Player Matchup

Fenrir
Fenrir
AZTECSOLJA69
Fenrir
Level 18
God Stats
0W - 2L
1,281 SR
Queue Stats
0W - 2L
1,293 Elo+
Solo
Achilles
Achilles
BigThicccBean
Achilles
Level 18
God Stats
1W - 2L
1,553 SR
Queue Stats
14W - 23L
1,430 Elo+
Solo
Cthulhu
Cthulhu
Freshst Gamer
Cthulhu
Level 26
God Stats
4W - 5L
1,741 SR
Queue Stats
8W - 9L
1,476 Elo+
Solo
Neith
Neith
Oathofancients
Neith
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 11L
1,395 Elo+
Solo
Sun Wukong
Sun Wukong
WINGSOFIRE
Sun Wukong
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
39W - 35L
1,447 Elo+
Solo
Team Averages
Level 18
1,515 SR
1,408 Elo+

VS

Team Averages
Level 24
1,453 SR
1,451 Elo+
Chang'e
Chang'e
Becket Raleigh
Chang'e
Level 27
God Stats
30W - 37L
1,437 SR
Queue Stats
73W - 84L
1,433 Elo+
Party 1
Anhur
Anhur
DrIzZt82nD
Anhur
Level 21
God Stats
22W - 33L
1,356 SR
Queue Stats
67W - 82L
1,345 Elo+
Solo
Mercury
Mercury
Dropdong7037
Mercury
Level 28
God Stats
18W - 20L
1,460 SR
Queue Stats
173W - 172L
1,427 Elo+
Party 1
Tyr
Tyr
OfficialKail592
Tyr
Level 28
God Stats
7W - 6L
1,343 SR
Queue Stats
42W - 42L
1,361 Elo+
Solo
Artemis
Artemis
WhereDaWardsDo
Artemis
Level 18
God Stats
4W - 2L
1,671 SR
Queue Stats
42W - 25L
1,687 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
7
2 / 8 / 1
4,947
450
3,632
7,199
1,817
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Achilles
BigThicccBean
Achilles
9
1 / 2 / 2
5,249
477
2,463
6,616
3,582
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cthulhu
9
1 / 4 / 0
5,473
498
3,032
7,657
4,075
Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

8
0 / 4 / 1
4,430
403
1,617
5,661
844
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Short Bow

Short Bow

+15%
Attack Speed

Sun Wukong
WINGSOFIRE
Sun Wukong
8
2 / 3 / 0
5,267
479
2,500
6,204
2,705
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
3 / 1 / 6
6,691
608
3,886
5,782
1,639
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Anhur
10
1 / 3 / 2
5,886
535
3,311
6,989
1,864
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Mercury
Dropdong7037
Mercury
12
7 / 1 / 4
7,116
647
6,987
6,497
2,535
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hidden Dagger

Hidden Dagger

+15
Physical Power

10
2 / 1 / 7
6,107
555
2,164
3,089
1,412
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

13
8 / 0 / 0
7,576
689
6,789
7,198
2,371
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
40
6
Kills
21
21
Deaths
6
4
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Fenrir
2
8
1
0.31
W
3
1
6
6
L
Achilles
BigThicccBean
Achilles
1
2
2
1
W
Anhur
1
3
2
0.67
W
Mercury
Dropdong7037
Mercury
7
1
4
9
L
Cthulhu
1
4
0
0.25
L
0
4
1
0.13
W
2
1
7
5.5
L
Sun Wukong
WINGSOFIRE
Sun Wukong
2
3
0
0.67
W
8
0
0
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,244
Damage
23,137
33,337
Taken
29,555
13,023
Mitigated
9,821
3,270
Healing
13,058
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
3,632
926
0
301
7,199
1,817
0
1,045
6,040
0
11,576
W
3,886
414
308
2,740
5,782
1,639
224
1,552
4,230
26,510
0
L
Achilles
BigThicccBean
Achilles
2,463
418
0
404
6,616
3,582
0
0
6,616
0
16,768
W
Anhur
3,311
1,989
0
2,186
6,989
1,864
232
0
6,989
0
19,247
W
Mercury
Dropdong7037
Mercury
6,987
4,306
0
1,675
6,497
2,535
0
1,340
5,157
0
41,201
L
Cthulhu
3,032
769
0
1,006
7,657
4,075
0
1,892
5,548
21,276
0
L
1,617
302
0
836
5,661
844
0
136
5,487
0
13,764
W
2,164
504
0
473
3,089
1,412
322
140
2,949
0
17,577
L
Sun Wukong
WINGSOFIRE
Sun Wukong
2,500
595
0
723
6,204
2,705
0
424
5,760
0
15,755
W
6,789
3,505
0
5,676
7,198
2,371
2,148
0
7,198
0
47,836

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,366
Gold Earned
33,376
141
Minions Killed
282
0
Camps Cleared
0
950,064
Distance Traveled
1,013,775
6
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
4,947
450
30
3
0
181,161
0
W
Chang'e
6,691
608
56
5
0
211,800
0
L
Achilles
5,249
477
28
3
0
185,757
1
W
Anhur
5,886
535
33
3
0
165,204
2
W
Mercury
7,116
647
69
6
0
265,358
1
L
Cthulhu
5,473
498
30
3
0
190,988
2
L
Neith
4,430
403
20
2
0
187,478
3
W
Tyr
6,107
555
39
4
0
216,897
2
L
Sun Wukong
5,267
479
33
3
0
204,680
0
W
Artemis
7,576
689
85
8
0
154,516
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role