Player Matchup

Ganesha
Ganesha
DADDyChyll
Ganesha
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Sol
Sol
Deredin
Sol
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Artemis
Artemis
Tyneeweiner
Artemis
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Tsukuyomi
Tsukuyomi
UsedCoomSockl
Tsukuyomi
Level 8
God Stats
0W - 2L
1,431 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Cernunnos
Cernunnos
ma5ken
Cernunnos
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 11L
1,314 Elo+
Solo
Team Averages
Level 5
1,486 SR
1,463 Elo+

VS

Team Averages
Level 41
1,484 SR
1,354 Elo+
Bakasura
Bakasura
Phrostay
Bakasura
Level 26
God Stats
3W - 1L
1,500 SR
Queue Stats
154W - 192L
1,350 Elo+
Party 1
Sylvanus
Sylvanus
Scattertzc
Sylvanus
Level 29
God Stats
16W - 22L
1,482 SR
Queue Stats
261W - 325L
1,340 Elo+
Party 1
Kukulkan
Kukulkan
SnarlyKnave
Kukulkan
Level 103
God Stats
2W - 1L
1,500 SR
Queue Stats
77W - 105L
1,476 Elo+
Party 1
Bellona
Bellona
SticksTx
Bellona
Level 17
God Stats
10W - 10L
1,500 SR
Queue Stats
305W - 350L
1,265 Elo+
Party 1
Ullr
Ullr
sl33py0
Ullr
Level 28
God Stats
10W - 12L
1,436 SR
Queue Stats
148W - 196L
1,341 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
DADDyChyll
Ganesha
14
1 / 8 / 2
8,572
390
3,865
18,221
12,442
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sol
15
3 / 10 / 4
10,360
471
12,146
15,089
6,123
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Artemis
Tyneeweiner
Artemis
12
0 / 14 / 3
8,017
364
10,719
18,592
5,556
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Tsukuyomi
UsedCoomSockl
Tsukuyomi
18
13 / 9 / 2
12,924
587
21,403
22,692
8,126
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Cernunnos
ma5ken
Cernunnos
6
0 / 4 / 0
6,675
303
2,039
4,501
1,415
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
Phrostay
Bakasura
19
9 / 5 / 7
12,770
580
11,537
19,626
8,941
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Sylvanus
Scattertzc
Sylvanus
17
5 / 1 / 14
12,264
557
7,971
15,909
25,188
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Kukulkan
SnarlyKnave
Kukulkan
19
14 / 5 / 7
13,479
613
20,757
14,115
5,870
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bellona
SticksTx
Bellona
19
5 / 5 / 3
12,488
568
7,266
15,586
13,181
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Ullr
sl33py0
Ullr
18
11 / 1 / 10
12,655
575
16,694
14,392
5,899
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
85
17
Kills
44
45
Deaths
17
11
Assists
41
Player
Kills
Deaths
Assists
KDA
L
Ganesha
DADDyChyll
Ganesha
1
8
2
0.25
L
Sol
3
10
4
0.5
W
Bakasura
Phrostay
Bakasura
9
5
7
2.5
W
Sylvanus
Scattertzc
Sylvanus
5
1
14
12
W
Kukulkan
SnarlyKnave
Kukulkan
14
5
7
3.5
W
Bellona
SticksTx
Bellona
5
5
3
1.3
L
Artemis
Tyneeweiner
Artemis
0
14
3
0.11
L
Tsukuyomi
UsedCoomSockl
Tsukuyomi
13
9
2
1.56
L
Cernunnos
ma5ken
Cernunnos
0
4
0
0
W
Ullr
sl33py0
Ullr
11
1
10
16

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,172
Damage
64,225
79,095
Taken
79,628
33,662
Mitigated
59,079
6,931
Healing
27,066
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ganesha
DADDyChyll
Ganesha
3,865
522
0
10
18,221
12,442
0
9,382
8,701
24,506
0
L
Sol
12,146
5,090
0
2,506
15,089
6,123
1,330
1,726
12,680
51,255
5,106
W
Bakasura
Phrostay
Bakasura
11,537
7,024
0
6,820
19,626
8,941
0
3,041
16,585
0
74,191
W
Sylvanus
Scattertzc
Sylvanus
7,971
2,162
2,857
5,871
15,909
25,188
1,069
1,791
14,118
42,168
0
W
Kukulkan
SnarlyKnave
Kukulkan
20,757
3,829
0
2,807
14,115
5,870
2,428
998
13,117
91,096
0
W
Bellona
SticksTx
Bellona
7,266
1,816
0
2,460
15,586
13,181
2,127
7,023
8,563
0
58,837
L
Artemis
Tyneeweiner
Artemis
10,719
4,585
117
418
18,592
5,556
155
5,496
11,972
0
34,635
L
Tsukuyomi
UsedCoomSockl
Tsukuyomi
21,403
7,979
0
3,111
22,692
8,126
31
8,485
13,455
0
75,212
L
Cernunnos
ma5ken
Cernunnos
2,039
1,151
0
769
4,501
1,415
74
3,115
1,342
0
11,770
W
Ullr
sl33py0
Ullr
16,694
9,280
0
6,251
14,392
5,899
3,329
2,013
12,379
0
92,568

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,548
Gold Earned
63,656
330
Minions Killed
570
0
Camps Cleared
0
1,473,304
Distance Traveled
2,103,467
4
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ganesha
8,572
390
13
1
0
325,760
2
L
Sol
10,360
471
112
5
0
339,720
0
W
Bakasura
12,770
580
119
5
0
496,334
2
W
Sylvanus
12,264
557
65
3
0
375,436
4
W
Kukulkan
13,479
613
141
6
0
420,178
1
W
Bellona
12,488
568
120
5
0
395,025
2
L
Artemis
8,017
364
76
3
0
312,368
2
L
Tsukuyomi
12,924
587
94
4
0
378,143
0
L
Cernunnos
6,675
303
35
2
0
117,313
0
W
Ullr
12,655
575
125
6
0
416,494
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role