Player Matchup

Danzaburou
Danzaburou
SheeshBd
Danzaburou
Level 27
God Stats
10W - 6L
1,353 SR
Queue Stats
73W - 93L
1,427 Elo+
Solo
Yemoja
Yemoja
TilRainfall
Yemoja
Level 56
God Stats
6W - 3L
1,474 SR
Queue Stats
55W - 108L
1,268 Elo+
Party 1
Chernobog
Chernobog
x_deathbaby_x
Chernobog
Level 32
God Stats
24W - 29L
1,363 SR
Queue Stats
50W - 85L
1,225 Elo+
Party 1
Team Averages
Level 38
1,397 SR
1,307 Elo+

VS

Team Averages
Level 38
1,241 SR
1,306 Elo+
Ra
Ra
HateLoveSoMuchK
Ra
Level 10
God Stats
0W - 1L
1,338 SR
Queue Stats
0W - 7L
1,050 Elo+
Party 2
Ares
Ares
ScaryTerryCarry
Ares
Level 23
God Stats
0W - 1L
1,262 SR
Queue Stats
10W - 10L
1,570 Elo+
Solo
Neith
Neith
Sierrarenee11
Neith
Level 80
God Stats
1W - 9L
1,123 SR
Queue Stats
33W - 78L
1,299 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
SheeshBd
Danzaburou
15
13 / 1 / 6
11,330
944
21,132
12,014
4,400
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Yemoja
13
4 / 3 / 13
9,927
827
5,703
12,318
7,653
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Chernobog
x_deathbaby_x
Chernobog
12
4 / 3 / 6
8,474
706
8,582
9,554
3,578
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
2 / 11 / 2
7,884
657
9,171
12,672
4,668
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

12
2 / 4 / 4
8,063
672
9,029
16,569
18,629
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

12
3 / 6 / 1
8,180
682
6,062
12,939
5,501
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
14
21
Kills
7
7
Deaths
21
25
Assists
7
Player
Kills
Deaths
Assists
KDA
L
2
11
2
0.27
L
2
4
4
1
W
Danzaburou
SheeshBd
Danzaburou
13
1
6
16
L
3
6
1
0.58
W
Yemoja
4
3
13
3.5
W
Chernobog
x_deathbaby_x
Chernobog
4
3
6
2.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,417
Damage
24,262
33,886
Taken
42,180
15,631
Mitigated
28,798
14,276
Healing
5,087
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
9,171
1,560
146
660
12,672
4,668
0
2,116
10,556
26,474
0
L
9,029
826
184
2,605
16,569
18,629
0
2,582
13,987
18,712
0
W
Danzaburou
SheeshBd
Danzaburou
21,132
13,378
0
3,223
12,014
4,400
1,269
5,795
6,045
0
56,614
L
6,062
2,276
0
1,492
12,939
5,501
0
1,428
11,511
0
23,637
W
Yemoja
5,703
2,636
5,506
5,231
12,318
7,653
767
5,878
6,168
12,085
0
W
Chernobog
x_deathbaby_x
Chernobog
8,582
4,634
0
316
9,554
3,578
743
6,355
2,969
0
24,669

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,731
Gold Earned
24,127
124
Minions Killed
113
2
Camps Cleared
5
574,541
Distance Traveled
536,756
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
7,884
657
53
4
3
162,639
3
L
Ares
8,063
672
10
1
2
198,770
2
W
Danzaburou
11,330
944
67
6
1
187,011
1
L
Neith
8,180
682
50
4
0
175,347
0
W
Yemoja
9,927
827
14
1
0
188,564
2
W
Chernobog
8,474
706
43
4
1
198,966
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role