Player Matchup

Merlin
Merlin
Bergkamp10za
Merlin
Level 64
God Stats
20W - 20L
1,548 SR
Queue Stats
491W - 697L
1,281 Elo+
Solo
Fenrir
Fenrir
Bwright0
Fenrir
Level 86
God Stats
2W - 0L
1,792 SR
Queue Stats
6W - 8L
1,346 Elo+
Party 2
Ymir
Ymir
tbird133
Ymir
Level 105
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 2L
1,200 Elo+
Party 2
Team Averages
Level 85
1,613 SR
1,276 Elo+

VS

Team Averages
Level 133
1,512 SR
1,371 Elo+
Gilgamesh
Gilgamesh
TYxShadows
Gilgamesh
Level 124
God Stats
1W - 2L
1,526 SR
Queue Stats
57W - 84L
1,284 Elo+
Party 1
Zeus
Zeus
The_Viper662
Zeus
Level 119
God Stats
0W - 6L
1,335 SR
Queue Stats
44W - 72L
1,276 Elo+
Party 1
Neith
Neith
shapeem
Neith
Level 157
God Stats
5W - 5L
1,677 SR
Queue Stats
303W - 221L
1,552 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
11
1 / 0 / 7
6,646
665
3,036
2,215
688
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Fenrir
Bwright0
Fenrir
11
4 / 2 / 5
6,939
694
5,721
9,654
3,076
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ymir
11
4 / 2 / 5
7,343
734
2,777
5,862
3,706
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
TYxShadows
Gilgamesh
9
2 / 3 / 1
6,471
647
3,160
6,584
3,477
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

8
0 / 5 / 2
6,087
609
1,646
5,087
1,602
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Neith
shapeem
Neith
11
2 / 1 / 1
6,835
684
7,896
3,812
1,495
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
8
9
Kills
4
4
Deaths
9
17
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Merlin
1
0
7
4.5
W
Fenrir
Bwright0
Fenrir
4
2
5
3.25
L
Gilgamesh
TYxShadows
Gilgamesh
2
3
1
0.83
L
0
5
2
0.2
L
Neith
shapeem
Neith
2
1
1
2.5
W
Ymir
4
2
5
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,534
Damage
12,702
17,731
Taken
15,483
7,470
Mitigated
6,574
3,664
Healing
1,461
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
3,036
247
0
76
2,215
688
0
942
1,273
25,813
0
W
Fenrir
Bwright0
Fenrir
5,721
2,179
206
1,775
9,654
3,076
45
970
8,684
0
12,783
L
Gilgamesh
TYxShadows
Gilgamesh
3,160
607
0
571
6,584
3,477
0
2,166
4,418
0
7,990
L
1,646
334
0
18
5,087
1,602
0
2,010
3,077
11,384
0
L
Neith
shapeem
Neith
7,896
2,853
0
872
3,812
1,495
0
1,921
1,891
0
27,219
W
Ymir
2,777
152
536
1,071
5,862
3,706
0
424
5,438
12,459
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,928
Gold Earned
19,393
101
Minions Killed
83
6
Camps Cleared
2
511,138
Distance Traveled
449,826
5
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
6,646
665
51
5
6
169,294
4
W
Fenrir
6,939
694
26
3
0
178,090
0
L
Gilgamesh
6,471
647
9
1
0
157,248
3
L
Zeus
6,087
609
21
2
2
131,062
1
L
Neith
6,835
684
53
5
0
161,516
3
W
Ymir
7,343
734
24
2
0
163,754
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role