Player Matchup

Izanami
Izanami
 
Izanami
Level 17
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hou Yi
Hou Yi
 
Hou Yi
Level 24
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
EnvyToy
Morgan Le Fay
Level 29
God Stats
4W - 2L
1,567 SR
Queue Stats
277W - 281L
1,395 Elo+
Solo
Sylvanus
Sylvanus
Tridas
Sylvanus
Level 21
God Stats
16W - 9L
1,499 SR
Queue Stats
92W - 56L
1,607 Elo+
Party 1
Kuzenbo
Kuzenbo
guertta
Kuzenbo
Level 26
God Stats
3W - 1L
1,500 SR
Queue Stats
316W - 337L
1,465 Elo+
Solo
Team Averages
Level 23
1,513 SR
1,493 Elo+

VS

Team Averages
Level 14
1,473 SR
1,467 Elo+
Zeus
Zeus
HanselOm18
Zeus
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
56W - 59L
1,498 Elo+
Solo
Cernunnos
Cernunnos
Tygrz
Cernunnos
Level 12
God Stats
10W - 7L
1,470 SR
Queue Stats
20W - 13L
1,568 Elo+
Solo
Ares
Ares
comicusviss
Ares
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 18L
1,428 Elo+
Solo
Chaac
Chaac
imdood1
Chaac
Level 26
God Stats
7W - 13L
1,394 SR
Queue Stats
60W - 69L
1,432 Elo+
Solo
Amaterasu
Amaterasu
soova007
Amaterasu
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,407 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
17
5 / 0 / 1
10,473
748
4,921
5,053
2,554
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Hou Yi
 
Hou Yi
14
18 / 0 / 10
9,724
695
23,709
7,307
3,773
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Morgan Le Fay
EnvyToy
Morgan Le Fay
13
4 / 1 / 8
8,589
614
5,510
5,566
2,020
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Magic Focus

Magic Focus

+20
Magical Power

Sylvanus
Tridas
Sylvanus
14
9 / 0 / 18
9,118
651
8,011
7,458
7,616
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Kuzenbo
guertta
Kuzenbo
12
2 / 0 / 4
7,794
557
3,298
7,580
3,801
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 6 / 0
5,568
398
1,050
6,067
1,619
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Cernunnos
Tygrz
Cernunnos
10
0 / 5 / 1
5,842
417
4,695
10,998
3,015
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

7
0 / 13 / 0
5,071
362
1,927
18,411
12,623
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Chaac
imdood1
Chaac
10
1 / 5 / 0
6,607
472
3,508
11,230
5,241
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Amaterasu
soova007
Amaterasu
7
0 / 9 / 0
4,982
356
926
9,907
3,191
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

79
Kill Participation
2
38
Kills
1
1
Deaths
38
41
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Izanami
 
Izanami
5
0
1
5.5
W
Hou Yi
 
Hou Yi
18
0
10
23
W
Morgan Le Fay
EnvyToy
Morgan Le Fay
4
1
8
8
L
0
6
0
0
W
Sylvanus
Tridas
Sylvanus
9
0
18
18
L
Cernunnos
Tygrz
Cernunnos
0
5
1
0.1
L
0
13
0
0
W
Kuzenbo
guertta
Kuzenbo
2
0
4
4
L
Chaac
imdood1
Chaac
1
5
0
0.2
L
Amaterasu
soova007
Amaterasu
0
9
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,449
Damage
12,106
32,964
Taken
56,613
19,764
Mitigated
25,689
12,241
Healing
6,643
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
 
Izanami
4,921
2,270
0
1,756
5,053
2,554
4,220
108
4,931
0
81,789
W
Hou Yi
 
Hou Yi
23,709
14,027
0
889
7,307
3,773
4,667
1,351
5,956
0
63,051
W
Morgan Le Fay
EnvyToy
Morgan Le Fay
5,510
692
40
1,377
5,566
2,020
592
392
5,072
34,657
0
L
1,050
68
0
625
6,067
1,619
0
3,819
2,020
21,849
0
W
Sylvanus
Tridas
Sylvanus
8,011
2,919
1,935
3,186
7,458
7,616
1,331
608
6,850
31,881
9,553
L
Cernunnos
Tygrz
Cernunnos
4,695
1,751
0
1,967
10,998
3,015
0
2,572
8,397
0
30,180
L
1,927
99
0
324
18,411
12,623
0
4,980
13,355
15,427
0
W
Kuzenbo
guertta
Kuzenbo
3,298
1,084
0
3,058
7,580
3,801
266
566
6,967
31,332
0
L
Chaac
imdood1
Chaac
3,508
771
0
3,200
11,230
5,241
0
2,786
8,375
0
34,186
L
Amaterasu
soova007
Amaterasu
926
76
0
527
9,907
3,191
273
1,679
8,138
0
10,171

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,698
Gold Earned
28,070
465
Minions Killed
219
0
Camps Cleared
0
1,312,714
Distance Traveled
1,080,577
20
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
10,473
748
188
13
0
280,079
5
W
Hou Yi
9,724
695
86
6
0
239,491
4
W
Morgan Le Fay
8,589
614
70
5
0
258,857
5
L
Zeus
5,568
398
46
3
0
159,530
4
W
Sylvanus
9,118
651
64
5
0
236,299
1
L
Cernunnos
5,842
417
51
4
0
229,802
1
L
Ares
5,071
362
15
1
0
236,749
1
W
Kuzenbo
7,794
557
57
4
0
297,988
5
L
Chaac
6,607
472
83
6
0
245,692
3
L
Amaterasu
4,982
356
24
2
0
208,804
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role