3,360
6,134
2,486
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

11
4 / 1 / 0
6,929
577
6,632
5,595
1,707
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Hun Batz
Nr0gel
Hun Batz
9
1 / 1 / 3
5,833
486
2,537
5,327
1,917
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cerberus
covece08
Cerberus
8
0 / 0 / 5
5,088
424
5,783
6,629
4,296
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
17
6
Kills
6
6
Deaths
6
4
Assists
11
Player
Kills
Deaths
Assists
KDA
L
1
1
3
2.5
L
0
3
0
0
L
4
1
0
4
W
1
1
3
2.5
L
Hun Batz
Nr0gel
Hun Batz
1
1
3
2.5
W
Hou Yi
Rightous01
Hou Yi
1
1
0
1
L
Cerberus
covece08
Cerberus
0
0
5
2.5
W
Zhong Kui
nblankets92
Zhong Kui
3
1
0
3
W
1
2
1
0.75
W
Hercules
weldbell
Hercules
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,484
Damage
23,116
36,546
Taken
29,766
14,470
Mitigated
12,008
14,177
Healing
13,117
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,804
2,462
0
3,802
6,081
1,602
0
1,131
4,950
0
32,145
L
3,360
559
0
1,874
6,134
2,486
0
2,829
3,305
0
20,100
L
6,632
1,902
71
2,642
5,595
1,707
580
1,701
3,894
35,787
0
W
3,984
1,884
0
1,052
6,701
1,666
0
2,274
4,261
0
21,431
L
Hun Batz
Nr0gel
Hun Batz
2,537
1,154
0
1,169
5,327
1,917
0
614
4,713
0
24,528
W
Hou Yi
Rightous01
Hou Yi
4,487
3,007
0
2,468
6,240
1,572
630
1,315
4,748
0
39,272
L
Cerberus
covece08
Cerberus
5,783
214
0
3,559
6,629
4,296
234
1,241
5,388
18,298
0
W
Zhong Kui
nblankets92
Zhong Kui
5,283
1,238
248
2,935
7,293
6,370
1,956
449
6,758
33,382
0
W
2,233
825
0
2,820
7,617
2,487
0
3,650
3,604
30,836
0
W
Hercules
weldbell
Hercules
1,497
144
1,099
3,555
8,695
2,375
0
3,517
4,760
0
10,521

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,670
Gold Earned
28,751
291
Minions Killed
270
0
Camps Cleared
0
1,114,497
Distance Traveled
1,045,823
12
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
5,891
491
62
5
0
203,561
3
L
Chaac
5,010
418
43
4
0
133,539
1
L
Sol
6,929
577
78
7
0
208,217
4
W
Awilix
5,670
473
37
3
0
249,866
5
L
Hun Batz
5,833
486
47
4
0
273,709
3
W
Hou Yi
6,370
531
90
8
0
199,087
1
L
Cerberus
5,088
424
40
3
0
226,797
5
W
Zhong Kui
7,045
587
80
7
0
185,525
1
W
Freya
6,071
506
68
6
0
216,947
2
W
Hercules
5,514
460
16
1
0
263,072
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role