Player Matchup

Artemis
Artemis
ThiccSavesLives
Artemis
Level 134
God Stats
7W - 0L
1,913 SR
Queue Stats
282W - 120L
1,670 Elo+
Party 1
Terra
Terra
bartman451
Terra
Level 149
God Stats
1W - 0L
1,316 SR
Queue Stats
203W - 111L
1,666 Elo+
Party 1
Discordia
Discordia
fruitloop456
Discordia
Level 106
God Stats
7W - 10L
1,376 SR
Queue Stats
139W - 115L
1,573 Elo+
Party 1
Team Averages
Level 130
1,535 SR
1,637 Elo+

VS

Team Averages
Level 89
1,411 SR
1,403 Elo+
Hercules
Hercules
Asmity
Hercules
Level 105
God Stats
1W - 5L
1,177 SR
Queue Stats
62W - 131L
1,341 Elo+
Party 2
Tiamat
Tiamat
Tokcen
Tiamat
Level 146
God Stats
5W - 11L
1,555 SR
Queue Stats
87W - 82L
1,646 Elo+
Solo
Nemesis
Nemesis
missyluna
Nemesis
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 40L
1,222 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
16 / 2 / 5
11,506
885
25,362
8,834
3,491
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Terra
11
3 / 6 / 14
9,032
695
7,596
17,005
13,980
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Discordia
fruitloop456
Discordia
13
3 / 2 / 16
9,340
718
8,039
5,187
1,714
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Asmity
Hercules
12
4 / 8 / 4
9,336
718
8,802
21,649
11,405
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Tiamat
Tokcen
Tiamat
12
3 / 6 / 4
8,666
667
11,376
10,660
5,112
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Nemesis
missyluna
Nemesis
11
2 / 8 / 3
8,714
670
5,278
13,732
2,863
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
20
22
Kills
9
10
Deaths
22
35
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Hercules
Asmity
Hercules
4
8
4
0.75
W
16
2
5
9.25
L
Tiamat
Tokcen
Tiamat
3
6
4
0.83
W
Terra
3
6
14
1.67
W
Discordia
fruitloop456
Discordia
3
2
16
5.5
L
Nemesis
missyluna
Nemesis
2
8
3
0.44

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,997
Damage
25,456
31,026
Taken
46,041
19,185
Mitigated
19,380
6,556
Healing
6,721
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hercules
Asmity
Hercules
8,802
3,099
0
3,995
21,649
11,405
0
7,355
14,294
0
15,077
W
25,362
12,917
0
733
8,834
3,491
2,017
3,049
5,785
0
51,549
L
Tiamat
Tokcen
Tiamat
11,376
628
0
1,431
10,660
5,112
0
3,784
6,876
36,715
0
W
Terra
7,596
2,558
1,346
3,627
17,005
13,980
136
5,827
11,178
15,739
0
W
Discordia
fruitloop456
Discordia
8,039
477
0
850
5,187
1,714
593
3,151
2,036
30,792
0
L
Nemesis
missyluna
Nemesis
5,278
2,220
0
1,295
13,732
2,863
0
4,657
9,075
0
13,336

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,878
Gold Earned
26,716
136
Minions Killed
106
4
Camps Cleared
5
653,861
Distance Traveled
602,341
5
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hercules
9,336
718
14
1
1
201,560
5
W
Artemis
11,506
885
69
5
1
208,738
4
L
Tiamat
8,666
667
67
5
4
209,535
3
W
Terra
9,032
695
21
2
2
209,432
1
W
Discordia
9,340
718
46
4
1
235,691
0
L
Nemesis
8,714
670
25
2
0
191,246
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role