Player Matchup

Da Ji
Da Ji
DungeonDabber420
Da Ji
Level 27
God Stats
47W - 49L
1,511 SR
Queue Stats
117W - 136L
1,473 Elo+
Party 2
Fafnir
Fafnir
FACEtheJUGGS
Fafnir
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,292 Elo+
Party 3
Danzaburou
Danzaburou
FireTheTire
Danzaburou
Level 24
God Stats
5W - 4L
1,657 SR
Queue Stats
74W - 97L
1,410 Elo+
Solo
Chaac
Chaac
Kimmygranger42
Chaac
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,292 Elo+
Party 3
Morgan Le Fay
Morgan Le Fay
crimdus
Morgan Le Fay
Level 29
God Stats
1W - 2L
1,510 SR
Queue Stats
193W - 185L
1,599 Elo+
Party 2
Team Averages
Level 18
1,535 SR
1,413 Elo+

VS

Team Averages
Level 12
1,616 SR
1,408 Elo+
Morgan Le Fay
Morgan Le Fay
R4SK07
Morgan Le Fay
Level 14
God Stats
6W - 2L
1,693 SR
Queue Stats
23W - 19L
1,638 Elo+
Solo
Nemesis
Nemesis
TonyAyala19
Nemesis
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,102 Elo+
Solo
Skadi
Skadi
YlPYlP
Skadi
Level 25
God Stats
14W - 9L
1,650 SR
Queue Stats
18W - 18L
1,500 Elo+
Solo
Sun Wukong
Sun Wukong
junopunt
Sun Wukong
Level 8
God Stats
7W - 2L
1,738 SR
Queue Stats
63W - 45L
1,399 Elo+
Party 1
Bakasura
Bakasura
ringing_sluice2
Bakasura
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
63W - 44L
1,399 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
9 / 3 / 2
9,313
582
9,116
12,033
4,014
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Fafnir
11
2 / 5 / 2
7,679
480
4,836
12,850
12,632
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Danzaburou
FireTheTire
Danzaburou
12
3 / 7 / 2
7,910
494
5,464
11,897
3,383
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

11
3 / 6 / 6
6,807
425
6,284
11,122
6,446
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Morgan Le Fay
crimdus
Morgan Le Fay
13
9 / 3 / 6
8,819
551
16,486
11,973
4,283
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
R4SK07
Morgan Le Fay
11
3 / 8 / 7
7,796
487
6,212
12,587
3,961
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Nemesis
TonyAyala19
Nemesis
8
1 / 9 / 5
6,247
390
2,811
10,127
2,353
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Skadi
YlPYlP
Skadi
15
11 / 4 / 5
9,844
615
16,049
12,918
3,803
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Sun Wukong
junopunt
Sun Wukong
12
3 / 2 / 5
7,957
497
7,606
9,183
7,773
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Bakasura
15
5 / 4 / 5
9,455
591
9,186
14,564
7,498
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
50
26
Kills
23
24
Deaths
27
18
Assists
27
Player
Kills
Deaths
Assists
KDA
L
9
3
2
3.33
L
Fafnir
2
5
2
0.6
L
Danzaburou
FireTheTire
Danzaburou
3
7
2
0.57
L
3
6
6
1
W
Morgan Le Fay
R4SK07
Morgan Le Fay
3
8
7
0.81
W
Nemesis
TonyAyala19
Nemesis
1
9
5
0.39
W
Skadi
YlPYlP
Skadi
11
4
5
3.38
L
Morgan Le Fay
crimdus
Morgan Le Fay
9
3
6
4
W
Sun Wukong
junopunt
Sun Wukong
3
2
5
2.75
W
Bakasura
5
4
5
1.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,186
Damage
41,864
59,875
Taken
59,379
30,758
Mitigated
25,388
13,944
Healing
13,091
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
9,116
2,495
0
3,858
12,033
4,014
0
362
11,170
0
58,185
L
Fafnir
4,836
2,560
0
1,342
12,850
12,632
64
829
11,514
20,004
0
L
Danzaburou
FireTheTire
Danzaburou
5,464
2,298
0
2,007
11,897
3,383
2,031
359
11,282
0
33,928
L
6,284
1,892
0
3,161
11,122
6,446
0
1,349
9,720
0
17,467
W
Morgan Le Fay
R4SK07
Morgan Le Fay
6,212
940
0
1,686
12,587
3,961
0
6,874
5,562
34,292
0
W
Nemesis
TonyAyala19
Nemesis
2,811
1,727
0
664
10,127
2,353
0
2,451
7,389
0
11,920
W
Skadi
YlPYlP
Skadi
16,049
7,570
0
3,807
12,918
3,803
519
4,176
8,615
0
56,384
L
Morgan Le Fay
crimdus
Morgan Le Fay
16,486
3,442
0
3,576
11,973
4,283
354
3,313
8,468
49,848
0
W
Sun Wukong
junopunt
Sun Wukong
7,606
2,876
0
1,460
9,183
7,773
314
2,811
6,372
0
33,262
W
Bakasura
9,186
7,093
0
5,474
14,564
7,498
0
5,171
9,272
0
60,204

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,528
Gold Earned
41,299
295
Minions Killed
329
0
Camps Cleared
0
1,430,085
Distance Traveled
1,448,834
9
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Da Ji
9,313
582
99
6
0
315,711
3
L
Fafnir
7,679
480
38
2
0
262,578
1
L
Danzaburou
7,910
494
56
4
0
260,506
3
L
Chaac
6,807
425
34
2
0
295,449
0
W
Morgan Le Fay
7,796
487
63
4
0
280,916
3
W
Nemesis
6,247
390
13
1
0
257,613
0
W
Skadi
9,844
615
89
6
0
278,399
4
L
Morgan Le Fay
8,819
551
68
4
0
295,841
2
W
Sun Wukong
7,957
497
55
3
0
287,085
5
W
Bakasura
9,455
591
109
7
0
344,821
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role