Player Matchup

Thanatos
Thanatos
Gold III
Forsaken_Senpai
Thanatos
Gold III
Level 107
God Stats
18W - 19L
1,636 SR
Queue Stats
29W - 30L
1,607 MMR
Solo
Hachiman
Hachiman
Diamond IV
LunarAdvent
Hachiman
Diamond IV
Level 160
God Stats
25W - 25L
1,684 SR
Queue Stats
247W - 232L
1,974 MMR
Solo
Sylvanus
Sylvanus
Platinum IV
TF-JERE
Sylvanus
Platinum IV
Level 147
God Stats
2W - 1L
1,889 SR
Queue Stats
410W - 384L
1,651 MMR
Solo
Tiamat
Tiamat
Masters
ToRe Taiiz
Tiamat
Masters
Level 158
God Stats
3W - 2L
1,846 SR
Queue Stats
340W - 338L
2,090 MMR
Solo
Hercules
Hercules
Platinum III
Zekstro
Hercules
Platinum III
Level 119
God Stats
0W - 2L
1,442 SR
Queue Stats
301W - 296L
1,950 MMR
Solo
Team Averages
Platinum II
Platinum II
Average Tier
Level 138
1,699 SR
1,855 MMR

VS

Team Averages
Platinum III
Platinum III
Average Tier
Level 136
1,538 SR
1,852 MMR
Bellona
Bellona
Gold I
MikE izZ FtW
Bellona
Gold I
Level 144
God Stats
8W - 7L
1,481 SR
Queue Stats
153W - 145L
1,595 MMR
Solo
Chiron
Chiron
Diamond IV
NWK DeadBaker4
Chiron
Diamond IV
Level 160
God Stats
92W - 72L
1,669 SR
Queue Stats
293W - 269L
2,074 MMR
Solo
Ra
Ra
Platinum I
RYAN_BUNNUN
Ra
Platinum I
Level 101
God Stats
3W - 2L
1,412 SR
Queue Stats
228W - 209L
1,882 MMR
Solo
Da Ji
Da Ji
Platinum I
Ratatoskr X
Da Ji
Platinum I
Level 160
God Stats
2W - 1L
1,582 SR
Queue Stats
147W - 146L
2,116 MMR
Solo
Khepri
Khepri
Gold IV
Shadowbeastraw4
Khepri
Gold IV
Level 113
God Stats
1W - 2L
1,546 SR
Queue Stats
51W - 40L
1,595 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
20
4 / 11 / 2
15,033
470
16,893
26,074
14,859
Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hachiman
LunarAdvent
Hachiman
20
6 / 6 / 4
15,989
500
15,199
28,547
13,287
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Sylvanus
TF-JERE
Sylvanus
19
3 / 6 / 11
13,565
424
20,616
35,817
55,329
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Tiamat
ToRe Taiiz
Tiamat
20
6 / 7 / 7
14,845
464
31,505
25,935
23,115
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Hercules
Zekstro
Hercules
19
1 / 6 / 8
13,367
418
13,222
37,616
56,295
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Bans
Morgan Le FaySusanoGilgameshGebAthena

VS

Bans
HeimdallrThorPersephoneTsukuyomiMerlin
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
MikE izZ FtW
Bellona
20
9 / 1 / 14
18,535
579
26,623
30,612
41,469
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

20
13 / 6 / 11
17,916
560
41,626
31,027
14,933
Death's Temper

Death's Temper

+35
Physical Power
+50
Magical Power
+150
Health
+30%
Attack Speed

PASSIVE - When an enemy dies within 80 units of you gain 1 stack of Temper that provides 7% increased Basic Attack Damage for 10s. This can stack up to 5 times. If an enemy god dies near you immediately gain 5 stacks.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

20
1 / 7 / 8
15,227
476
12,258
19,731
8,303
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

20
12 / 0 / 14
20,264
633
27,866
26,524
18,733
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

20
1 / 6 / 22
14,137
442
9,912
26,810
40,605
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 60 Physical and Magical Protection among all allied gods within 55 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
105
20
Kills
36
36
Deaths
20
32
Assists
69
Player
Kills
Deaths
Assists
KDA
L
Thanatos
4
11
2
0.45
L
Hachiman
LunarAdvent
Hachiman
6
6
4
1.33
W
Bellona
MikE izZ FtW
Bellona
9
1
14
16
W
13
6
11
3.08
W
1
7
8
0.71
W
12
0
14
19
W
1
6
22
2
L
Sylvanus
TF-JERE
Sylvanus
3
6
11
1.42
L
Tiamat
ToRe Taiiz
Tiamat
6
7
7
1.36
L
Hercules
Zekstro
Hercules
1
6
8
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

97,435
Damage
118,285
153,989
Taken
134,704
162,885
Mitigated
124,043
64,483
Healing
56,613
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thanatos
16,893
5,732
0
15,898
26,074
14,859
0
3,621
22,368
0
134,945
L
Hachiman
LunarAdvent
Hachiman
15,199
7,802
0
8,872
28,547
13,287
3,170
4,195
24,288
0
153,460
W
Bellona
MikE izZ FtW
Bellona
26,623
10,783
0
7,195
30,612
41,469
2,811
8,912
20,508
16,559
115,791
W
41,626
27,771
1,655
17,101
31,027
14,933
2,934
10,662
20,110
0
170,267
W
12,258
1,702
3,940
7,434
19,731
8,303
731
11,616
8,067
109,022
0
W
27,866
14,995
0
14,558
26,524
18,733
1,598
6,397
19,958
0
225,001
W
9,912
1,033
0
4,730
26,810
40,605
228
14,259
12,453
34,057
0
L
Sylvanus
TF-JERE
Sylvanus
20,616
3,899
4,065
10,743
35,817
55,329
74
8,831
26,548
57,538
14,237
L
Tiamat
ToRe Taiiz
Tiamat
31,505
2,620
794
8,501
25,935
23,115
581
5,629
19,959
127,363
0
L
Hercules
Zekstro
Hercules
13,222
3,383
0
15,610
37,616
56,295
276
5,063
32,425
0
62,827

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

72,799
Gold Earned
86,079
773
Minions Killed
942
0
Camps Cleared
0
2,699,165
Distance Traveled
3,051,881
24
Wards Purchased
32
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thanatos
15,033
470
194
6
0
548,567
6
L
Hachiman
15,989
500
216
7
0
539,296
12
W
Bellona
18,535
579
210
7
0
712,724
5
W
Chiron
17,916
560
211
7
0
557,515
5
W
Ra
15,227
476
208
7
0
487,313
0
W
Da Ji
20,264
633
255
8
0
703,890
11
W
Khepri
14,137
442
58
2
0
590,439
11
L
Sylvanus
13,565
424
82
3
0
508,127
1
L
Tiamat
14,845
464
177
6
0
530,535
0
L
Hercules
13,367
418
104
3
0
572,640
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role