Player Matchup

Erlang Shen
Erlang Shen
FERNesto29
Erlang Shen
Level 89
God Stats
1W - 2L
1,306 SR
Queue Stats
245W - 225L
1,522 Elo+
Party 2
Apollo
Apollo
Skadii2Hottii
Apollo
Level 22
God Stats
1W - 0L
1,500 SR
Queue Stats
19W - 13L
1,541 Elo+
Party 3
Poseidon
Poseidon
Symplicityy
Poseidon
Level 153
God Stats
5W - 1L
1,998 SR
Queue Stats
180W - 181L
1,510 Elo+
Party 2
Janus
Janus
VengefulFisting
Janus
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
52W - 67L
1,441 Elo+
Party 2
Pele
Pele
faithuprising
Pele
Level 131
God Stats
1W - 0L
1,500 SR
Queue Stats
17W - 17L
1,479 Elo+
Party 3
Team Averages
Level 84
1,561 SR
1,498 Elo+

VS

Team Averages
Level 61
1,553 SR
1,448 Elo+
Danzaburou
Danzaburou
Demolition6317
Danzaburou
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 26L
1,435 Elo+
Solo
Anhur
Anhur
MarkedQuasar913
Anhur
Level 27
God Stats
1W - 3L
1,437 SR
Queue Stats
27W - 32L
1,513 Elo+
Solo
Skadi
Skadi
Mikael Entriri
Skadi
Level 156
God Stats
3W - 3L
1,606 SR
Queue Stats
468W - 499L
1,498 Elo+
Solo
Agni
Agni
RawrMeanTTV
Agni
Level 76
God Stats
0W - 1L
1,609 SR
Queue Stats
12W - 20L
1,425 Elo+
Party 1
Neith
Neith
joker963
Neith
Level 28
God Stats
0W - 1L
1,616 SR
Queue Stats
2W - 3L
1,369 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
FERNesto29
Erlang Shen
18
0 / 3 / 30
10,920
780
8,059
25,882
22,914
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

19
11 / 7 / 15
11,884
849
14,929
14,537
6,368
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Poseidon
Symplicityy
Poseidon
20
17 / 3 / 15
14,466
1,033
26,509
11,038
4,439
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

17
7 / 3 / 13
10,890
778
7,945
8,609
2,823
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

13
2 / 7 / 10
9,238
660
5,014
11,299
6,792
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Demolition6317
Danzaburou
17
2 / 7 / 7
10,405
743
10,690
12,845
5,140
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

17
6 / 7 / 7
10,166
726
10,208
15,446
6,327
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

14
2 / 9 / 7
9,323
666
4,176
14,893
7,067
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

17
5 / 7 / 9
11,145
796
13,426
12,434
4,886
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Neith
joker963
Neith
18
6 / 7 / 7
10,644
760
13,179
13,298
5,756
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

120
Kill Participation
58
37
Kills
21
23
Deaths
37
83
Assists
37
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
Demolition6317
Danzaburou
2
7
7
0.79
W
Erlang Shen
FERNesto29
Erlang Shen
0
3
30
5
L
6
7
7
1.36
L
2
9
7
0.61
L
5
7
9
1.36
W
11
7
15
2.64
W
Poseidon
Symplicityy
Poseidon
17
3
15
8.17
W
7
3
13
4.5
W
2
7
10
1
L
Neith
joker963
Neith
6
7
7
1.36

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,456
Damage
51,679
71,365
Taken
68,916
43,336
Mitigated
29,176
27,473
Healing
15,527
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
Demolition6317
Danzaburou
10,690
3,920
1,166
1,456
12,845
5,140
276
7,967
4,878
0
27,448
W
Erlang Shen
FERNesto29
Erlang Shen
8,059
1,985
1,926
11,981
25,882
22,914
578
3,866
21,771
0
11,740
L
10,208
5,681
2,108
3,542
15,446
6,327
456
7,694
7,752
0
19,167
L
4,176
1,452
515
1,267
14,893
7,067
384
6,874
8,019
0
10,407
L
13,426
1,092
1,057
2,286
12,434
4,886
185
5,317
7,117
27,625
0
W
14,929
10,127
934
1,777
14,537
6,368
866
2,235
12,052
0
29,187
W
Poseidon
Symplicityy
Poseidon
26,509
1,495
3,490
3,938
11,038
4,439
1,887
2,532
8,342
66,833
0
W
7,945
279
627
1,313
8,609
2,823
1,982
899
7,636
19,572
0
W
5,014
594
195
1,292
11,299
6,792
62
2,961
8,044
0
11,242
L
Neith
joker963
Neith
13,179
8,867
510
1,620
13,298
5,756
577
6,602
6,696
0
28,117

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,398
Gold Earned
51,683
160
Minions Killed
124
0
Camps Cleared
0
1,242,359
Distance Traveled
1,041,208
9
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
10,405
743
35
3
0
199,767
0
W
Erlang Shen
10,920
780
9
1
0
296,548
5
L
Anhur
10,166
726
15
1
0
227,812
0
L
Skadi
9,323
666
16
1
0
174,735
0
L
Agni
11,145
796
26
2
0
226,650
0
W
Apollo
11,884
849
32
2
0
219,114
1
W
Poseidon
14,466
1,033
89
6
0
271,305
3
W
Janus
10,890
778
22
2
0
267,940
0
W
Pele
9,238
660
8
1
0
187,452
0
L
Neith
10,644
760
32
2
0
212,244
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role