Player Matchup

Thanatos
Thanatos
Bronze IV
GRIMMReaps420
Thanatos
Bronze IV
Level 49
God Stats
3W - 6L
1,442 SR
Queue Stats
4W - 16L
896 MMR
Solo
Chiron
Chiron
Gold V
MiK35it0
Chiron
Gold V
Level 77
God Stats
4W - 9L
1,685 SR
Queue Stats
29W - 28L
1,342 MMR
Party 1
Ah Puch
Ah Puch
Silver II
Shnada22
Ah Puch
Silver II
Level 78
God Stats
28W - 18L
1,589 SR
Queue Stats
257W - 287L
1,010 MMR
Solo
Zhong Kui
Zhong Kui
Gold V
k4LoZZ
Zhong Kui
Gold V
Level 120
God Stats
10W - 5L
1,525 SR
Queue Stats
31W - 30L
1,411 MMR
Party 1
Artio
Artio
Silver V
nemesisxp3
Artio
Silver V
Level 41
God Stats
3W - 5L
1,305 SR
Queue Stats
22W - 46L
656 MMR
Solo
Team Averages
Silver III
Silver III
Average Tier
Level 73
1,510 SR
1,063 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 98
1,586 SR
1,066 MMR
Ymir
Ymir
Silver III
ADR14N TURBO
Ymir
Silver III
Level 78
God Stats
24W - 39L
1,423 SR
Queue Stats
36W - 52L
921 MMR
Solo
Morgan Le Fay
Morgan Le Fay
Bronze III
KratosAvP
Morgan Le Fay
Bronze III
Level 99
God Stats
0W - 1L
1,660 SR
Queue Stats
0W - 12L
1,384 MMR
Solo
Kukulkan
Kukulkan
Platinum V
Okada--RJ
Kukulkan
Platinum V
Level 160
God Stats
32W - 31L
1,663 SR
Queue Stats
377W - 391L
1,477 MMR
Solo
Arachne
Arachne
Bronze II
SmockingGunz
Arachne
Bronze II
Level 54
God Stats
2W - 2L
1,585 SR
Queue Stats
73W - 102L
149 MMR
Solo
Cthulhu
Cthulhu
Gold IV
filthy trap
Cthulhu
Gold IV
Level 101
God Stats
31W - 29L
1,601 SR
Queue Stats
244W - 254L
1,400 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
GRIMMReaps420
Thanatos
20
6 / 7 / 11
13,865
533
12,774
24,659
11,962
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Chiron
MiK35it0
Chiron
20
13 / 1 / 6
14,656
564
20,787
15,543
6,272
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Heavy Mace

Heavy Mace

+30
Physical Power

Ah Puch
Shnada22
Ah Puch
20
6 / 3 / 3
14,527
559
13,941
19,110
13,798
Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Zhong Kui
k4LoZZ
Zhong Kui
20
5 / 1 / 10
14,226
547
15,989
17,988
13,647
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Artio
17
0 / 3 / 18
12,239
471
3,844
23,642
30,785
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Bans
PersephoneAthenaTiamatOdinCharybdis

VS

Bans
GilgameshLokiCupidKaliChaac
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 6 / 6
9,734
374
7,005
21,793
24,277
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Morgan Le Fay
KratosAvP
Morgan Le Fay
16
0 / 7 / 8
10,114
389
8,831
17,331
6,228
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Kukulkan
Okada--RJ
Kukulkan
20
7 / 3 / 4
12,932
497
24,403
14,607
6,033
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Arachne
SmockingGunz
Arachne
16
4 / 8 / 7
10,856
418
10,402
19,596
8,056
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cthulhu
filthy trap
Cthulhu
18
2 / 6 / 6
11,546
444
13,000
19,563
24,158
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Match Insights

Player Kills, Deaths, and Assists

78
Kill Participation
46
30
Kills
15
15
Deaths
30
48
Assists
31
Player
Kills
Deaths
Assists
KDA
L
2
6
6
0.83
W
Thanatos
GRIMMReaps420
Thanatos
6
7
11
1.64
L
Morgan Le Fay
KratosAvP
Morgan Le Fay
0
7
8
0.57
W
Chiron
MiK35it0
Chiron
13
1
6
16
L
Kukulkan
Okada--RJ
Kukulkan
7
3
4
3
W
Ah Puch
Shnada22
Ah Puch
6
3
3
2.5
L
Arachne
SmockingGunz
Arachne
4
8
7
0.94
L
Cthulhu
filthy trap
Cthulhu
2
6
6
0.83
W
Zhong Kui
k4LoZZ
Zhong Kui
5
1
10
10
W
Artio
0
3
18
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

67,335
Damage
63,641
100,942
Taken
92,890
76,464
Mitigated
68,752
48,760
Healing
15,905
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,005
427
195
3,953
21,793
24,277
15
6,210
15,354
21,533
0
W
Thanatos
GRIMMReaps420
Thanatos
12,774
4,107
0
17,248
24,659
11,962
0
10,080
14,579
0
121,912
L
Morgan Le Fay
KratosAvP
Morgan Le Fay
8,831
308
0
3,831
17,331
6,228
0
6,651
10,504
68,537
0
W
Chiron
MiK35it0
Chiron
20,787
12,054
1,547
4,435
15,543
6,272
7,607
10,681
4,853
0
116,803
L
Kukulkan
Okada--RJ
Kukulkan
24,403
227
0
1,723
14,607
6,033
364
5,592
8,779
115,172
0
W
Ah Puch
Shnada22
Ah Puch
13,941
936
0
9,715
19,110
13,798
1,154
9,135
9,975
99,852
0
L
Arachne
SmockingGunz
Arachne
10,402
5,755
0
4,601
19,596
8,056
1,118
7,699
11,691
0
69,857
L
Cthulhu
filthy trap
Cthulhu
13,000
69
421
1,181
19,563
24,158
1,114
6,768
12,695
74,405
0
W
Zhong Kui
k4LoZZ
Zhong Kui
15,989
1,084
720
10,310
17,988
13,647
3,724
9,377
8,611
93,664
0
W
Artio
3,844
63
573
4,212
23,642
30,785
251
13,957
9,685
19,692
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

69,513
Gold Earned
55,182
662
Minions Killed
552
0
Camps Cleared
0
2,447,967
Distance Traveled
2,479,526
27
Wards Purchased
47
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
9,734
374
21
1
0
484,641
22
W
Thanatos
13,865
533
151
6
0
539,060
4
L
Morgan Le Fay
10,114
389
124
5
0
489,602
3
W
Chiron
14,656
564
157
6
0
510,647
2
L
Kukulkan
12,932
497
187
7
0
507,767
16
W
Ah Puch
14,527
559
173
7
0
443,375
9
L
Arachne
10,856
418
97
4
0
517,087
3
L
Cthulhu
11,546
444
123
5
0
480,429
3
W
Zhong Kui
14,226
547
158
6
0
491,300
12
W
Artio
12,239
471
23
1
0
463,585
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role