Player Matchup

Medusa
Medusa
 
Medusa
Level 27
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Freya
Freya
Oathofancients
Freya
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 11L
1,311 Elo+
Solo
Loki
Loki
mjolgon
Loki
Level 24
God Stats
0W - 2L
1,188 SR
Queue Stats
65W - 75L
1,430 Elo+
Party 2
Odin
Odin
simji383838383ow
Odin
Level 18
God Stats
5W - 11L
1,121 SR
Queue Stats
59W - 62L
1,430 Elo+
Party 2
Sun Wukong
Sun Wukong
weber32
Sun Wukong
Level 6
God Stats
3W - 3L
1,666 SR
Queue Stats
6W - 6L
1,517 Elo+
Solo
Team Averages
Level 16
1,395 SR
1,438 Elo+

VS

Team Averages
Level 22
1,569 SR
1,480 Elo+
Bellona
Bellona
 
Bellona
Level 24
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Hel
Hel
darkage143
Hel
Level 29
God Stats
27W - 26L
1,512 SR
Queue Stats
96W - 113L
1,397 Elo+
Solo
Aphrodite
Aphrodite
jtklipka
Aphrodite
Level 28
God Stats
21W - 13L
1,610 SR
Queue Stats
86W - 81L
1,535 Elo+
Solo
Medusa
Medusa
x_caliber2111
Medusa
Level 16
God Stats
3W - 3L
1,487 SR
Queue Stats
8W - 9L
1,423 Elo+
Party 1
Chaac
Chaac
xiaohuazhu
Chaac
Level 15
God Stats
5W - 1L
1,735 SR
Queue Stats
7W - 7L
1,547 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
7
1 / 7 / 1
4,890
445
1,911
6,518
1,527
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

8
0 / 7 / 2
4,665
424
1,799
9,055
3,052
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Loki
mjolgon
Loki
11
6 / 3 / 2
6,891
626
8,240
6,429
1,824
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

8
1 / 1 / 2
5,232
476
3,084
5,991
4,637
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Sun Wukong
weber32
Sun Wukong
8
1 / 3 / 2
5,297
482
1,995
5,579
1,786
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
 
Bellona
11
2 / 0 / 0
6,070
552
1,726
5,337
2,964
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

10
6 / 4 / 3
6,553
596
7,494
10,406
4,532
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Aphrodite
jtklipka
Aphrodite
10
3 / 1 / 7
6,890
626
3,369
6,902
6,562
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

11
8 / 1 / 2
7,303
664
4,712
5,212
1,269
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Chaac
11
2 / 3 / 0
6,517
592
4,284
8,012
3,046
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
33
9
Kills
21
21
Deaths
9
9
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Medusa
 
Medusa
1
7
1
0.21
W
Bellona
 
Bellona
2
0
0
2
L
0
7
2
0.14
W
6
4
3
1.88
W
Aphrodite
jtklipka
Aphrodite
3
1
7
6.5
L
Loki
mjolgon
Loki
6
3
2
2.33
L
1
1
2
2
L
Sun Wukong
weber32
Sun Wukong
1
3
2
0.67
W
8
1
2
9
W
Chaac
2
3
0
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,029
Damage
21,585
33,572
Taken
35,869
12,826
Mitigated
18,373
6,251
Healing
15,244
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
 
Medusa
1,911
1,111
0
17
6,518
1,527
0
1,186
5,332
0
14,920
W
Bellona
 
Bellona
1,726
278
0
1,604
5,337
2,964
0
0
5,134
0
34,729
L
1,799
781
0
1,453
9,055
3,052
666
7,183
1,872
12,780
0
W
7,494
819
913
4,150
10,406
4,532
823
818
9,588
34,452
0
W
Aphrodite
jtklipka
Aphrodite
3,369
810
1,719
2,969
6,902
6,562
291
981
5,874
18,008
0
L
Loki
mjolgon
Loki
8,240
1,715
0
2,160
6,429
1,824
0
1,259
5,170
0
32,644
L
3,084
716
0
2,365
5,991
4,637
0
0
5,991
0
14,698
L
Sun Wukong
weber32
Sun Wukong
1,995
488
0
256
5,579
1,786
0
1,235
4,344
0
13,992
W
4,712
2,878
0
1,231
5,212
1,269
1,208
0
5,200
0
36,062
W
Chaac
4,284
823
0
2,658
8,012
3,046
112
0
7,604
0
36,144

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,975
Gold Earned
33,333
168
Minions Killed
330
0
Camps Cleared
0
1,004,623
Distance Traveled
1,003,030
7
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
4,890
445
27
2
0
200,196
2
W
Bellona
6,070
552
64
6
0
184,893
0
L
Freya
4,665
424
20
2
0
180,158
0
W
Hel
6,553
596
63
6
0
184,212
0
W
Aphrodite
6,890
626
37
3
0
182,490
0
L
Loki
6,891
626
50
5
0
182,626
0
L
Odin
5,232
476
44
4
0
206,511
3
L
Sun Wukong
5,297
482
27
2
0
235,132
2
W
Medusa
7,303
664
75
7
0
217,127
1
W
Chaac
6,517
592
91
8
0
234,308
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role