Player Matchup

Thor
Thor
Icedown
Thor
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 7L
1,500 Elo+
Party 3
Cthulhu
Cthulhu
Lucifers1end
Cthulhu
Level 6
God Stats
4W - 13L
1,162 SR
Queue Stats
6W - 26L
1,017 Elo+
Party 2
Jing Wei
Jing Wei
NeikGrim2
Jing Wei
Level 28
God Stats
3W - 4L
1,584 SR
Queue Stats
114W - 140L
1,348 Elo+
Solo
Jormungandr
Jormungandr
Repstolitsa
Jormungandr
Level 3
God Stats
0W - 2L
1,500 SR
Queue Stats
5W - 7L
1,500 Elo+
Party 3
Thanatos
Thanatos
xX228922X4922Xx
Thanatos
Level 6
God Stats
0W - 6L
1,061 SR
Queue Stats
5W - 24L
1,017 Elo+
Party 2
Team Averages
Level 9
1,361 SR
1,276 Elo+

VS

Team Averages
Level 17
1,479 SR
1,264 Elo+
Morgan Le Fay
Morgan Le Fay
DarkerDeer
Morgan Le Fay
Level 19
God Stats
1W - 2L
1,562 SR
Queue Stats
3W - 5L
1,278 Elo+
Party 1
Skadi
Skadi
Kitsune685
Skadi
Level 18
God Stats
7W - 12L
1,333 SR
Queue Stats
29W - 45L
1,312 Elo+
Solo
Bellona
Bellona
NEO200
Bellona
Level 3
God Stats
2W - 2L
1,500 SR
Queue Stats
3W - 6L
1,209 Elo+
Solo
Horus
Horus
TheKingofOld1
Horus
Level 27
God Stats
2W - 1L
1,500 SR
Queue Stats
4W - 11L
1,119 Elo+
Party 1
Ao Kuang
Ao Kuang
Tsukusano
Ao Kuang
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
37W - 28L
1,399 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
Icedown
Thor
17
5 / 10 / 9
11,242
468
13,483
18,985
10,740
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Cthulhu
Lucifers1end
Cthulhu
15
1 / 9 / 1
9,977
416
10,032
21,469
24,478
Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Jing Wei
NeikGrim2
Jing Wei
18
3 / 6 / 5
11,715
488
14,570
20,171
7,932
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Jormungandr
Repstolitsa
Jormungandr
14
3 / 6 / 6
9,978
416
7,732
21,169
13,489
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Thanatos
15
5 / 9 / 5
10,513
438
7,568
17,558
6,292
Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
DarkerDeer
Morgan Le Fay
15
4 / 6 / 11
10,343
431
11,589
15,177
6,131
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Skadi
18
5 / 2 / 8
11,411
475
11,306
12,931
4,347
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Bellona
NEO200
Bellona
17
2 / 2 / 3
11,181
466
6,276
13,213
13,223
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

15
1 / 4 / 17
9,458
394
5,844
15,336
16,145
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Mace

Mace

+10
Physical Power

Ao Kuang
Tsukusano
Ao Kuang
20
27 / 4 / 5
13,924
580
41,437
28,779
12,860
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
83
17
Kills
39
40
Deaths
18
26
Assists
44
Player
Kills
Deaths
Assists
KDA
W
Morgan Le Fay
DarkerDeer
Morgan Le Fay
4
6
11
1.58
L
Thor
Icedown
Thor
5
10
9
0.95
W
Skadi
5
2
8
4.5
L
Cthulhu
Lucifers1end
Cthulhu
1
9
1
0.17
W
Bellona
NEO200
Bellona
2
2
3
1.75
L
Jing Wei
NeikGrim2
Jing Wei
3
6
5
0.92
L
Jormungandr
Repstolitsa
Jormungandr
3
6
6
1
W
1
4
17
2.38
W
Ao Kuang
Tsukusano
Ao Kuang
27
4
5
7.38
L
Thanatos
5
9
5
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,385
Damage
76,452
99,352
Taken
85,436
62,931
Mitigated
52,706
10,679
Healing
29,837
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Morgan Le Fay
DarkerDeer
Morgan Le Fay
11,589
2,674
0
67
15,177
6,131
2,935
1,265
13,912
59,898
0
L
Thor
Icedown
Thor
13,483
4,111
0
387
18,985
10,740
0
12,565
6,026
0
36,626
W
Skadi
11,306
5,476
0
2,147
12,931
4,347
3,162
2,022
10,763
0
75,747
L
Cthulhu
Lucifers1end
Cthulhu
10,032
1,164
0
988
21,469
24,478
358
9,267
12,202
48,923
0
W
Bellona
NEO200
Bellona
6,276
999
0
1,421
13,213
13,223
2,440
5,554
7,025
17,040
46,789
L
Jing Wei
NeikGrim2
Jing Wei
14,570
12,909
0
3,421
20,171
7,932
1,720
8,135
11,900
0
88,757
L
Jormungandr
Repstolitsa
Jormungandr
7,732
1,904
0
718
21,169
13,489
0
16,371
4,490
31,426
0
W
5,844
1,934
3,357
5,948
15,336
16,145
622
2,778
12,492
0
16,092
W
Ao Kuang
Tsukusano
Ao Kuang
41,437
15,087
0
16,897
28,779
12,860
0
5,022
23,378
82,787
0
L
Thanatos
7,568
2,728
0
5,165
17,558
6,292
718
8,455
8,800
0
50,147

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,425
Gold Earned
56,317
388
Minions Killed
429
0
Camps Cleared
0
1,969,351
Distance Traveled
2,178,338
6
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Morgan Le Fay
10,343
431
90
4
0
371,638
3
L
Thor
11,242
468
56
2
0
401,887
2
W
Skadi
11,411
475
117
5
0
489,316
2
L
Cthulhu
9,977
416
76
3
0
381,868
1
W
Bellona
11,181
466
110
5
0
436,466
2
L
Jing Wei
11,715
488
137
6
0
392,423
0
L
Jormungandr
9,978
416
38
2
0
371,221
3
W
Horus
9,458
394
25
1
0
439,700
1
W
Ao Kuang
13,924
580
87
4
0
441,218
1
L
Thanatos
10,513
438
81
3
0
421,952
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role