Player Matchup

Achilles
Achilles
BYONEC
Achilles
Level 64
God Stats
4W - 1L
1,500 SR
Queue Stats
24W - 13L
1,509 Elo+
Party 2
Cernunnos
Cernunnos
HaxdrusRED20
Cernunnos
Level 129
God Stats
22W - 16L
1,595 SR
Queue Stats
694W - 779L
1,503 Elo+
Party 2
Athena
Athena
ShadowGamer1015
Athena
Level 28
God Stats
4W - 8L
1,383 SR
Queue Stats
8W - 10L
1,462 Elo+
Party 2
Anubis
Anubis
TTVPhantom1097
Anubis
Level 20
God Stats
12W - 8L
1,695 SR
Queue Stats
14W - 15L
1,534 Elo+
Party 2
Ne Zha
Ne Zha
bresinger
Ne Zha
Level 140
God Stats
1W - 0L
1,716 SR
Queue Stats
140W - 165L
1,465 Elo+
Party 2
Team Averages
Level 76
1,578 SR
1,495 Elo+

VS

Team Averages
Level 63
1,547 SR
1,420 Elo+
Guan Yu
Guan Yu
JBreezoIV
Guan Yu
Level 42
God Stats
1W - 2L
1,500 SR
Queue Stats
203W - 197L
1,399 Elo+
Party 1
Awilix
Awilix
OrphanKrippler
Awilix
Level 66
God Stats
10W - 12L
1,408 SR
Queue Stats
131W - 180L
1,310 Elo+
Party 3
Erlang Shen
Erlang Shen
TheMaskMan13
Erlang Shen
Level 126
God Stats
5W - 6L
1,759 SR
Queue Stats
320W - 225L
1,548 Elo+
Party 1
Tiamat
Tiamat
defiant2ez
Tiamat
Level 17
God Stats
1W - 2L
1,714 SR
Queue Stats
142W - 127L
1,521 Elo+
Party 1
Neith
Neith
supportkrippler
Neith
Level 65
God Stats
67W - 111L
1,355 SR
Queue Stats
117W - 157L
1,322 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
BYONEC
Achilles
10
2 / 3 / 2
5,757
523
2,976
6,993
6,135
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Cernunnos
HaxdrusRED20
Cernunnos
12
5 / 1 / 1
7,221
656
7,404
6,273
1,865
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

10
2 / 2 / 6
6,421
584
2,307
7,275
3,200
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

11
2 / 1 / 0
6,454
587
3,949
3,703
1,079
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Ne Zha
bresinger
Ne Zha
12
4 / 3 / 2
6,952
632
6,654
9,553
3,297
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
JBreezoIV
Guan Yu
7
0 / 1 / 1
4,840
440
860
5,455
1,849
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

11
3 / 4 / 2
6,653
605
7,133
7,005
1,906
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Erlang Shen
TheMaskMan13
Erlang Shen
11
6 / 2 / 2
6,985
635
7,763
8,382
3,577
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Tiamat
defiant2ez
Tiamat
10
1 / 2 / 3
6,060
551
1,924
5,830
1,512
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

7
0 / 6 / 2
4,672
425
1,994
6,575
976
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
20
15
Kills
10
10
Deaths
15
11
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Achilles
BYONEC
Achilles
2
3
2
1
W
Cernunnos
HaxdrusRED20
Cernunnos
5
1
1
5.5
L
Guan Yu
JBreezoIV
Guan Yu
0
1
1
0.5
L
3
4
2
1
W
2
2
6
2.5
W
2
1
0
2
L
Erlang Shen
TheMaskMan13
Erlang Shen
6
2
2
3.5
W
Ne Zha
bresinger
Ne Zha
4
3
2
1.67
L
Tiamat
defiant2ez
Tiamat
1
2
3
1.25
L
0
6
2
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,290
Damage
19,674
33,797
Taken
33,247
15,576
Mitigated
9,820
11,271
Healing
6,728
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Achilles
BYONEC
Achilles
2,976
1,238
0
918
6,993
6,135
264
0
6,993
0
20,434
W
Cernunnos
HaxdrusRED20
Cernunnos
7,404
3,530
0
2,454
6,273
1,865
691
251
5,982
0
48,178
L
Guan Yu
JBreezoIV
Guan Yu
860
136
85
840
5,455
1,849
0
375
5,080
0
7,883
L
7,133
2,755
0
1,284
7,005
1,906
0
692
6,313
0
29,039
W
2,307
794
1,276
1,060
7,275
3,200
543
370
6,817
10,987
0
W
3,949
0
0
1,558
3,703
1,079
308
923
2,648
34,794
0
L
Erlang Shen
TheMaskMan13
Erlang Shen
7,763
4,532
0
2,335
8,382
3,577
0
2,128
6,254
0
34,466
W
Ne Zha
bresinger
Ne Zha
6,654
2,745
0
4,005
9,553
3,297
415
170
9,371
0
43,155
L
Tiamat
defiant2ez
Tiamat
1,924
442
0
1,324
5,830
1,512
0
2,454
3,376
22,443
0
L
1,994
789
15
845
6,575
976
0
607
5,968
0
16,111

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,805
Gold Earned
29,210
299
Minions Killed
235
0
Camps Cleared
0
1,078,313
Distance Traveled
996,014
8
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Achilles
5,757
523
38
3
0
214,608
3
W
Cernunnos
7,221
656
96
9
0
210,065
2
L
Guan Yu
4,840
440
18
2
0
187,430
2
L
Awilix
6,653
605
58
5
0
188,633
1
W
Athena
6,421
584
15
1
0
239,389
3
W
Anubis
6,454
587
66
6
0
192,720
0
L
Erlang Shen
6,985
635
63
6
0
224,969
0
W
Ne Zha
6,952
632
84
8
0
221,531
0
L
Tiamat
6,060
551
58
5
0
204,304
5
L
Neith
4,672
425
38
3
0
190,678
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role