Player Matchup

Tyr
Tyr
Arcanilem
Tyr
Level 29
God Stats
1W - 1L
1,704 SR
Queue Stats
45W - 34L
1,534 Elo+
Party 1
Janus
Janus
RaginDraconus
Janus
Level 16
God Stats
2W - 2L
1,795 SR
Queue Stats
8W - 11L
1,418 Elo+
Party 1
Zhong Kui
Zhong Kui
Scootiekins
Zhong Kui
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
28W - 17L
1,583 Elo+
Party 1
Bakasura
Bakasura
Sharkexplosions
Bakasura
Level 17
God Stats
1W - 1L
1,271 SR
Queue Stats
11W - 12L
1,546 Elo+
Solo
Rama
Rama
thejuiceiscool
Rama
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 3L
1,757 Elo+
Party 1
Team Averages
Level 19
1,554 SR
1,567 Elo+

VS

Team Averages
Level 24
1,589 SR
1,470 Elo+
Ravana
Ravana
AdhesiveCat9406
Ravana
Level 27
God Stats
4W - 1L
1,409 SR
Queue Stats
122W - 93L
1,529 Elo+
Solo
Janus
Janus
LaMatadoraAlexa
Janus
Level 23
God Stats
6W - 1L
1,500 SR
Queue Stats
27W - 17L
1,360 Elo+
Solo
Khepri
Khepri
Luis-Hunter92
Khepri
Level 27
God Stats
6W - 0L
1,873 SR
Queue Stats
111W - 97L
1,542 Elo+
Solo
Hachiman
Hachiman
dantethe_1
Hachiman
Level 29
God Stats
18W - 17L
1,486 SR
Queue Stats
205W - 219L
1,462 Elo+
Solo
Chaac
Chaac
xiaohuazhu
Chaac
Level 15
God Stats
5W - 1L
1,678 SR
Queue Stats
7W - 7L
1,458 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 6 / 0
7,601
422
7,929
19,503
17,313
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

14
0 / 6 / 0
8,126
451
3,031
10,618
2,865
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Zhong Kui
Scootiekins
Zhong Kui
11
0 / 5 / 3
6,873
382
6,651
12,854
6,153
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Bakasura
10
1 / 8 / 0
7,127
396
5,020
12,046
4,290
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

12
3 / 4 / 0
7,644
425
6,623
9,047
2,357
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
12 / 0 / 4
11,163
620
12,677
8,992
4,179
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

18
9 / 0 / 8
12,040
669
8,702
4,931
1,899
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

13
0 / 2 / 12
8,877
493
4,801
11,416
10,840
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Hachiman
dantethe_1
Hachiman
14
2 / 2 / 4
8,978
499
5,960
9,269
3,007
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Chaac
19
6 / 1 / 2
11,816
656
16,133
19,279
15,695
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
59
5
Kills
29
29
Deaths
5
3
Assists
30
Player
Kills
Deaths
Assists
KDA
W
12
0
4
14
L
1
6
0
0.17
W
9
0
8
13
W
0
2
12
3
L
0
6
0
0
L
Zhong Kui
Scootiekins
Zhong Kui
0
5
3
0.3
L
Bakasura
1
8
0
0.13
W
Hachiman
dantethe_1
Hachiman
2
2
4
2
L
3
4
0
0.75
W
Chaac
6
1
2
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,254
Damage
48,273
64,068
Taken
53,887
32,978
Mitigated
35,620
15,543
Healing
20,308
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
12,677
2,443
0
3,902
8,992
4,179
0
1,353
7,340
0
100,638
L
7,929
1,344
314
5,552
19,503
17,313
0
2,606
16,897
0
37,890
W
8,702
641
96
2,108
4,931
1,899
52
1,258
3,523
83,444
0
W
4,801
305
317
1,867
11,416
10,840
187
2,183
9,233
29,038
0
L
3,031
217
0
1,406
10,618
2,865
0
3,308
7,310
52,429
0
L
Zhong Kui
Scootiekins
Zhong Kui
6,651
564
145
3,885
12,854
6,153
0
1,962
10,892
35,309
0
L
Bakasura
5,020
3,162
0
2,727
12,046
4,290
0
2,235
9,811
0
29,101
W
Hachiman
dantethe_1
Hachiman
5,960
3,111
0
2,297
9,269
3,007
733
2,474
6,673
0
54,681
L
6,623
4,569
0
1,514
9,047
2,357
52
3,392
5,655
0
38,840
W
Chaac
16,133
2,463
0
9,721
19,279
15,695
2,647
2,212
16,529
0
92,324

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,371
Gold Earned
52,874
387
Minions Killed
625
0
Camps Cleared
0
1,633,621
Distance Traveled
1,874,852
8
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ravana
11,163
620
133
7
0
398,854
7
L
Tyr
7,601
422
80
4
0
329,424
0
W
Janus
12,040
669
176
10
0
394,959
3
W
Khepri
8,877
493
25
1
0
350,755
5
L
Janus
8,126
451
113
6
0
312,023
5
L
Zhong Kui
6,873
382
58
3
0
315,863
3
L
Bakasura
7,127
396
65
4
0
361,933
0
W
Hachiman
8,978
499
99
6
0
332,404
2
L
Rama
7,644
425
71
4
0
314,378
0
W
Chaac
11,816
656
192
11
0
397,880
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role