Player Matchup

Chiron
Chiron
 
Chiron
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hercules
Hercules
 
Hercules
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
He Bo
He Bo
Galersi
He Bo
Level 68
God Stats
0W - 1L
1,723 SR
Queue Stats
18W - 21L
1,494 Elo+
Solo
Team Averages
Level 118
1,574 SR
1,498 Elo+

VS

Team Averages
Level 123
1,742 SR
1,698 Elo+
Ullr
Ullr
M2KML
Ullr
Level 154
God Stats
84W - 40L
1,775 SR
Queue Stats
1,017W - 413L
1,824 Elo+
Party 1
Gilgamesh
Gilgamesh
ObNyx
Gilgamesh
Level 89
God Stats
56W - 50L
1,545 SR
Queue Stats
227W - 245L
1,463 Elo+
Solo
Nu Wa
Nu Wa
erokoi
Nu Wa
Level 126
God Stats
23W - 7L
1,906 SR
Queue Stats
245W - 79L
1,806 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
 
Chiron
10
1 / 5 / 3
6,789
679
6,881
8,891
2,390
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Hercules
 
Hercules
6
0 / 2 / 3
5,730
573
1,677
5,323
3,304
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

He Bo
Galersi
He Bo
10
4 / 7 / 2
7,411
741
7,532
11,329
3,473
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
M2KML
Ullr
12
3 / 1 / 10
7,804
780
6,219
7,152
3,555
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Gilgamesh
ObNyx
Gilgamesh
12
8 / 3 / 5
8,377
838
8,440
9,733
5,027
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Nu Wa
erokoi
Nu Wa
11
3 / 2 / 10
7,606
761
7,293
6,314
1,850
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
39
5
Kills
14
14
Deaths
6
8
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Chiron
 
Chiron
1
5
3
0.5
L
Hercules
 
Hercules
0
2
3
0.75
L
He Bo
Galersi
He Bo
4
7
2
0.71
W
Ullr
M2KML
Ullr
3
1
10
8
W
Gilgamesh
ObNyx
Gilgamesh
8
3
5
3.5
W
Nu Wa
erokoi
Nu Wa
3
2
10
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,090
Damage
21,952
25,543
Taken
23,199
9,167
Mitigated
10,432
7,550
Healing
2,728
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chiron
 
Chiron
6,881
1,254
775
2,494
8,891
2,390
0
2,474
6,075
0
25,642
L
Hercules
 
Hercules
1,677
487
34
1,894
5,323
3,304
0
1,997
2,925
0
6,660
L
He Bo
Galersi
He Bo
7,532
124
0
2,353
11,329
3,473
0
2,466
8,267
23,643
0
W
Ullr
M2KML
Ullr
6,219
1,994
0
498
7,152
3,555
1,526
2,349
4,803
0
26,296
W
Gilgamesh
ObNyx
Gilgamesh
8,440
2,350
0
921
9,733
5,027
436
3,256
6,477
0
16,844
W
Nu Wa
erokoi
Nu Wa
7,293
2,967
0
1,309
6,314
1,850
432
2,225
4,089
20,329
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,930
Gold Earned
23,787
83
Minions Killed
107
2
Camps Cleared
6
419,407
Distance Traveled
568,919
9
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chiron
6,789
679
47
5
0
172,734
2
L
Hercules
5,730
573
6
1
1
86,377
6
L
He Bo
7,411
741
30
3
1
160,296
1
W
Ullr
7,804
780
52
5
3
194,732
1
W
Gilgamesh
8,377
838
21
2
2
200,382
0
W
Nu Wa
7,606
761
34
3
1
173,805
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role