Player Matchup

Fafnir
Fafnir
BlubberBernd666
Fafnir
Level 14
God Stats
1W - 1L
1,732 SR
Queue Stats
13W - 17L
1,542 Elo+
Solo
Arachne
Arachne
Ghandis Flaps
Arachne
Level 29
God Stats
10W - 6L
1,698 SR
Queue Stats
112W - 108L
1,461 Elo+
Solo
Odin
Odin
STORM22_Squall
Odin
Level 28
God Stats
16W - 15L
1,518 SR
Queue Stats
83W - 75L
1,462 Elo+
Solo
Cernunnos
Cernunnos
mrsmashers101
Cernunnos
Level 8
God Stats
0W - 2L
1,244 SR
Queue Stats
1W - 5L
1,372 Elo+
Solo
Thoth
Thoth
xxCyberBullyxx
Thoth
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
55W - 33L
1,598 Elo+
Solo
Team Averages
Level 19
1,538 SR
1,487 Elo+

VS

Team Averages
Level 22
1,533 SR
1,528 Elo+
Loki
Loki
ImagineTristan
Loki
Level 16
God Stats
3W - 2L
1,666 SR
Queue Stats
18W - 7L
1,726 Elo+
Solo
Serqet
Serqet
MentalAli
Serqet
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
25W - 20L
1,458 Elo+
Solo
Medusa
Medusa
Sbn_Empty
Medusa
Level 21
God Stats
2W - 1L
1,500 SR
Queue Stats
56W - 35L
1,531 Elo+
Solo
Vulcan
Vulcan
Xx19Drako99xX
Vulcan
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
50W - 41L
1,474 Elo+
Solo
Kumbhakarna
Kumbhakarna
the_1st_judge
Kumbhakarna
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
25W - 22L
1,454 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 4 / 1
6,827
427
1,858
7,663
6,598
Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Arachne
14
2 / 4 / 2
8,042
503
4,799
13,176
4,858
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

12
0 / 3 / 0
7,089
443
176
4,068
1,844
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Cernunnos
mrsmashers101
Cernunnos
11
1 / 8 / 0
6,692
418
3,980
9,407
2,052
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

10
3 / 1 / 1
6,959
435
3,266
4,597
1,521
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
6 / 0 / 0
10,988
687
6,088
5,407
2,803
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Serqet
MentalAli
Serqet
12
2 / 3 / 7
8,103
506
2,282
7,770
3,344
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Medusa
Sbn_Empty
Medusa
15
7 / 1 / 5
10,205
638
10,297
7,077
2,745
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

14
2 / 2 / 3
8,487
530
4,526
4,740
1,600
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Kumbhakarna
the_1st_judge
Kumbhakarna
12
3 / 0 / 6
7,895
493
3,492
9,768
8,529
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
41
6
Kills
20
20
Deaths
6
4
Assists
21
Player
Kills
Deaths
Assists
KDA
L
0
4
1
0.13
L
Arachne
2
4
2
0.75
W
6
0
0
6
W
Serqet
MentalAli
Serqet
2
3
7
1.83
L
0
3
0
0
W
Medusa
Sbn_Empty
Medusa
7
1
5
9.5
W
2
2
3
1.75
L
Cernunnos
mrsmashers101
Cernunnos
1
8
0
0.13
W
Kumbhakarna
the_1st_judge
Kumbhakarna
3
0
6
6
L
3
1
1
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,079
Damage
26,685
38,911
Taken
34,762
16,873
Mitigated
19,021
3,702
Healing
9,082
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
1,858
624
0
226
7,663
6,598
319
1,789
5,517
15,059
0
L
Arachne
4,799
4,063
0
1,003
13,176
4,858
0
1,844
10,868
0
62,654
W
6,088
1,372
0
2,930
5,407
2,803
1,690
0
5,407
0
72,891
W
Serqet
MentalAli
Serqet
2,282
225
0
912
7,770
3,344
0
950
6,820
0
41,720
L
176
90
0
386
4,068
1,844
0
0
4,068
2,375
31,717
W
Medusa
Sbn_Empty
Medusa
10,297
4,919
0
1,250
7,077
2,745
1,774
743
6,334
0
75,184
W
4,526
1,185
86
1,238
4,740
1,600
64
1,953
2,787
53,646
0
L
Cernunnos
mrsmashers101
Cernunnos
3,980
1,760
0
280
9,407
2,052
716
935
8,251
0
25,462
W
Kumbhakarna
the_1st_judge
Kumbhakarna
3,492
134
0
2,666
9,768
8,529
0
1,545
8,223
17,763
0
L
3,266
401
0
1,807
4,597
1,521
0
2,537
1,776
30,559
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,609
Gold Earned
45,678
353
Minions Killed
460
0
Camps Cleared
0
1,250,581
Distance Traveled
1,545,137
13
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fafnir
6,827
427
23
1
0
267,853
0
L
Arachne
8,042
503
108
7
0
328,967
1
W
Loki
10,988
687
148
9
0
347,856
2
W
Serqet
8,103
506
68
4
0
339,926
5
L
Odin
7,089
443
88
6
0
230,540
9
W
Medusa
10,205
638
124
8
0
273,277
4
W
Vulcan
8,487
530
88
6
0
339,034
2
L
Cernunnos
6,692
418
59
4
0
253,082
2
W
Kumbhakarna
7,895
493
32
2
0
245,044
4
L
Thoth
6,959
435
75
5
0
170,139
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role