Player Matchup

Hou Yi
Hou Yi
Platinum III
 
Hou Yi
Platinum III
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ares
Ares
Silver II
AbdulrahmanASHz
Ares
Silver II
Level 113
God Stats
33W - 36L
1,573 SR
Queue Stats
381W - 432L
1,252 MMR
Solo
Chang'e
Chang'e
Silver II
I_m_Lorde_yayaya
Chang'e
Silver II
Level 154
God Stats
2W - 3L
1,403 SR
Queue Stats
199W - 242L
1,249 MMR
Solo
Team Averages
Gold IV
Gold IV
Average Tier
Level 138
1,492 SR
1,334 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 60
1,582 SR
1,380 MMR
Chiron
Chiron
Bronze III
Fran 085223
Chiron
Bronze III
Level 31
God Stats
11W - 4L
1,726 SR
Queue Stats
53W - 30L
1,447 MMR
Solo
Scylla
Scylla
Silver III
Georgio-138
Scylla
Silver III
Level 68
God Stats
2W - 7L
1,330 SR
Queue Stats
29W - 34L
1,078 MMR
Solo
Chaac
Chaac
Gold II
WRXX_Tabasco
Chaac
Gold II
Level 82
God Stats
17W - 8L
1,691 SR
Queue Stats
213W - 170L
1,616 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
 
Hou Yi
14
2 / 2 / 3
9,641
603
8,854
17,265
8,074
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

13
3 / 3 / 2
9,938
621
7,073
18,127
17,869
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

13
0 / 4 / 6
9,391
587
5,006
14,058
4,433
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bans
PersephoneAthenaGilgameshTiamatCabrakan

VS

Bans
Morgan Le FayKuzenboThothGebMerlin
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
16
7 / 1 / 1
11,318
707
20,709
10,138
3,483
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Scylla
13
0 / 4 / 5
9,708
607
6,328
6,814
2,249
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

15
2 / 1 / 6
10,616
664
12,858
13,177
17,334
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
21
5
Kills
9
9
Deaths
6
11
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Hou Yi
 
Hou Yi
2
2
3
1.75
L
3
3
2
1.33
W
Chiron
7
1
1
7.5
W
Scylla
0
4
5
0.63
L
0
4
6
0.75
W
2
1
6
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,933
Damage
39,895
49,450
Taken
30,129
30,376
Mitigated
23,066
17,137
Healing
10,552
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hou Yi
 
Hou Yi
8,854
3,865
0
5,287
17,265
8,074
0
1,032
16,111
0
52,159
L
7,073
217
439
4,929
18,127
17,869
0
2,171
15,642
16,636
0
W
Chiron
20,709
7,824
1,005
3,578
10,138
3,483
1,619
5,265
4,873
0
56,581
W
Scylla
6,328
461
860
690
6,814
2,249
475
2,645
4,169
29,469
0
L
5,006
76
2,614
3,868
14,058
4,433
0
2,590
11,172
30,715
0
W
12,858
1,409
0
4,419
13,177
17,334
273
5,006
8,171
0
46,765

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,970
Gold Earned
31,642
171
Minions Killed
199
7
Camps Cleared
8
881,151
Distance Traveled
966,390
15
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hou Yi
9,641
603
104
7
5
292,746
2
L
Ares
9,938
621
13
1
1
292,650
8
W
Chiron
11,318
707
77
5
4
303,774
4
W
Scylla
9,708
607
61
4
1
312,289
2
L
Chang'e
9,391
587
54
3
1
295,755
5
W
Chaac
10,616
664
61
4
3
350,327
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role