Player Matchup

Hera
Hera
 
Hera
Level 120
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Gilgamesh
Gilgamesh
Saltedjazza
Gilgamesh
Level 129
God Stats
40W - 28L
1,625 SR
Queue Stats
392W - 358L
1,574 Elo+
Party 1
Achilles
Achilles
thequinneffect
Achilles
Level 128
God Stats
17W - 10L
1,677 SR
Queue Stats
365W - 350L
1,567 Elo+
Party 1
Team Averages
Level 126
1,601 SR
1,547 Elo+

VS

Team Averages
Level 90
1,481 SR
1,381 Elo+
Danzaburou
Danzaburou
Asmity
Danzaburou
Level 105
God Stats
4W - 6L
1,552 SR
Queue Stats
62W - 131L
1,337 Elo+
Party 2
Tiamat
Tiamat
Pro_Bling_Jumper
Tiamat
Level 147
God Stats
2W - 2L
1,578 SR
Queue Stats
47W - 48L
1,588 Elo+
Solo
Sobek
Sobek
missyluna
Sobek
Level 17
God Stats
0W - 3L
1,313 SR
Queue Stats
9W - 40L
1,218 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
 
Hera
13
5 / 1 / 11
9,168
764
9,551
5,477
2,057
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gilgamesh
Saltedjazza
Gilgamesh
14
6 / 1 / 9
9,600
800
9,173
8,753
7,900
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Achilles
13
8 / 2 / 10
9,566
797
10,971
12,260
13,779
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Asmity
Danzaburou
11
1 / 7 / 3
8,439
703
6,312
9,328
3,119
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

11
2 / 6 / 2
8,409
701
7,883
11,206
8,168
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Sobek
missyluna
Sobek
11
1 / 6 / 1
7,624
635
3,436
13,977
15,214
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
10
19
Kills
4
4
Deaths
19
30
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Hera
 
Hera
5
1
11
10.5
L
Danzaburou
Asmity
Danzaburou
1
7
3
0.36
L
2
6
2
0.5
W
Gilgamesh
Saltedjazza
Gilgamesh
6
1
9
10.5
L
Sobek
missyluna
Sobek
1
6
1
0.25
W
Achilles
8
2
10
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,695
Damage
17,631
26,490
Taken
34,511
23,736
Mitigated
26,501
9,916
Healing
5,445
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hera
 
Hera
9,551
2,744
24
2,061
5,477
2,057
1,498
2,759
2,718
31,157
0
L
Danzaburou
Asmity
Danzaburou
6,312
1,732
0
843
9,328
3,119
0
2,606
6,283
0
25,378
L
7,883
755
0
3,378
11,206
8,168
0
3,101
7,659
32,875
0
W
Gilgamesh
Saltedjazza
Gilgamesh
9,173
2,067
0
2,696
8,753
7,900
725
3,491
4,821
7,708
28,412
L
Sobek
missyluna
Sobek
3,436
657
0
1,224
13,977
15,214
0
5,075
7,934
8,156
0
W
Achilles
10,971
3,292
147
4,988
12,260
13,779
637
6,053
6,207
0
32,113

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,334
Gold Earned
24,472
174
Minions Killed
111
10
Camps Cleared
1
724,665
Distance Traveled
571,467
14
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hera
9,168
764
73
6
3
219,446
5
L
Danzaburou
8,439
703
51
4
1
184,584
4
L
Tiamat
8,409
701
47
4
0
200,225
0
W
Gilgamesh
9,600
800
61
5
5
255,493
5
L
Sobek
7,624
635
13
1
0
186,658
0
W
Achilles
9,566
797
40
3
2
249,726
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role