Player Matchup

Medusa
Medusa
Gold V
Galersi
Medusa
Gold V
Level 68
God Stats
1W - 0L
1,500 SR
Queue Stats
18W - 12L
1,826 MMR
Solo
Fenrir
Fenrir
Platinum IV
Volicitty
Fenrir
Platinum IV
Level 123
God Stats
6W - 1L
1,621 SR
Queue Stats
23W - 9L
1,995 MMR
Party 1
Persephone
Persephone
Platinum V
noeystarlight
Persephone
Platinum V
Level 135
God Stats
20W - 14L
1,636 SR
Queue Stats
145W - 147L
1,867 MMR
Party 1
Team Averages
Gold I
Gold I
Average Tier
Level 109
1,586 SR
1,896 MMR

VS

Team Averages
Platinum IV
Platinum IV
Average Tier
Level 143
1,515 SR
1,774 MMR
Sol
Sol
Platinum I
 
Sol
Platinum I
Level 152
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Apollo
Apollo
Gold III
NiNjA PlEaSe 45
Apollo
Gold III
Level 128
God Stats
0W - 2L
1,521 SR
Queue Stats
60W - 65L
1,810 MMR
Solo
Cerberus
Cerberus
Platinum III
uNick5040
Cerberus
Platinum III
Level 149
God Stats
1W - 1L
1,523 SR
Queue Stats
127W - 146L
2,011 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Galersi
Medusa
17
6 / 3 / 13
12,635
702
16,704
13,122
4,577
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Fenrir
Volicitty
Fenrir
15
6 / 2 / 10
12,432
691
11,720
16,972
15,148
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Persephone
noeystarlight
Persephone
18
10 / 0 / 11
13,915
773
21,015
10,990
3,415
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bans
TiamatAchillesGilgameshOdinAthena

VS

Bans
Morgan Le FayDanzaburouCabrakanCu ChulainnGeb
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
13
4 / 6 / 1
11,173
621
10,424
16,864
5,496
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

15
1 / 7 / 3
11,192
622
9,183
16,912
5,600
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Cerberus
uNick5040
Cerberus
12
0 / 9 / 4
9,872
548
5,718
21,307
21,902
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
13
22
Kills
5
5
Deaths
22
34
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Sol
 
Sol
4
6
1
0.75
W
Medusa
Galersi
Medusa
6
3
13
4.17
L
1
7
3
0.36
W
Fenrir
Volicitty
Fenrir
6
2
10
5.5
W
Persephone
noeystarlight
Persephone
10
0
11
15.5
L
Cerberus
uNick5040
Cerberus
0
9
4
0.22

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,439
Damage
25,325
41,084
Taken
55,083
23,140
Mitigated
32,998
12,885
Healing
8,203
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sol
 
Sol
10,424
2,480
0
3,436
16,864
5,496
84
6,454
9,917
31,263
0
W
Medusa
Galersi
Medusa
16,704
6,834
0
1,248
13,122
4,577
928
5,874
7,248
0
58,540
L
9,183
4,108
0
2,346
16,912
5,600
0
6,192
10,160
0
53,599
W
Fenrir
Volicitty
Fenrir
11,720
2,488
0
7,404
16,972
15,148
697
7,531
9,441
0
35,114
W
Persephone
noeystarlight
Persephone
21,015
594
0
4,233
10,990
3,415
1,308
4,403
6,587
65,589
0
L
Cerberus
uNick5040
Cerberus
5,718
78
225
2,196
21,307
21,902
0
7,927
12,676
18,170
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,982
Gold Earned
32,237
203
Minions Killed
184
9
Camps Cleared
6
1,108,684
Distance Traveled
922,731
15
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
11,173
621
45
3
2
309,673
7
W
Medusa
12,635
702
65
4
2
362,261
4
L
Apollo
11,192
622
112
6
3
301,049
6
W
Fenrir
12,432
691
34
2
5
359,890
6
W
Persephone
13,915
773
104
6
2
386,533
5
L
Cerberus
9,872
548
27
2
1
312,009
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role