Player Matchup

Cthulhu
Cthulhu
Faded Struggle7
Cthulhu
Level 74
God Stats
5W - 4L
1,483 SR
Queue Stats
60W - 111L
1,211 Elo+
Party 2
Arachne
Arachne
ILump
Arachne
Level 75
God Stats
1W - 2L
1,500 SR
Queue Stats
59W - 102L
1,193 Elo+
Party 2
Vulcan
Vulcan
King Yoki
Vulcan
Level 29
God Stats
15W - 26L
1,338 SR
Queue Stats
61W - 110L
1,235 Elo+
Party 2
Team Averages
Level 59
1,440 SR
1,213 Elo+

VS

Team Averages
Level 22
1,796 SR
1,357 Elo+
Ymir
Ymir
MaxxxxPower
Ymir
Level 7
God Stats
4W - 6L
1,814 SR
Queue Stats
6W - 16L
1,683 Elo+
Party 1
Merlin
Merlin
TheOneTimer88
Merlin
Level 22
God Stats
4W - 3L
1,814 SR
Queue Stats
10W - 29L
1,288 Elo+
Party 1
Neith
Neith
VelvetyLeaf0
Neith
Level 38
God Stats
3W - 4L
1,759 SR
Queue Stats
22W - 40L
1,099 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
9 / 2 / 14
12,572
740
13,065
19,843
16,518
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Arachne
ILump
Arachne
15
9 / 6 / 12
12,733
749
12,107
15,638
6,314
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Vulcan
King Yoki
Vulcan
15
7 / 6 / 9
11,921
701
24,820
12,569
3,891
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 8 / 6
10,277
605
3,481
22,062
10,422
Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

14
4 / 10 / 7
11,277
663
11,983
19,274
6,668
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

15
7 / 7 / 3
11,990
705
15,799
13,482
5,232
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

60
Kill Participation
29
25
Kills
13
14
Deaths
25
35
Assists
16
Player
Kills
Deaths
Assists
KDA
W
9
2
14
8
W
Arachne
ILump
Arachne
9
6
12
2.5
W
Vulcan
King Yoki
Vulcan
7
6
9
1.92
L
2
8
6
0.63
L
4
10
7
0.75
L
7
7
3
1.21

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,992
Damage
31,263
48,050
Taken
54,818
26,723
Mitigated
22,322
11,979
Healing
7,076
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
13,065
969
104
3,463
19,843
16,518
243
5,514
14,329
34,034
0
W
Arachne
ILump
Arachne
12,107
8,304
328
5,080
15,638
6,314
1,312
5,937
9,701
0
34,970
W
Vulcan
King Yoki
Vulcan
24,820
7,239
422
2,582
12,569
3,891
894
4,488
8,081
59,936
0
L
3,481
934
0
500
22,062
10,422
0
14,637
7,425
10,232
0
L
11,983
1,810
0
3,952
19,274
6,668
0
12,625
6,649
39,874
0
L
15,799
5,693
0
2,624
13,482
5,232
0
11,021
2,461
0
48,900

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,226
Gold Earned
33,544
173
Minions Killed
178
5
Camps Cleared
2
876,202
Distance Traveled
704,986
0
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
12,572
740
45
3
3
275,001
0
W
Arachne
12,733
749
41
2
1
317,885
0
W
Vulcan
11,921
701
87
5
1
283,316
0
L
Ymir
10,277
605
32
2
0
234,165
3
L
Merlin
11,277
663
66
4
2
224,555
0
L
Neith
11,990
705
80
5
0
246,266
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role