Player Matchup

Charybdis
Charybdis
Crwnguard
Charybdis
Level 39
God Stats
2W - 0L
1,198 SR
Queue Stats
3W - 0L
1,675 Elo+
Party 1
Hercules
Hercules
DakHughes
Hercules
Level 29
God Stats
2W - 1L
1,344 SR
Queue Stats
78W - 92L
1,438 Elo+
Solo
Zeus
Zeus
cub982omnipotent
Zeus
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
18W - 5L
1,608 Elo+
Solo
Tsukuyomi
Tsukuyomi
emergent-process
Tsukuyomi
Level 16
God Stats
5W - 5L
1,307 SR
Queue Stats
36W - 40L
1,488 Elo+
Solo
Jormungandr
Jormungandr
solbeautii
Jormungandr
Level 16
God Stats
2W - 0L
1,305 SR
Queue Stats
2W - 0L
1,500 Elo+
Party 1
Team Averages
Level 25
1,331 SR
1,542 Elo+

VS

Team Averages
Level 16
1,516 SR
1,329 Elo+
Chronos
Chronos
OGslavic
Chronos
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,240 Elo+
Solo
Neith
Neith
SecondMaNu
Neith
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
38W - 35L
1,544 Elo+
Solo
Nemesis
Nemesis
anomynous
Nemesis
Level 25
God Stats
1W - 3L
1,383 SR
Queue Stats
3W - 4L
1,411 Elo+
Solo
Fafnir
Fafnir
domino78vcx
Fafnir
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,130 Elo+
Solo
Odin
Odin
iamlama
Odin
Level 27
God Stats
4W - 1L
1,697 SR
Queue Stats
23W - 15L
1,320 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
Crwnguard
Charybdis
12
1 / 6 / 3
8,242
458
3,829
9,870
3,226
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hercules
DakHughes
Hercules
16
2 / 4 / 4
9,507
528
6,358
14,368
6,479
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

15
6 / 8 / 2
10,033
557
10,589
12,948
4,221
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Tsukuyomi
16
4 / 5 / 2
10,033
557
7,467
12,051
4,849
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Jormungandr
solbeautii
Jormungandr
15
5 / 3 / 1
10,750
597
3,921
11,086
10,343
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
OGslavic
Chronos
2
0 / 2 / 0
4,932
274
80
978
142
Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Neith
16
7 / 3 / 8
9,418
523
12,139
10,764
3,590
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Nemesis
anomynous
Nemesis
15
4 / 6 / 11
9,119
507
11,871
14,436
5,596
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Fafnir
8
0 / 6 / 2
6,219
346
1,045
13,014
11,688
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Magic Focus

Magic Focus

+20
Magical Power

Odin
iamlama
Odin
15
15 / 3 / 5
10,460
581
13,120
12,399
14,229
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
52
18
Kills
26
26
Deaths
20
12
Assists
26
Player
Kills
Deaths
Assists
KDA
W
Charybdis
Crwnguard
Charybdis
1
6
3
0.42
W
Hercules
DakHughes
Hercules
2
4
4
1
L
Chronos
OGslavic
Chronos
0
2
0
0
L
Neith
7
3
8
3.67
L
Nemesis
anomynous
Nemesis
4
6
11
1.58
W
6
8
2
0.88
L
Fafnir
0
6
2
0.17
W
Tsukuyomi
4
5
2
1
L
Odin
iamlama
Odin
15
3
5
5.83
W
Jormungandr
solbeautii
Jormungandr
5
3
1
1.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,164
Damage
38,255
60,323
Taken
51,591
29,118
Mitigated
35,245
11,469
Healing
7,991
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Charybdis
Crwnguard
Charybdis
3,829
2,287
0
555
9,870
3,226
2,434
1,116
8,694
0
23,937
W
Hercules
DakHughes
Hercules
6,358
1,792
0
4,684
14,368
6,479
0
794
13,574
0
64,923
L
Chronos
OGslavic
Chronos
80
80
0
0
978
142
0
0
978
1,474
0
L
Neith
12,139
6,027
0
3,962
10,764
3,590
0
3,065
7,699
0
63,086
L
Nemesis
anomynous
Nemesis
11,871
4,850
147
2,595
14,436
5,596
127
3,022
11,414
528
52,209
W
10,589
3,139
0
3,256
12,948
4,221
1,805
847
12,101
63,510
0
L
Fafnir
1,045
462
0
541
13,014
11,688
124
5,634
7,380
6,102
0
W
Tsukuyomi
7,467
2,237
0
2,180
12,051
4,849
3,024
1,785
10,240
0
64,243
L
Odin
iamlama
Odin
13,120
3,080
0
746
12,399
14,229
52
2,969
9,430
13,525
22,141
W
Jormungandr
solbeautii
Jormungandr
3,921
2,020
0
794
11,086
10,343
632
1,056
9,947
30,061
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,565
Gold Earned
40,148
430
Minions Killed
215
0
Camps Cleared
0
1,505,053
Distance Traveled
1,092,082
10
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Charybdis
8,242
458
50
3
0
305,542
3
W
Hercules
9,507
528
113
6
0
330,059
2
L
Chronos
4,932
274
2
0
0
36,182
0
L
Neith
9,418
523
75
4
0
261,795
1
L
Nemesis
9,119
507
80
4
0
324,874
1
W
Zeus
10,033
557
107
6
0
248,574
4
L
Fafnir
6,219
346
12
1
0
155,085
2
W
Tsukuyomi
10,033
557
114
6
0
288,655
1
L
Odin
10,460
581
46
3
0
314,146
0
W
Jormungandr
10,750
597
46
3
0
332,223
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role