Player Matchup

Bakasura
Bakasura
Berbik
Bakasura
Level 23
God Stats
21W - 11L
1,695 SR
Queue Stats
97W - 84L
1,403 Elo+
Solo
Sylvanus
Sylvanus
C3POdroid
Sylvanus
Level 26
God Stats
5W - 3L
1,661 SR
Queue Stats
99W - 88L
1,445 Elo+
Solo
Neith
Neith
JinFrost7
Neith
Level 11
God Stats
31W - 32L
1,452 SR
Queue Stats
136W - 149L
1,406 Elo+
Solo
Fenrir
Fenrir
NicoolDeux
Fenrir
Level 28
God Stats
11W - 14L
1,439 SR
Queue Stats
80W - 75L
1,341 Elo+
Solo
Hera
Hera
Zuluag
Hera
Level 29
God Stats
16W - 16L
1,436 SR
Queue Stats
140W - 167L
1,420 Elo+
Solo
Team Averages
Level 23
1,537 SR
1,403 Elo+

VS

Team Averages
Level 16
1,475 SR
1,316 Elo+
Hun Batz
Hun Batz
JESGE
Hun Batz
Level 25
God Stats
16W - 6L
1,778 SR
Queue Stats
40W - 39L
1,485 Elo+
Solo
Loki
Loki
SHKYRA777
Loki
Level 17
God Stats
65W - 60L
1,412 SR
Queue Stats
71W - 73L
1,292 Elo+
Solo
Gilgamesh
Gilgamesh
StrictlySmoKy
Gilgamesh
Level 24
God Stats
5W - 3L
1,499 SR
Queue Stats
54W - 83L
1,318 Elo+
Party 1
Bellona
Bellona
xshumnovx
Bellona
Level 9
God Stats
0W - 4L
1,187 SR
Queue Stats
15W - 28L
1,330 Elo+
Solo
Olorun
Olorun
zVeilex
Olorun
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,156 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
Berbik
Bakasura
11
1 / 2 / 5
6,205
621
2,788
7,990
2,510
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Sylvanus
C3POdroid
Sylvanus
9
5 / 1 / 3
5,899
590
2,349
3,544
3,515
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Neith
JinFrost7
Neith
9
4 / 2 / 2
5,958
596
2,739
3,454
924
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Fenrir
NicoolDeux
Fenrir
11
4 / 2 / 4
6,482
648
3,550
5,633
2,381
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hera
Zuluag
Hera
11
2 / 1 / 4
6,563
656
3,034
2,744
668
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
JESGE
Hun Batz
11
4 / 2 / 1
6,516
652
3,171
6,739
2,003
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Loki
10
1 / 1 / 3
5,614
561
2,639
2,964
811
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Gilgamesh
StrictlySmoKy
Gilgamesh
4
0 / 4 / 1
4,075
408
165
4,062
1,240
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Bellona
xshumnovx
Bellona
10
2 / 5 / 2
5,757
576
3,733
7,135
5,780
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Olorun
zVeilex
Olorun
6
1 / 6 / 0
4,621
462
324
5,356
1,378
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
15
16
Kills
8
8
Deaths
18
18
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Bakasura
Berbik
Bakasura
1
2
5
1.75
W
Sylvanus
C3POdroid
Sylvanus
5
1
3
6.5
L
Hun Batz
JESGE
Hun Batz
4
2
1
2.25
W
Neith
JinFrost7
Neith
4
2
2
2.5
W
Fenrir
NicoolDeux
Fenrir
4
2
4
3
L
Loki
1
1
3
2.5
L
Gilgamesh
StrictlySmoKy
Gilgamesh
0
4
1
0.13
W
Hera
Zuluag
Hera
2
1
4
4
L
Bellona
xshumnovx
Bellona
2
5
2
0.6
L
Olorun
zVeilex
Olorun
1
6
0
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,460
Damage
10,032
23,365
Taken
26,256
9,998
Mitigated
11,212
8,982
Healing
3,475
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bakasura
Berbik
Bakasura
2,788
1,647
0
4,101
7,990
2,510
0
375
7,615
0
26,097
W
Sylvanus
C3POdroid
Sylvanus
2,349
1,098
68
865
3,544
3,515
833
254
3,290
13,490
5,994
L
Hun Batz
JESGE
Hun Batz
3,171
1,191
0
2,084
6,739
2,003
0
1,722
4,857
0
34,210
W
Neith
JinFrost7
Neith
2,739
1,299
102
948
3,454
924
710
61
3,393
0
22,683
W
Fenrir
NicoolDeux
Fenrir
3,550
2,120
0
2,112
5,633
2,381
114
395
5,238
0
22,279
L
Loki
2,639
904
0
250
2,964
811
0
650
2,314
0
18,558
L
Gilgamesh
StrictlySmoKy
Gilgamesh
165
32
0
18
4,062
1,240
0
157
3,905
0
5,692
W
Hera
Zuluag
Hera
3,034
486
24
762
2,744
668
893
274
2,470
30,816
0
L
Bellona
xshumnovx
Bellona
3,733
1,435
0
457
7,135
5,780
156
700
6,218
6,325
15,823
L
Olorun
zVeilex
Olorun
324
200
0
666
5,356
1,378
114
1,779
3,577
6,983
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,107
Gold Earned
26,583
272
Minions Killed
183
0
Camps Cleared
0
1,035,903
Distance Traveled
772,876
8
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bakasura
6,205
621
84
8
0
255,671
0
W
Sylvanus
5,899
590
36
4
0
190,689
3
L
Hun Batz
6,516
652
76
8
0
204,918
0
W
Neith
5,958
596
42
4
0
170,575
2
W
Fenrir
6,482
648
49
5
0
229,130
1
L
Loki
5,614
561
33
3
0
184,114
5
L
Gilgamesh
4,075
408
11
1
0
76,070
0
W
Hera
6,563
656
61
6
0
189,838
2
L
Bellona
5,757
576
48
5
0
203,005
1
L
Olorun
4,621
462
15
2
0
104,769
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role