Player Matchup

Ah Muzen Cab
Ah Muzen Cab
CoffeeKing1304
Ah Muzen Cab
Level 29
God Stats
10W - 7L
1,457 SR
Queue Stats
24W - 31L
1,346 Elo+
Party 1
Jormungandr
Jormungandr
MiniSquatchX
Jormungandr
Level 79
God Stats
8W - 6L
1,492 SR
Queue Stats
77W - 101L
1,440 Elo+
Party 1
Sylvanus
Sylvanus
baconturtle96
Sylvanus
Level 43
God Stats
42W - 59L
1,407 SR
Queue Stats
102W - 139L
1,411 Elo+
Party 1
Team Averages
Level 50
1,452 SR
1,399 Elo+

VS

Team Averages
Level 83
1,478 SR
1,425 Elo+
Izanami
Izanami
Geng Gengar
Izanami
Level 25
God Stats
6W - 2L
1,631 SR
Queue Stats
69W - 43L
1,589 Elo+
Solo
Janus
Janus
SinBad123123
Janus
Level 63
God Stats
7W - 12L
1,166 SR
Queue Stats
322W - 436L
1,270 Elo+
Solo
Yemoja
Yemoja
Vast 1er
Yemoja
Level 160
God Stats
8W - 7L
1,639 SR
Queue Stats
81W - 123L
1,417 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
CoffeeKing1304
Ah Muzen Cab
16
2 / 4 / 11
12,554
697
12,749
16,355
6,986
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Jormungandr
MiniSquatchX
Jormungandr
15
5 / 5 / 7
13,037
724
14,811
22,949
28,936
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Sylvanus
baconturtle96
Sylvanus
17
9 / 4 / 4
13,346
741
19,204
19,256
9,848
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Geng Gengar
Izanami
15
7 / 6 / 5
12,171
676
23,950
19,418
7,579
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

15
4 / 6 / 9
11,712
651
13,236
15,891
5,553
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Yemoja
Vast 1er
Yemoja
14
2 / 4 / 9
11,834
657
5,814
20,005
22,847
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
36
16
Kills
13
13
Deaths
16
22
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Ah Muzen Cab
CoffeeKing1304
Ah Muzen Cab
2
4
11
1.88
L
Izanami
Geng Gengar
Izanami
7
6
5
1.58
W
Jormungandr
MiniSquatchX
Jormungandr
5
5
7
1.7
L
4
6
9
1.42
L
Yemoja
Vast 1er
Yemoja
2
4
9
1.63
W
Sylvanus
baconturtle96
Sylvanus
9
4
4
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,764
Damage
43,000
58,560
Taken
55,314
45,770
Mitigated
35,979
23,606
Healing
13,386
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Muzen Cab
CoffeeKing1304
Ah Muzen Cab
12,749
3,131
714
6,121
16,355
6,986
1,336
6,557
9,798
0
58,204
L
Izanami
Geng Gengar
Izanami
23,950
14,416
0
2,579
19,418
7,579
1,729
14,148
5,270
0
74,963
W
Jormungandr
MiniSquatchX
Jormungandr
14,811
3,854
9
3,096
22,949
28,936
158
4,641
18,308
40,470
0
L
13,236
679
422
1,575
15,891
5,553
811
9,608
6,283
32,656
0
L
Yemoja
Vast 1er
Yemoja
5,814
1,683
4,587
4,223
20,005
22,847
540
10,780
9,225
18,526
0
W
Sylvanus
baconturtle96
Sylvanus
19,204
2,222
4,915
8,751
19,256
9,848
677
8,620
10,636
42,311
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,937
Gold Earned
35,717
182
Minions Killed
229
7
Camps Cleared
7
962,298
Distance Traveled
811,391
7
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Muzen Cab
12,554
697
96
5
2
356,902
4
L
Izanami
12,171
676
137
8
7
273,116
3
W
Jormungandr
13,037
724
38
2
3
310,226
3
L
Janus
11,712
651
59
3
0
279,376
0
L
Yemoja
11,834
657
33
2
0
258,899
0
W
Sylvanus
13,346
741
48
3
2
295,170
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role