Player Matchup

Apollo
Apollo
BigBoyRigby
Apollo
Level 120
God Stats
11W - 12L
1,327 SR
Queue Stats
219W - 205L
1,522 Elo+
Party 2
Sobek
Sobek
MostValuablePimo
Sobek
Level 103
God Stats
1W - 1L
1,544 SR
Queue Stats
31W - 45L
1,337 Elo+
Party 3
Chang'e
Chang'e
RIGARRDO
Chang'e
Level 103
God Stats
9W - 8L
1,403 SR
Queue Stats
869W - 846L
1,483 Elo+
Solo
Zhong Kui
Zhong Kui
nblankets92
Zhong Kui
Level 104
God Stats
15W - 10L
1,512 SR
Queue Stats
31W - 44L
1,351 Elo+
Party 3
Mulan
Mulan
redvastman
Mulan
Level 128
God Stats
2W - 2L
1,500 SR
Queue Stats
158W - 137L
1,512 Elo+
Party 2
Team Averages
Level 112
1,457 SR
1,441 Elo+

VS

Team Averages
Level 83
1,556 SR
1,477 Elo+
Artio
Artio
Stay_Godzilla
Artio
Level 66
God Stats
4W - 8L
1,519 SR
Queue Stats
53W - 54L
1,433 Elo+
Solo
Hera
Hera
Tballa34
Hera
Level 68
God Stats
3W - 4L
1,595 SR
Queue Stats
462W - 456L
1,484 Elo+
Party 1
Hachiman
Hachiman
TheNewBowsr
Hachiman
Level 122
God Stats
10W - 16L
1,481 SR
Queue Stats
1,003W - 941L
1,504 Elo+
Party 1
Sun Wukong
Sun Wukong
chrisreallydunno
Sun Wukong
Level 65
God Stats
7W - 5L
1,684 SR
Queue Stats
226W - 257L
1,379 Elo+
Solo
Loki
Loki
liraSP13
Loki
Level 96
God Stats
9W - 15L
1,498 SR
Queue Stats
400W - 369L
1,585 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
18
5 / 3 / 3
11,038
526
12,147
19,616
7,702
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

15
2 / 4 / 10
10,281
490
5,517
16,385
14,256
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Chang'e
RIGARRDO
Chang'e
19
3 / 3 / 8
11,948
569
14,231
17,714
6,318
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Zhong Kui
nblankets92
Zhong Kui
19
5 / 0 / 5
12,467
594
13,237
16,466
16,885
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

Mulan
19
10 / 4 / 7
12,284
585
16,809
17,681
10,709
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 4 / 5
8,326
396
7,032
17,882
16,685
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Hera
15
2 / 8 / 2
9,847
469
6,156
15,688
5,527
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Hachiman
TheNewBowsr
Hachiman
16
7 / 5 / 2
10,155
484
13,616
16,842
5,042
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Sun Wukong
chrisreallydunno
Sun Wukong
15
0 / 2 / 1
8,808
419
9,867
16,554
14,813
Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Loki
16
4 / 8 / 2
10,376
494
15,277
18,743
6,234
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
26
25
Kills
14
14
Deaths
27
33
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Apollo
5
3
3
2.17
W
2
4
10
1.75
W
Chang'e
RIGARRDO
Chang'e
3
3
8
2.33
L
1
4
5
0.88
L
Hera
2
8
2
0.38
L
Hachiman
TheNewBowsr
Hachiman
7
5
2
1.6
L
Sun Wukong
chrisreallydunno
Sun Wukong
0
2
1
0.25
L
Loki
4
8
2
0.63
W
Zhong Kui
nblankets92
Zhong Kui
5
0
5
7.5
W
Mulan
10
4
7
3.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,941
Damage
51,948
87,862
Taken
85,709
55,870
Mitigated
48,301
41,239
Healing
20,935
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Apollo
12,147
7,471
0
9,323
19,616
7,702
644
2,747
16,869
0
98,337
W
5,517
175
0
4,934
16,385
14,256
400
2,716
13,669
18,917
0
W
Chang'e
RIGARRDO
Chang'e
14,231
620
2,547
10,946
17,714
6,318
1,502
4,886
12,828
90,894
0
L
7,032
238
1,144
3,947
17,882
16,685
360
5,531
12,219
30,320
0
L
Hera
6,156
2,314
0
1,564
15,688
5,527
207
8,672
6,569
59,663
0
L
Hachiman
TheNewBowsr
Hachiman
13,616
7,632
0
6,086
16,842
5,042
1,072
1,967
14,875
0
76,273
L
Sun Wukong
chrisreallydunno
Sun Wukong
9,867
1,109
0
3,676
16,554
14,813
0
8,918
7,618
0
54,249
L
Loki
15,277
5,014
0
4,518
18,743
6,234
0
7,117
11,443
0
75,805
W
Zhong Kui
nblankets92
Zhong Kui
13,237
2,378
1,153
7,536
16,466
16,885
2,335
648
15,818
70,114
0
W
Mulan
16,809
2,720
0
4,800
17,681
10,709
768
2,607
15,074
0
93,395

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,018
Gold Earned
47,512
574
Minions Killed
522
0
Camps Cleared
0
2,060,309
Distance Traveled
1,952,299
28
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Apollo
11,038
526
121
6
0
383,867
0
W
Sobek
10,281
490
30
1
0
469,033
16
W
Chang'e
11,948
569
168
8
0
440,436
5
L
Artio
8,326
396
42
2
0
432,993
0
L
Hera
9,847
469
123
6
0
369,502
7
L
Hachiman
10,155
484
140
7
0
367,083
4
L
Sun Wukong
8,808
419
98
5
0
395,630
4
L
Loki
10,376
494
119
6
0
387,091
0
W
Zhong Kui
12,467
594
140
7
0
337,575
4
W
Mulan
12,284
585
115
5
0
429,398
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role