Player Matchup

Ra
Ra
 
Ra
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thor
Thor
 
Thor
Level 103
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cerberus
Cerberus
Cyclam
Cerberus
Level 58
God Stats
16W - 11L
1,572 SR
Queue Stats
75W - 59L
1,744 Elo+
Party 3
Tyr
Tyr
Manymanuel
Tyr
Level 160
God Stats
2W - 0L
1,549 SR
Queue Stats
2W - 0L
1,500 Elo+
Solo
Zeus
Zeus
Potatocracy
Zeus
Level 82
God Stats
2W - 2L
1,500 SR
Queue Stats
79W - 68L
1,690 Elo+
Party 3
Team Averages
Level 112
1,524 SR
1,587 Elo+

VS

Team Averages
Level 66
1,459 SR
1,466 Elo+
Persephone
Persephone
AlaricHeart
Persephone
Level 69
God Stats
15W - 15L
1,543 SR
Queue Stats
115W - 195L
1,333 Elo+
Party 1
Fenrir
Fenrir
FenrirKhaos
Fenrir
Level 32
God Stats
20W - 33L
1,168 SR
Queue Stats
52W - 112L
1,246 Elo+
Party 1
Skadi
Skadi
OldManSaggyBalls
Skadi
Level 64
God Stats
0W - 1L
1,500 SR
Queue Stats
521W - 261L
1,705 Elo+
Party 2
Cthulhu
Cthulhu
Ophiela
Cthulhu
Level 19
God Stats
8W - 10L
1,375 SR
Queue Stats
13W - 26L
1,372 Elo+
Party 1
Baron Samedi
Baron Samedi
XietyBunny
Baron Samedi
Level 145
God Stats
28W - 24L
1,711 SR
Queue Stats
835W - 634L
1,675 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
20
9 / 1 / 20
13,168
1,097
36,018
7,923
4,150
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Thor
 
Thor
19
3 / 4 / 19
12,128
1,011
10,331
12,551
7,305
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Cerberus
Cyclam
Cerberus
20
3 / 3 / 24
11,799
983
10,505
17,230
17,162
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

20
11 / 0 / 19
13,606
1,134
17,229
16,228
26,459
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

20
8 / 3 / 24
13,389
1,116
30,549
12,827
5,828
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Team 1 Tickets

244

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
AlaricHeart
Persephone
17
0 / 9 / 6
11,038
920
12,128
18,976
6,699
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Fenrir
17
1 / 16 / 9
10,765
897
11,586
32,081
12,215
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

17
6 / 4 / 5
12,224
1,019
11,829
16,707
6,806
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Cthulhu
Ophiela
Cthulhu
17
1 / 3 / 4
11,430
953
6,845
21,240
25,977
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Baron Samedi
XietyBunny
Baron Samedi
17
2 / 2 / 6
11,240
937
15,907
20,535
9,343
Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

140
Kill Participation
40
34
Kills
10
11
Deaths
34
106
Assists
30
Player
Kills
Deaths
Assists
KDA
W
Ra
 
Ra
9
1
20
19
W
Thor
 
Thor
3
4
19
3.13
L
Persephone
AlaricHeart
Persephone
0
9
6
0.33
W
Cerberus
Cyclam
Cerberus
3
3
24
5
L
Fenrir
1
16
9
0.34
W
11
0
19
20.5
L
6
4
5
2.13
L
Cthulhu
Ophiela
Cthulhu
1
3
4
1
W
8
3
24
6.67
L
Baron Samedi
XietyBunny
Baron Samedi
2
2
6
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

104,632
Damage
58,295
66,759
Taken
109,539
60,904
Mitigated
61,040
18,325
Healing
8,834
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ra
 
Ra
36,018
2,999
3,788
3,190
7,923
4,150
0
4,340
3,497
56,019
0
W
Thor
 
Thor
10,331
856
0
1,797
12,551
7,305
0
6,325
4,043
0
22,180
L
Persephone
AlaricHeart
Persephone
12,128
412
0
161
18,976
6,699
0
11,411
6,999
46,154
0
W
Cerberus
Cyclam
Cerberus
10,505
803
0
1,273
17,230
17,162
0
7,610
9,346
23,598
0
L
Fenrir
11,586
4,590
0
0
32,081
12,215
0
22,524
8,951
0
14,777
W
17,229
1,308
0
6,280
16,228
26,459
0
8,325
7,359
352
37,807
L
11,829
5,749
0
567
16,707
6,806
0
12,639
3,772
0
28,323
L
Cthulhu
Ophiela
Cthulhu
6,845
228
1,137
875
21,240
25,977
0
14,974
5,378
24,835
0
W
30,549
4,841
0
1,997
12,827
5,828
0
7,251
5,414
67,404
0
L
Baron Samedi
XietyBunny
Baron Samedi
15,907
1,068
2,921
3,173
20,535
9,343
0
14,536
5,516
29,520
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,090
Gold Earned
56,697
238
Minions Killed
197
11
Camps Cleared
4
1,190,039
Distance Traveled
962,002
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
13,168
1,097
47
4
2
259,265
1
W
Thor
12,128
1,011
27
2
2
199,556
0
L
Persephone
11,038
920
74
6
0
228,516
0
W
Cerberus
11,799
983
34
3
0
230,778
1
L
Fenrir
10,765
897
12
1
2
194,936
0
W
Tyr
13,606
1,134
42
4
2
293,438
0
L
Skadi
12,224
1,019
44
4
1
169,470
1
L
Cthulhu
11,430
953
24
2
0
195,424
0
W
Zeus
13,389
1,116
88
7
5
207,002
1
L
Baron Samedi
11,240
937
43
4
1
173,656
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role