Player Matchup

Ra
Ra
Machura89
Ra
Level 27
God Stats
8W - 4L
1,753 SR
Queue Stats
21W - 23L
1,481 Elo+
Party 2
Bastet
Bastet
Sendarelloman420
Bastet
Level 143
God Stats
19W - 14L
1,679 SR
Queue Stats
430W - 496L
1,510 Elo+
Party 2
Ymir
Ymir
SteveRich14
Ymir
Level 129
God Stats
5W - 5L
1,494 SR
Queue Stats
447W - 475L
1,535 Elo+
Party 2
Team Averages
Level 100
1,642 SR
1,509 Elo+

VS

Team Averages
Level 81
1,521 SR
1,504 Elo+
Eset
Eset
BamjoTheBear
Eset
Level 121
God Stats
2W - 0L
1,558 SR
Queue Stats
60W - 61L
1,472 Elo+
Solo
Chiron
Chiron
Dalt0n12
Chiron
Level 118
God Stats
13W - 13L
1,504 SR
Queue Stats
320W - 295L
1,441 Elo+
Party 1
Tsukuyomi
Tsukuyomi
EliteStepBro
Tsukuyomi
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 6L
1,598 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
5 / 5 / 9
12,563
661
7,939
12,753
4,745
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

16
6 / 8 / 7
12,800
674
23,326
18,251
7,387
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

17
3 / 5 / 11
13,525
712
7,073
26,956
36,789
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
6 / 5 / 11
13,400
705
21,649
14,616
3,946
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Chiron
Dalt0n12
Chiron
18
11 / 3 / 6
14,490
763
16,344
13,945
3,513
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Tsukuyomi
EliteStepBro
Tsukuyomi
14
1 / 7 / 16
11,756
619
9,527
17,135
5,544
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
51
14
Kills
18
18
Deaths
15
27
Assists
33
Player
Kills
Deaths
Assists
KDA
W
6
5
11
2.3
W
Chiron
Dalt0n12
Chiron
11
3
6
4.67
W
Tsukuyomi
EliteStepBro
Tsukuyomi
1
7
16
1.29
L
5
5
9
1.9
L
6
8
7
1.19
L
3
5
11
1.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,338
Damage
47,520
57,960
Taken
45,696
48,921
Mitigated
13,003
13,557
Healing
12,995
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
21,649
2,597
1,122
3,408
14,616
3,946
493
5,543
8,965
50,061
0
W
Chiron
Dalt0n12
Chiron
16,344
6,965
2,030
3,079
13,945
3,513
1,923
3,488
10,377
0
54,699
W
Tsukuyomi
EliteStepBro
Tsukuyomi
9,527
3,157
383
2,973
17,135
5,544
103
5,887
11,066
0
28,619
L
7,939
709
3,398
3,474
12,753
4,745
728
6,992
5,460
58,697
0
L
23,326
3,276
0
1,054
18,251
7,387
143
4,531
13,282
0
70,604
L
7,073
649
0
5,631
26,956
36,789
140
9,357
17,013
22,457
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,888
Gold Earned
39,646
225
Minions Killed
222
10
Camps Cleared
6
1,003,968
Distance Traveled
966,414
8
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Eset
13,400
705
82
4
2
340,626
5
W
Chiron
14,490
763
102
5
2
333,131
1
W
Tsukuyomi
11,756
619
38
2
2
292,657
2
L
Ra
12,563
661
125
7
2
326,161
1
L
Bastet
12,800
674
75
4
7
356,838
6
L
Ymir
13,525
712
25
1
1
320,969
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role