Player Matchup

Morgan Le Fay
Morgan Le Fay
Berbik
Morgan Le Fay
Level 23
God Stats
4W - 5L
1,544 SR
Queue Stats
97W - 84L
1,412 Elo+
Solo
Izanami
Izanami
Fiksaaa
Izanami
Level 29
God Stats
27W - 30L
1,484 SR
Queue Stats
106W - 136L
1,314 Elo+
Solo
Yemoja
Yemoja
IONDH
Yemoja
Level 22
God Stats
3W - 2L
1,253 SR
Queue Stats
132W - 115L
1,528 Elo+
Solo
Loki
Loki
Kplayeur
Loki
Level 5
God Stats
0W - 3L
1,194 SR
Queue Stats
1W - 3L
1,253 Elo+
Solo
Fafnir
Fafnir
huaeerw
Fafnir
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 10L
937 Elo+
Solo
Team Averages
Level 17
1,395 SR
1,289 Elo+

VS

Team Averages
Level 11
1,437 SR
1,383 Elo+
Tyr
Tyr
Crypt33r
Tyr
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
DunnoForSure
Morgan Le Fay
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
20W - 17L
1,359 Elo+
Solo
Danzaburou
Danzaburou
Mortarion96
Danzaburou
Level 15
God Stats
2W - 0L
1,500 SR
Queue Stats
2W - 2L
1,500 Elo+
Solo
Nemesis
Nemesis
Whirlwind281
Nemesis
Level 23
God Stats
4W - 5L
1,389 SR
Queue Stats
12W - 18L
1,255 Elo+
Solo
Cthulhu
Cthulhu
âsdf
Cthulhu
Level 7
God Stats
3W - 1L
1,296 SR
Queue Stats
29W - 21L
1,303 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
Berbik
Morgan Le Fay
15
11 / 6 / 2
10,017
527
12,641
14,824
4,702
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Izanami
Fiksaaa
Izanami
16
1 / 3 / 3
9,595
505
2,755
11,276
3,698
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Yemoja
IONDH
Yemoja
9
2 / 3 / 0
7,363
388
2,870
5,409
1,686
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Loki
16
4 / 7 / 7
10,587
557
10,098
13,726
3,878
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Fafnir
huaeerw
Fafnir
12
0 / 9 / 1
8,259
435
2,195
18,218
18,681
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 7 / 4
8,210
432
911
10,559
5,206
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Morgan Le Fay
DunnoForSure
Morgan Le Fay
19
15 / 2 / 1
12,857
677
17,365
9,150
3,956
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Danzaburou
Mortarion96
Danzaburou
19
12 / 2 / 0
12,628
665
18,429
9,970
4,564
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Nemesis
Whirlwind281
Nemesis
12
0 / 5 / 3
8,416
443
4,068
10,913
3,378
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Cthulhu
âsdf
Cthulhu
14
0 / 3 / 6
9,166
482
2,524
11,965
10,524
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
42
18
Kills
28
28
Deaths
19
13
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Morgan Le Fay
Berbik
Morgan Le Fay
11
6
2
2
W
1
7
4
0.43
W
Morgan Le Fay
DunnoForSure
Morgan Le Fay
15
2
1
7.75
L
Izanami
Fiksaaa
Izanami
1
3
3
0.83
L
Yemoja
IONDH
Yemoja
2
3
0
0.67
L
Loki
4
7
7
1.07
W
Danzaburou
Mortarion96
Danzaburou
12
2
0
6
W
Nemesis
Whirlwind281
Nemesis
0
5
3
0.3
L
Fafnir
huaeerw
Fafnir
0
9
1
0.06
W
Cthulhu
âsdf
Cthulhu
0
3
6
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,559
Damage
43,297
63,453
Taken
52,557
32,645
Mitigated
27,628
9,215
Healing
10,486
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Morgan Le Fay
Berbik
Morgan Le Fay
12,641
1,163
0
2,363
14,824
4,702
287
6,920
7,904
50,144
0
W
911
133
0
1,438
10,559
5,206
657
5,741
4,484
0
14,109
W
Morgan Le Fay
DunnoForSure
Morgan Le Fay
17,365
2,541
0
2,384
9,150
3,956
3,403
3,262
5,874
87,850
0
L
Izanami
Fiksaaa
Izanami
2,755
1,065
0
2,171
11,276
3,698
0
3,212
8,064
0
73,766
L
Yemoja
IONDH
Yemoja
2,870
930
28
756
5,409
1,686
489
3,430
1,979
21,103
0
L
Loki
10,098
2,671
0
2,572
13,726
3,878
0
4,504
9,222
0
60,900
W
Danzaburou
Mortarion96
Danzaburou
18,429
12,593
0
3,073
9,970
4,564
8,601
2,791
7,173
0
97,014
W
Nemesis
Whirlwind281
Nemesis
4,068
2,142
0
1,399
10,913
3,378
0
2,018
8,781
0
42,909
L
Fafnir
huaeerw
Fafnir
2,195
891
0
1,325
18,218
18,681
314
1,823
16,395
31,899
0
W
Cthulhu
âsdf
Cthulhu
2,524
137
0
2,192
11,965
10,524
1,252
3,197
8,469
39,065
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,821
Gold Earned
51,277
404
Minions Killed
464
0
Camps Cleared
0
1,403,225
Distance Traveled
1,597,620
5
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Morgan Le Fay
10,017
527
78
4
0
329,345
1
W
Tyr
8,210
432
23
1
0
302,927
0
W
Morgan Le Fay
12,857
677
149
8
0
338,797
6
L
Izanami
9,595
505
158
8
0
304,134
0
L
Yemoja
7,363
388
33
2
0
138,482
2
L
Loki
10,587
557
94
5
0
370,718
1
W
Danzaburou
12,628
665
165
9
0
299,438
7
W
Nemesis
8,416
443
70
4
0
316,328
0
L
Fafnir
8,259
435
41
2
0
260,546
1
W
Cthulhu
9,166
482
57
3
0
340,130
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role