Player Matchup

Fenrir
Fenrir
Platinum IV
TheHungerGames69
Fenrir
Platinum IV
Level 38
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 8L
1,987 MMR
Solo
Team Averages
Platinum IV
Platinum IV
Average Tier
Level 38
1,500 SR
1,987 MMR

VS

Team Averages
Diamond II
Diamond II
Average Tier
Level 160
1,380 SR
2,199 MMR
Hera
Hera
Diamond II
Scept
Hera
Diamond II
Level 160
God Stats
1W - 4L
1,380 SR
Queue Stats
90W - 91L
2,199 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
7 / 11 / 3
13,087
569
13,274
22,357
10,453
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Bans
TiamatMorgan Le FayArtioPersephoneGilgamesh

VS

Bans
AthenaUllrArtemisKaliAwilix
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
Scept
Hera
20
13 / 1 / 8
15,803
687
25,261
15,438
6,140
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
21
7
Kills
13
11
Deaths
1
3
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Hera
Scept
Hera
13
1
8
17
L
7
11
3
0.77

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,274
Damage
25,261
22,357
Taken
15,438
10,453
Mitigated
6,140
5,330
Healing
5,340
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hera
Scept
Hera
25,261
7,319
276
5,064
15,438
6,140
5,405
4,202
11,142
129,105
0
L
13,274
3,152
0
5,330
22,357
10,453
0
6,908
14,970
0
74,971

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

13,087
Gold Earned
15,803
121
Minions Killed
221
0
Camps Cleared
0
436,606
Distance Traveled
481,166
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hera
15,803
687
221
10
0
481,166
2
L
Fenrir
13,087
569
121
5
0
436,606
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role