Player Matchup

Cupid
Cupid
 
Cupid
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Tiamat
Tiamat
Dymend_Nova
Tiamat
Level 140
God Stats
4W - 1L
1,416 SR
Queue Stats
84W - 102L
1,395 Elo+
Party 3
Chang'e
Chang'e
Hazlely
Chang'e
Level 85
God Stats
1W - 0L
1,447 SR
Queue Stats
10W - 11L
1,732 Elo+
Solo
Kuzenbo
Kuzenbo
RKellyOnAMouse
Kuzenbo
Level 139
God Stats
2W - 1L
1,483 SR
Queue Stats
44W - 32L
1,627 Elo+
Party 2
Hercules
Hercules
Rumbleshade3
Hercules
Level 38
God Stats
1W - 0L
1,293 SR
Queue Stats
11W - 2L
1,860 Elo+
Party 2
Team Averages
Level 112
1,428 SR
1,623 Elo+

VS

Team Averages
Level 98
1,548 SR
1,578 Elo+
Neith
Neith
 
Neith
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nox
Nox
KC_The_Gemini
Nox
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 2L
1,706 Elo+
Solo
Gilgamesh
Gilgamesh
Nino Caliko
Gilgamesh
Level 29
God Stats
0W - 1L
1,777 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Thanatos
Thanatos
Pheezzy
Thanatos
Level 155
God Stats
0W - 1L
1,581 SR
Queue Stats
14W - 15L
1,590 Elo+
Party 1
Cerberus
Cerberus
PriincessAlena
Cerberus
Level 160
God Stats
0W - 1L
1,382 SR
Queue Stats
32W - 26L
1,595 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
 
Cupid
16
2 / 1 / 9
9,327
777
8,069
7,955
2,528
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Tiamat
16
6 / 1 / 5
10,062
839
9,272
5,472
2,594
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Chang'e
Hazlely
Chang'e
16
3 / 2 / 3
9,488
791
5,756
9,405
3,127
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

16
4 / 6 / 10
10,079
840
11,076
14,457
19,306
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hercules
Rumbleshade3
Hercules
15
5 / 0 / 12
10,359
863
12,096
9,152
10,304
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
16
1 / 3 / 3
8,876
740
7,483
9,449
3,703
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

14
2 / 3 / 3
8,031
669
3,545
8,621
3,628
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Gilgamesh
Nino Caliko
Gilgamesh
11
0 / 6 / 5
7,032
586
2,223
12,519
5,265
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Thanatos
Pheezzy
Thanatos
15
5 / 5 / 4
9,587
799
5,369
13,019
5,213
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Cerberus
14
2 / 3 / 3
8,664
722
5,539
11,616
9,639
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
28
20
Kills
10
10
Deaths
20
39
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Cupid
 
Cupid
2
1
9
6.5
L
Neith
 
Neith
1
3
3
0.83
W
Tiamat
6
1
5
8.5
W
Chang'e
Hazlely
Chang'e
3
2
3
2.25
L
2
3
3
1.17
L
Gilgamesh
Nino Caliko
Gilgamesh
0
6
5
0.42
L
Thanatos
Pheezzy
Thanatos
5
5
4
1.4
L
Cerberus
2
3
3
1.17
W
4
6
10
1.5
W
Hercules
Rumbleshade3
Hercules
5
0
12
11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,269
Damage
24,159
46,441
Taken
55,224
37,859
Mitigated
27,448
14,780
Healing
11,623
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cupid
 
Cupid
8,069
3,255
698
3,892
7,955
2,528
3,151
2,306
5,313
0
32,203
L
Neith
 
Neith
7,483
1,723
399
2,515
9,449
3,703
152
3,688
5,531
0
49,669
W
Tiamat
9,272
1,351
0
1,812
5,472
2,594
1,642
1,481
3,991
27,753
0
W
Chang'e
Hazlely
Chang'e
5,756
388
1,387
3,338
9,405
3,127
735
1,834
7,571
38,357
0
L
3,545
495
0
590
8,621
3,628
0
5,320
3,069
23,562
0
L
Gilgamesh
Nino Caliko
Gilgamesh
2,223
672
0
251
12,519
5,265
0
7,356
5,084
0
7,135
L
Thanatos
Pheezzy
Thanatos
5,369
700
0
5,966
13,019
5,213
1
5,604
7,143
0
22,834
L
Cerberus
5,539
242
0
1,902
11,616
9,639
0
4,676
6,671
22,104
0
W
11,076
2,789
0
728
14,457
19,306
457
2,796
10,418
29,004
0
W
Hercules
Rumbleshade3
Hercules
12,096
1,911
0
2,925
9,152
10,304
481
1,202
7,950
0
20,888

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,315
Gold Earned
42,190
252
Minions Killed
267
10
Camps Cleared
8
1,205,181
Distance Traveled
975,220
12
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cupid
9,327
777
53
4
3
233,060
4
L
Neith
8,876
740
118
10
1
215,086
1
W
Tiamat
10,062
839
48
4
0
238,138
3
W
Chang'e
9,488
791
90
8
4
245,831
3
L
Nox
8,031
669
57
5
3
188,968
0
L
Gilgamesh
7,032
586
13
1
0
148,114
0
L
Thanatos
9,587
799
42
4
3
226,845
1
L
Cerberus
8,664
722
37
3
1
196,207
1
W
Kuzenbo
10,079
840
39
3
3
220,943
1
W
Hercules
10,359
863
22
2
0
267,209
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role