Player Matchup

Cthulhu
Cthulhu
Freshst Gamer
Cthulhu
Level 25
God Stats
4W - 5L
1,687 SR
Queue Stats
8W - 9L
1,401 Elo+
Solo
Thanatos
Thanatos
GamaL1amaa
Thanatos
Level 27
God Stats
4W - 1L
1,565 SR
Queue Stats
70W - 55L
1,525 Elo+
Party 3
Yemoja
Yemoja
PaiiNzY
Yemoja
Level 21
God Stats
8W - 4L
1,572 SR
Queue Stats
35W - 22L
1,583 Elo+
Party 3
Charybdis
Charybdis
PcPig
Charybdis
Level 26
God Stats
8W - 1L
1,766 SR
Queue Stats
62W - 46L
1,552 Elo+
Party 3
Achilles
Achilles
ghostblxde
Achilles
Level 24
God Stats
2W - 1L
1,567 SR
Queue Stats
47W - 32L
1,588 Elo+
Party 3
Team Averages
Level 25
1,631 SR
1,530 Elo+

VS

Team Averages
Level 18
1,423 SR
1,424 Elo+
Ymir
Ymir
BoyBoy9
Ymir
Level 12
God Stats
5W - 8L
1,390 SR
Queue Stats
6W - 9L
1,360 Elo+
Party 2
Chaac
Chaac
DornSharper
Chaac
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 1
Arachne
Arachne
Kg5098
Arachne
Level 17
God Stats
0W - 1L
1,381 SR
Queue Stats
1W - 2L
1,500 Elo+
Party 1
Pele
Pele
RYLQueen
Pele
Level 29
God Stats
12W - 9L
1,576 SR
Queue Stats
128W - 163L
1,396 Elo+
Party 2
Medusa
Medusa
bingushingus
Medusa
Level 6
God Stats
4W - 2L
1,269 SR
Queue Stats
4W - 4L
1,367 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
9
1 / 5 / 8
6,239
520
5,916
9,507
4,760
Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Thanatos
GamaL1amaa
Thanatos
12
10 / 2 / 2
7,938
662
11,407
9,775
4,315
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Yemoja
PaiiNzY
Yemoja
8
0 / 3 / 3
5,515
460
3,508
5,392
2,990
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Charybdis
PcPig
Charybdis
11
6 / 5 / 4
6,858
572
5,628
8,500
2,646
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Achilles
ghostblxde
Achilles
11
1 / 0 / 1
6,217
518
2,484
3,357
2,256
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
BoyBoy9
Ymir
11
5 / 1 / 1
6,613
551
2,896
5,156
2,211
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

9
1 / 6 / 6
5,546
462
4,533
12,260
6,604
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Arachne
Kg5098
Arachne
9
2 / 3 / 6
5,940
495
4,150
8,051
2,476
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Pele
10
3 / 1 / 5
6,387
532
5,041
5,492
1,532
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Medusa
9
1 / 7 / 1
5,557
463
4,812
8,584
1,955
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
31
18
Kills
12
15
Deaths
18
18
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Ymir
BoyBoy9
Ymir
5
1
1
5.5
L
1
6
6
0.67
W
Cthulhu
1
5
8
1
W
Thanatos
GamaL1amaa
Thanatos
10
2
2
5.5
L
Arachne
Kg5098
Arachne
2
3
6
1.67
W
Yemoja
PaiiNzY
Yemoja
0
3
3
0.5
W
Charybdis
PcPig
Charybdis
6
5
4
1.6
L
Pele
3
1
5
5.5
L
Medusa
1
7
1
0.21
W
Achilles
ghostblxde
Achilles
1
0
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,943
Damage
21,432
36,531
Taken
39,543
16,967
Mitigated
14,778
14,027
Healing
7,479
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ymir
BoyBoy9
Ymir
2,896
333
0
511
5,156
2,211
0
248
4,746
18,722
0
L
4,533
560
0
2,421
12,260
6,604
38
4,755
7,505
1,249
16,096
W
Cthulhu
5,916
950
97
545
9,507
4,760
270
1,039
7,993
25,615
0
W
Thanatos
GamaL1amaa
Thanatos
11,407
3,354
0
9,167
9,775
4,315
0
805
8,888
0
48,315
L
Arachne
Kg5098
Arachne
4,150
2,188
0
2,175
8,051
2,476
0
1,769
6,237
0
22,320
W
Yemoja
PaiiNzY
Yemoja
3,508
805
651
745
5,392
2,990
904
439
4,910
16,018
0
W
Charybdis
PcPig
Charybdis
5,628
2,974
0
1,782
8,500
2,646
543
622
7,751
0
37,353
L
Pele
5,041
1,202
110
1,176
5,492
1,532
0
946
4,462
0
25,649
L
Medusa
4,812
2,147
0
1,086
8,584
1,955
0
1,706
6,834
0
23,939
W
Achilles
ghostblxde
Achilles
2,484
514
0
1,040
3,357
2,256
588
473
2,884
0
24,422

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,767
Gold Earned
30,043
267
Minions Killed
197
0
Camps Cleared
0
1,043,962
Distance Traveled
1,141,883
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
6,613
551
38
3
0
214,669
0
L
Chaac
5,546
462
29
2
0
237,900
0
W
Cthulhu
6,239
520
39
3
0
196,835
1
W
Thanatos
7,938
662
88
7
0
244,978
0
L
Arachne
5,940
495
35
3
0
256,806
2
W
Yemoja
5,515
460
26
2
0
195,672
1
W
Charybdis
6,858
572
65
5
0
184,011
2
L
Pele
6,387
532
57
5
0
251,835
0
L
Medusa
5,557
463
38
3
0
180,673
1
W
Achilles
6,217
518
49
4
0
222,466
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role