Player Matchup

Eset
Eset
BRHJ
Eset
Level 36
God Stats
0W - 1L
1,365 SR
Queue Stats
2W - 5L
1,343 Elo+
Party 1
Medusa
Medusa
Diz3L
Medusa
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
JackOfRoyals
Morgan Le Fay
Level 28
God Stats
0W - 1L
1,546 SR
Queue Stats
2W - 5L
1,247 Elo+
Solo
Osiris
Osiris
SheldonHatred
Osiris
Level 126
God Stats
16W - 24L
1,409 SR
Queue Stats
257W - 271L
1,381 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
gganjiii
Ah Muzen Cab
Level 31
God Stats
1W - 1L
1,506 SR
Queue Stats
3W - 4L
1,668 Elo+
Party 1
Team Averages
Level 47
1,465 SR
1,428 Elo+

VS

Team Averages
Level 127
1,493 SR
1,412 Elo+
Cabrakan
Cabrakan
Chaacisg4y
Cabrakan
Level 104
God Stats
3W - 2L
1,505 SR
Queue Stats
43W - 42L
1,356 Elo+
Party 2
Sol
Sol
DIISVOWED
Sol
Level 121
God Stats
3W - 2L
1,607 SR
Queue Stats
87W - 78L
1,444 Elo+
Solo
Mulan
Mulan
DeepBluee18
Mulan
Level 134
God Stats
2W - 4L
1,518 SR
Queue Stats
22W - 29L
1,402 Elo+
Solo
Apollo
Apollo
MustyGoosh
Apollo
Level 119
God Stats
4W - 4L
1,445 SR
Queue Stats
47W - 40L
1,441 Elo+
Party 2
Vulcan
Vulcan
xEndeavorxx
Vulcan
Level 155
God Stats
5W - 3L
1,390 SR
Queue Stats
314W - 346L
1,415 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Eset
BRHJ
Eset
14
2 / 3 / 1
8,778
732
4,166
5,474
2,091
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Medusa
Diz3L
Medusa
14
1 / 6 / 1
7,849
654
9,676
10,338
4,343
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Morgan Le Fay
JackOfRoyals
Morgan Le Fay
14
1 / 7 / 2
8,420
702
9,017
11,083
4,842
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

14
2 / 7 / 1
8,337
695
5,624
15,834
9,891
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ah Muzen Cab
gganjiii
Ah Muzen Cab
13
0 / 1 / 2
7,299
608
7,198
7,262
2,861
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
Chaacisg4y
Cabrakan
16
6 / 0 / 15
11,319
943
6,735
11,119
14,712
Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

17
2 / 1 / 11
9,948
829
11,852
8,249
3,652
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

16
5 / 0 / 9
10,240
853
7,967
12,909
8,535
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Apollo
MustyGoosh
Apollo
16
11 / 2 / 6
11,385
949
11,509
8,226
3,519
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Vulcan
15
0 / 3 / 5
8,374
698
3,367
6,568
2,639
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
70
6
Kills
24
24
Deaths
6
7
Assists
46
Player
Kills
Deaths
Assists
KDA
L
Eset
BRHJ
Eset
2
3
1
0.83
W
Cabrakan
Chaacisg4y
Cabrakan
6
0
15
13.5
W
2
1
11
7.5
W
5
0
9
9.5
L
Medusa
Diz3L
Medusa
1
6
1
0.25
L
Morgan Le Fay
JackOfRoyals
Morgan Le Fay
1
7
2
0.29
W
Apollo
MustyGoosh
Apollo
11
2
6
7
L
2
7
1
0.36
L
Ah Muzen Cab
gganjiii
Ah Muzen Cab
0
1
2
1
W
Vulcan
0
3
5
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,681
Damage
41,430
49,991
Taken
47,071
24,028
Mitigated
33,057
7,969
Healing
13,280
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Eset
BRHJ
Eset
4,166
51
706
326
5,474
2,091
730
3,131
2,343
10,670
0
W
Cabrakan
Chaacisg4y
Cabrakan
6,735
699
1,753
1,698
11,119
14,712
0
2,163
8,768
12,820
0
W
11,852
3,432
0
1,933
8,249
3,652
3,089
3,068
5,025
44,438
2,800
W
7,967
790
0
5,678
12,909
8,535
0
2,418
10,389
192
23,780
L
Medusa
Diz3L
Medusa
9,676
4,677
381
643
10,338
4,343
570
5,111
5,227
0
28,995
L
Morgan Le Fay
JackOfRoyals
Morgan Le Fay
9,017
316
665
1,652
11,083
4,842
682
4,558
6,525
28,198
0
W
Apollo
MustyGoosh
Apollo
11,509
7,763
0
1,098
8,226
3,519
1,424
2,986
5,109
0
32,427
L
5,624
1,560
206
848
15,834
9,891
0
5,973
9,861
0
26,334
L
Ah Muzen Cab
gganjiii
Ah Muzen Cab
7,198
2,259
231
2,311
7,262
2,861
32
2,874
4,388
0
21,055
W
Vulcan
3,367
1,731
0
1,120
6,568
2,639
153
2,219
4,333
28,299
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,683
Gold Earned
51,266
202
Minions Killed
279
7
Camps Cleared
6
1,132,380
Distance Traveled
1,157,918
8
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Eset
8,778
732
19
2
1
240,878
2
W
Cabrakan
11,319
943
11
1
1
215,081
1
W
Sol
9,948
829
94
8
2
236,273
0
W
Mulan
10,240
853
48
4
0
254,059
5
L
Medusa
7,849
654
66
6
0
224,305
4
L
Morgan Le Fay
8,420
702
35
3
3
189,827
1
W
Apollo
11,385
949
61
5
1
241,088
3
L
Osiris
8,337
695
51
4
3
238,155
1
L
Ah Muzen Cab
7,299
608
31
3
0
239,215
0
W
Vulcan
8,374
698
65
5
2
211,417
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role