Player Matchup

Danzaburou
Danzaburou
J_Bunk_Ya_Daddi
Danzaburou
Level 82
God Stats
19W - 19L
1,557 SR
Queue Stats
210W - 215L
1,444 Elo+
Solo
Olorun
Olorun
Lord_Raiveden
Olorun
Level 88
God Stats
34W - 55L
1,480 SR
Queue Stats
91W - 156L
1,286 Elo+
Party 1
Neith
Neith
e1051993
Neith
Level 28
God Stats
35W - 58L
1,436 SR
Queue Stats
36W - 64L
1,270 Elo+
Party 1
Team Averages
Level 66
1,491 SR
1,333 Elo+

VS

Team Averages
Level 90
1,353 SR
1,252 Elo+
Cthulhu
Cthulhu
Grimreaper12635
Cthulhu
Level 125
God Stats
10W - 11L
1,322 SR
Queue Stats
270W - 385L
1,278 Elo+
Party 2
Artemis
Artemis
Mecanicor-Tank
Artemis
Level 123
God Stats
5W - 6L
1,454 SR
Queue Stats
120W - 142L
1,327 Elo+
Solo
Sol
Sol
Prime bim3573
Sol
Level 23
God Stats
4W - 4L
1,283 SR
Queue Stats
7W - 16L
1,152 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
J_Bunk_Ya_Daddi
Danzaburou
12
3 / 5 / 4
9,591
685
14,166
15,006
5,245
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

11
3 / 9 / 1
8,564
612
9,531
17,883
6,224
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Neith
e1051993
Neith
11
1 / 3 / 4
8,375
598
6,447
12,097
3,983
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
8 / 2 / 7
10,593
757
11,087
17,774
23,909
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

12
2 / 5 / 12
9,591
685
9,842
11,400
5,458
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

15
7 / 0 / 10
10,541
753
20,104
13,572
6,138
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
46
7
Kills
17
17
Deaths
7
9
Assists
29
Player
Kills
Deaths
Assists
KDA
W
8
2
7
5.75
L
Danzaburou
J_Bunk_Ya_Daddi
Danzaburou
3
5
4
1
L
3
9
1
0.39
W
2
5
12
1.6
W
7
0
10
12
L
Neith
e1051993
Neith
1
3
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,144
Damage
41,033
44,986
Taken
42,746
15,452
Mitigated
35,505
9,660
Healing
11,743
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
11,087
649
348
3,327
17,774
23,909
37
4,284
13,490
28,117
0
L
Danzaburou
J_Bunk_Ya_Daddi
Danzaburou
14,166
6,472
0
2,160
15,006
5,245
0
9,592
4,890
0
32,778
L
9,531
4,447
1,655
4,548
17,883
6,224
0
11,996
5,541
25,550
0
W
9,842
2,770
1,615
1,310
11,400
5,458
1,449
2,275
9,125
0
33,216
W
20,104
6,538
454
4,689
13,572
6,138
1,724
3,200
10,372
41,212
3,781
L
Neith
e1051993
Neith
6,447
2,339
0
1,297
12,097
3,983
0
7,511
4,319
0
22,622

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,530
Gold Earned
30,725
124
Minions Killed
153
4
Camps Cleared
5
652,806
Distance Traveled
741,567
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
10,593
757
43
3
0
275,846
1
L
Danzaburou
9,591
685
43
3
1
230,051
1
L
Olorun
8,564
612
45
3
3
185,501
1
W
Artemis
9,591
685
51
4
3
226,891
3
W
Sol
10,541
753
59
4
2
238,830
0
L
Neith
8,375
598
36
3
0
237,254
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role