Player Matchup

Kukulkan
Kukulkan
Angelswimm
Kukulkan
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 7L
1,353 Elo+
Party 2
Awilix
Awilix
ImAlant
Awilix
Level 16
God Stats
1W - 2L
1,500 SR
Queue Stats
30W - 29L
1,500 Elo+
Solo
Ah Puch
Ah Puch
LittleDebbieMan
Ah Puch
Level 5
God Stats
1W - 1L
1,684 SR
Queue Stats
4W - 8L
1,372 Elo+
Solo
Hades
Hades
MAELstrombrain
Hades
Level 5
God Stats
1W - 3L
1,461 SR
Queue Stats
2W - 6L
1,206 Elo+
Solo
Neith
Neith
OdsseyMrK
Neith
Level 25
God Stats
22W - 17L
1,500 SR
Queue Stats
38W - 46L
1,326 Elo+
Party 2
Team Averages
Level 12
1,529 SR
1,351 Elo+

VS

Team Averages
Level 16
1,465 SR
1,448 Elo+
Nemesis
Nemesis
AbuseTopTiers
Nemesis
Level 4
God Stats
1W - 0L
1,299 SR
Queue Stats
2W - 2L
1,500 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
Chrispy234
Ah Muzen Cab
Level 25
God Stats
2W - 2L
1,771 SR
Queue Stats
79W - 72L
1,482 Elo+
Party 1
Kukulkan
Kukulkan
GeneralDrew
Kukulkan
Level 17
God Stats
30W - 14L
1,597 SR
Queue Stats
71W - 65L
1,422 Elo+
Solo
Jormungandr
Jormungandr
Killerkenola
Jormungandr
Level 29
God Stats
1W - 1L
1,238 SR
Queue Stats
92W - 79L
1,501 Elo+
Party 1
Thor
Thor
SmiteGoated
Thor
Level 7
God Stats
2W - 4L
1,422 SR
Queue Stats
7W - 12L
1,336 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Angelswimm
Kukulkan
17
1 / 9 / 5
9,741
886
6,062
14,734
4,474
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Awilix
ImAlant
Awilix
17
10 / 8 / 6
13,049
1,186
15,022
20,236
6,655
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

17
2 / 7 / 9
11,199
1,018
12,416
19,004
5,680
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

17
3 / 8 / 7
11,120
1,011
12,431
21,181
12,037
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Neith
OdsseyMrK
Neith
18
3 / 6 / 8
11,645
1,059
11,102
17,664
5,604
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Short Bow

Short Bow

+15%
Attack Speed

Team 1 Tickets

0

VS

Team 2 Tickets

212

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
18
3 / 1 / 11
11,019
1,002
4,850
10,227
4,034
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ah Muzen Cab
Chrispy234
Ah Muzen Cab
20
20 / 3 / 13
15,426
1,402
36,857
13,952
4,782
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Kukulkan
GeneralDrew
Kukulkan
18
4 / 4 / 15
12,096
1,100
18,117
10,204
3,742
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Jormungandr
Killerkenola
Jormungandr
19
7 / 4 / 22
12,511
1,137
17,088
16,331
21,912
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

19
4 / 7 / 19
11,637
1,058
10,750
11,490
3,619
Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
118
19
Kills
38
38
Deaths
19
35
Assists
80
Player
Kills
Deaths
Assists
KDA
W
Nemesis
3
1
11
8.5
L
Kukulkan
Angelswimm
Kukulkan
1
9
5
0.39
W
Ah Muzen Cab
Chrispy234
Ah Muzen Cab
20
3
13
8.83
W
Kukulkan
GeneralDrew
Kukulkan
4
4
15
2.88
L
Awilix
ImAlant
Awilix
10
8
6
1.63
W
Jormungandr
Killerkenola
Jormungandr
7
4
22
4.5
L
2
7
9
0.93
L
3
8
7
0.81
L
Neith
OdsseyMrK
Neith
3
6
8
1.17
W
4
7
19
1.93

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,033
Damage
87,662
92,819
Taken
62,204
34,450
Mitigated
38,089
6,595
Healing
5,029
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nemesis
4,850
2,126
0
578
10,227
4,034
0
3,895
6,332
0
29,672
L
Kukulkan
Angelswimm
Kukulkan
6,062
1,056
0
143
14,734
4,474
0
8,468
6,266
11,290
0
W
Ah Muzen Cab
Chrispy234
Ah Muzen Cab
36,857
21,654
0
3,793
13,952
4,782
0
7,335
6,589
0
47,312
W
Kukulkan
GeneralDrew
Kukulkan
18,117
2,329
0
658
10,204
3,742
0
4,794
5,368
56,217
0
L
Awilix
ImAlant
Awilix
15,022
6,667
0
40
20,236
6,655
0
3,695
16,541
0
23,555
W
Jormungandr
Killerkenola
Jormungandr
17,088
2,672
0
0
16,331
21,912
0
8,916
7,298
31,670
0
L
12,416
1,266
0
662
19,004
5,680
0
9,007
9,997
34,450
0
L
12,431
576
213
2,100
21,181
12,037
0
6,846
14,335
32,672
0
L
Neith
OdsseyMrK
Neith
11,102
6,075
0
3,437
17,664
5,604
0
7,189
10,475
0
36,409
W
10,750
2,850
0
0
11,490
3,619
0
5,746
5,708
0
17,909

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,754
Gold Earned
62,689
201
Minions Killed
258
8
Camps Cleared
7
869,850
Distance Traveled
1,060,388
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nemesis
11,019
1,002
68
6
0
258,739
0
L
Kukulkan
9,741
886
14
1
0
124,285
0
W
Ah Muzen Cab
15,426
1,402
32
3
0
234,831
0
W
Kukulkan
12,096
1,100
102
9
5
203,765
0
L
Awilix
13,049
1,186
11
1
5
208,883
0
W
Jormungandr
12,511
1,137
39
4
1
205,441
1
L
Ah Puch
11,199
1,018
52
5
1
202,032
1
L
Hades
11,120
1,011
54
5
0
173,104
0
L
Neith
11,645
1,059
70
6
2
161,546
0
W
Thor
11,637
1,058
17
2
1
157,612
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role