Player Matchup

Jormungandr
Jormungandr
DarthAzura
Jormungandr
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 28L
1,349 Elo+
Party 1
Thor
Thor
EmperorCa1us
Thor
Level 14
God Stats
1W - 3L
1,663 SR
Queue Stats
26W - 32L
1,187 Elo+
Party 1
Hades
Hades
MxREPICSKxZ
Hades
Level 11
God Stats
3W - 11L
1,242 SR
Queue Stats
7W - 20L
1,104 Elo+
Party 2
Hercules
Hercules
silentfear2313
Hercules
Level 58
God Stats
0W - 1L
1,500 SR
Queue Stats
55W - 87L
1,261 Elo+
Party 1
Ymir
Ymir
xRxvenge076
Ymir
Level 5
God Stats
1W - 8L
1,162 SR
Queue Stats
4W - 12L
1,093 Elo+
Party 2
Team Averages
Level 20
1,413 SR
1,199 Elo+

VS

Team Averages
Level 6
1,453 SR
1,342 Elo+
Merlin
Merlin
CousinJudd
Merlin
Level 4
God Stats
2W - 0L
1,756 SR
Queue Stats
3W - 1L
1,555 Elo+
Party 3
Freya
Freya
JackJackAttack69
Freya
Level 7
God Stats
4W - 3L
1,499 SR
Queue Stats
5W - 11L
1,308 Elo+
Party 3
Ares
Ares
MythsWithMatt
Ares
Level 8
God Stats
6W - 9L
1,349 SR
Queue Stats
24W - 45L
1,232 Elo+
Solo
Thor
Thor
Rocom69
Thor
Level 6
God Stats
4W - 5L
1,368 SR
Queue Stats
4W - 6L
1,308 Elo+
Party 3
He Bo
He Bo
anhero64
He Bo
Level 6
God Stats
1W - 1L
1,296 SR
Queue Stats
4W - 6L
1,308 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
DarthAzura
Jormungandr
18
1 / 5 / 0
11,821
844
9,189
20,496
18,105
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

17
2 / 5 / 0
11,364
812
4,587
15,169
8,996
Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

18
1 / 5 / 3
12,300
879
17,736
18,792
9,632
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Hercules
18
1 / 2 / 2
12,088
863
9,818
19,664
17,187
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

19
1 / 15 / 4
12,841
917
16,576
39,529
17,517
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Team 1 Tickets

0

VS

Team 2 Tickets

198

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
CousinJudd
Merlin
20
8 / 0 / 15
14,668
1,048
32,677
5,460
2,158
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

20
2 / 2 / 15
12,339
881
9,773
12,674
10,439
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

20
6 / 1 / 19
13,930
995
17,673
17,126
16,371
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Thor
Rocom69
Thor
20
9 / 1 / 16
14,166
1,012
25,468
17,517
10,173
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

He Bo
anhero64
He Bo
19
6 / 2 / 11
13,313
951
15,557
10,059
3,700
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
107
6
Kills
31
32
Deaths
6
9
Assists
76
Player
Kills
Deaths
Assists
KDA
W
Merlin
CousinJudd
Merlin
8
0
15
15.5
L
Jormungandr
DarthAzura
Jormungandr
1
5
0
0.2
L
2
5
0
0.4
W
2
2
15
4.75
L
1
5
3
0.5
W
6
1
19
15.5
W
Thor
Rocom69
Thor
9
1
16
17
W
He Bo
anhero64
He Bo
6
2
11
5.75
L
Hercules
1
2
2
1
L
1
15
4
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,906
Damage
101,148
113,650
Taken
62,836
71,437
Mitigated
42,841
20,014
Healing
4,945
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
CousinJudd
Merlin
32,677
1,679
199
999
5,460
2,158
0
3,877
1,583
89,271
0
L
Jormungandr
DarthAzura
Jormungandr
9,189
3,707
0
952
20,496
18,105
0
13,139
7,357
30,572
0
L
4,587
989
68
411
15,169
8,996
0
9,954
5,020
0
7,398
W
9,773
4,104
0
3,114
12,674
10,439
0
6,180
6,494
16,888
0
L
17,736
1,538
1,200
7,733
18,792
9,632
0
12,900
5,892
48,729
0
W
17,673
1,610
0
0
17,126
16,371
0
12,815
4,311
30,479
0
W
Thor
Rocom69
Thor
25,468
8,279
0
0
17,517
10,173
0
12,823
4,694
0
41,482
W
He Bo
anhero64
He Bo
15,557
1,569
0
633
10,059
3,700
0
7,806
2,253
27,261
0
L
Hercules
9,818
3,173
14
5,287
19,664
17,187
0
12,840
6,824
0
22,571
L
16,576
5,230
482
3,867
39,529
17,517
0
26,847
12,682
54,542
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,414
Gold Earned
68,416
247
Minions Killed
258
4
Camps Cleared
5
1,065,871
Distance Traveled
1,314,597
1
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
14,668
1,048
145
10
2
253,661
1
L
Jormungandr
11,821
844
40
3
0
172,897
0
L
Thor
11,364
812
1
0
0
174,126
0
W
Freya
12,339
881
21
2
0
233,582
5
L
Hades
12,300
879
91
7
1
205,933
0
W
Ares
13,930
995
26
2
1
293,183
0
W
Thor
14,166
1,012
33
2
0
287,569
0
W
He Bo
13,313
951
33
2
2
246,602
0
L
Hercules
12,088
863
27
2
3
274,905
0
L
Ymir
12,841
917
88
6
0
238,010
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role