Player Matchup

Loki
Loki
ElMiguelocote13
Loki
Level 25
God Stats
10W - 12L
1,572 SR
Queue Stats
69W - 96L
1,401 Elo+
Solo
Ullr
Ullr
IrishMarine
Ullr
Level 16
God Stats
0W - 2L
1,114 SR
Queue Stats
178W - 190L
1,312 Elo+
Solo
Tiamat
Tiamat
OGslavic
Tiamat
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Nu Wa
Nu Wa
Xurxiy
Nu Wa
Level 17
God Stats
0W - 1L
1,498 SR
Queue Stats
2W - 2L
1,594 Elo+
Solo
Bellona
Bellona
anomynous
Bellona
Level 25
God Stats
1W - 1L
1,675 SR
Queue Stats
3W - 4L
1,482 Elo+
Solo
Team Averages
Level 18
1,472 SR
1,458 Elo+

VS

Team Averages
Level 21
1,481 SR
1,439 Elo+
Da Ji
Da Ji
DekeWhite
Da Ji
Level 28
God Stats
1W - 1L
1,500 SR
Queue Stats
5W - 3L
1,519 Elo+
Party 1
Awilix
Awilix
ER1CK99
Awilix
Level 21
God Stats
37W - 34L
1,407 SR
Queue Stats
96W - 81L
1,369 Elo+
Solo
Pele
Pele
ICantKelpIt
Pele
Level 25
God Stats
3W - 1L
1,500 SR
Queue Stats
10W - 7L
1,439 Elo+
Party 1
Heimdallr
Heimdallr
Tacosaurasrex
Heimdallr
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 5L
1,368 Elo+
Party 1
Bellona
Bellona
lulzkurama
Bellona
Level 3
God Stats
1W - 1L
1,500 SR
Queue Stats
3W - 1L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 2 / 1
6,177
562
1,921
5,633
1,896
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

7
0 / 6 / 0
4,651
423
1,188
9,891
2,410
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tiamat
OGslavic
Tiamat
8
0 / 7 / 1
4,961
451
1,561
6,516
1,886
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Magic Focus

Magic Focus

+20
Magical Power

Nu Wa
Xurxiy
Nu Wa
1
0 / 0 / 0
3,623
329
79
0
0
Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Bellona
anomynous
Bellona
10
3 / 6 / 1
6,634
603
4,774
8,551
5,646
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
DekeWhite
Da Ji
11
4 / 1 / 1
6,605
600
3,486
6,799
2,892
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Awilix
ER1CK99
Awilix
11
3 / 1 / 4
6,542
595
3,463
4,996
1,491
Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

10
4 / 2 / 0
6,607
601
4,386
5,264
2,153
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heimdallr
Tacosaurasrex
Heimdallr
10
8 / 1 / 2
7,044
640
5,715
5,127
1,777
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Bellona
lulzkurama
Bellona
10
2 / 1 / 4
6,056
551
3,092
6,227
3,579
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
32
5
Kills
21
21
Deaths
6
3
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Da Ji
DekeWhite
Da Ji
4
1
1
4.5
W
Awilix
ER1CK99
Awilix
3
1
4
5
L
2
2
1
1.25
W
4
2
0
2
L
0
6
0
0
L
Tiamat
OGslavic
Tiamat
0
7
1
0.07
W
Heimdallr
Tacosaurasrex
Heimdallr
8
1
2
9
L
Nu Wa
Xurxiy
Nu Wa
0
0
0
0
L
Bellona
anomynous
Bellona
3
6
1
0.58
W
Bellona
lulzkurama
Bellona
2
1
4
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,523
Damage
20,142
30,591
Taken
28,413
11,838
Mitigated
11,892
2,953
Healing
4,803
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Da Ji
DekeWhite
Da Ji
3,486
1,125
0
1,131
6,799
2,892
0
0
6,799
0
38,574
W
Awilix
ER1CK99
Awilix
3,463
1,470
0
0
4,996
1,491
1,391
479
4,461
0
27,081
L
1,921
467
0
1,165
5,633
1,896
0
0
5,633
0
33,104
W
4,386
1,082
0
1,070
5,264
2,153
1,097
0
5,264
0
29,934
L
1,188
424
0
158
9,891
2,410
144
0
9,891
0
18,312
L
Tiamat
OGslavic
Tiamat
1,561
514
0
476
6,516
1,886
0
0
6,516
12,083
0
W
Heimdallr
Tacosaurasrex
Heimdallr
5,715
4,213
0
1,360
5,127
1,777
1,978
854
4,101
0
32,743
L
Nu Wa
Xurxiy
Nu Wa
79
0
0
0
0
0
25
0
0
611
0
L
Bellona
anomynous
Bellona
4,774
1,090
0
1,154
8,551
5,646
47
0
8,551
0
19,912
W
Bellona
lulzkurama
Bellona
3,092
374
0
1,242
6,227
3,579
476
79
6,148
0
18,397

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,046
Gold Earned
32,854
184
Minions Killed
276
0
Camps Cleared
0
741,237
Distance Traveled
1,065,847
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Da Ji
6,605
600
67
6
0
210,030
0
W
Awilix
6,542
595
56
5
0
235,183
0
L
Loki
6,177
562
81
7
0
218,490
1
W
Pele
6,607
601
60
5
0
224,088
4
L
Ullr
4,651
423
28
3
0
181,208
0
L
Tiamat
4,961
451
26
2
0
132,563
0
W
Heimdallr
7,044
640
60
5
0
184,625
0
L
Nu Wa
3,623
329
2
0
0
25,186
0
L
Bellona
6,634
603
47
4
0
183,790
1
W
Bellona
6,056
551
33
3
0
211,921
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role