Player Matchup

Xing Tian
Xing Tian
FarmerDieLawn
Xing Tian
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 8L
1,217 Elo+
Party 4
Chang'e
Chang'e
LobotomyAdvocate
Chang'e
Level 109
God Stats
17W - 13L
1,806 SR
Queue Stats
1,130W - 1,269L
1,390 Elo+
Party 3
Rama
Rama
Peckerw00d
Rama
Level 29
God Stats
1W - 1L
1,500 SR
Queue Stats
106W - 71L
1,582 Elo+
Party 4
Camazotz
Camazotz
sharky314
Camazotz
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 14L
1,217 Elo+
Party 4
Tiamat
Tiamat
spurgeon127
Tiamat
Level 145
God Stats
10W - 9L
1,477 SR
Queue Stats
1,069W - 1,189L
1,361 Elo+
Party 3
Team Averages
Level 63
1,557 SR
1,354 Elo+

VS

Team Averages
Level 49
1,568 SR
1,387 Elo+
Achilles
Achilles
CriticalMagik
Achilles
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
65W - 73L
1,346 Elo+
Party 1
Freya
Freya
Gizmos732
Freya
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 7L
1,506 Elo+
Party 2
Jormungandr
Jormungandr
GraysonCrowe
Jormungandr
Level 43
God Stats
0W - 1L
1,436 SR
Queue Stats
15W - 21L
1,279 Elo+
Party 2
Serqet
Serqet
Panpo_Kazamatsai
Serqet
Level 65
God Stats
3W - 1L
1,856 SR
Queue Stats
88W - 88L
1,403 Elo+
Party 1
Ra
Ra
jinuyasha
Ra
Level 83
God Stats
2W - 4L
1,550 SR
Queue Stats
229W - 254L
1,399 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
FarmerDieLawn
Xing Tian
17
3 / 6 / 15
11,144
743
8,334
21,237
24,353
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

17
4 / 6 / 13
10,654
710
12,945
15,859
5,975
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

20
9 / 4 / 12
12,408
827
20,405
15,396
5,698
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Camazotz
sharky314
Camazotz
18
3 / 6 / 16
11,277
752
7,838
17,073
13,001
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Tiamat
20
8 / 2 / 15
12,483
832
19,196
15,115
24,686
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
CriticalMagik
Achilles
15
1 / 8 / 16
10,017
668
8,570
18,030
11,887
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Freya
Gizmos732
Freya
17
4 / 5 / 14
10,422
695
19,881
15,492
6,595
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Jormungandr
GraysonCrowe
Jormungandr
18
6 / 7 / 13
11,263
751
16,204
19,134
20,452
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

18
7 / 4 / 11
10,848
723
6,941
11,699
6,078
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

20
6 / 3 / 17
11,787
786
18,744
12,871
5,827
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

98
Kill Participation
95
27
Kills
24
24
Deaths
27
71
Assists
71
Player
Kills
Deaths
Assists
KDA
L
Achilles
CriticalMagik
Achilles
1
8
16
1.13
W
Xing Tian
FarmerDieLawn
Xing Tian
3
6
15
1.75
L
Freya
Gizmos732
Freya
4
5
14
2.2
L
Jormungandr
GraysonCrowe
Jormungandr
6
7
13
1.79
W
4
6
13
1.75
L
7
4
11
3.13
W
9
4
12
3.75
L
6
3
17
4.83
W
Camazotz
sharky314
Camazotz
3
6
16
1.83
W
Tiamat
8
2
15
7.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

68,718
Damage
70,340
84,680
Taken
77,226
73,713
Mitigated
50,839
36,537
Healing
24,099
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Achilles
CriticalMagik
Achilles
8,570
2,516
1,111
1,877
18,030
11,887
0
9,657
8,373
0
14,041
W
Xing Tian
FarmerDieLawn
Xing Tian
8,334
865
3,628
2,644
21,237
24,353
461
11,465
8,990
18,899
0
L
Freya
Gizmos732
Freya
19,881
5,924
449
5,042
15,492
6,595
1,252
8,906
6,586
26,208
2,510
L
Jormungandr
GraysonCrowe
Jormungandr
16,204
2,839
938
1,507
19,134
20,452
0
9,358
9,776
39,119
0
W
12,945
720
8,817
4,886
15,859
5,975
1,242
10,926
4,792
23,299
0
L
6,941
1,812
1,590
934
11,699
6,078
692
6,288
5,411
0
8,733
W
20,405
14,959
2,222
3,309
15,396
5,698
2,609
11,501
3,729
0
41,690
L
18,744
972
6,048
4,603
12,871
5,827
412
6,266
6,605
49,865
0
W
Camazotz
sharky314
Camazotz
7,838
2,216
0
2,749
17,073
13,001
1,641
9,801
7,059
0
18,710
W
Tiamat
19,196
700
3,162
5,120
15,115
24,686
523
7,797
6,312
42,821
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,966
Gold Earned
54,337
156
Minions Killed
150
0
Camps Cleared
0
1,305,028
Distance Traveled
1,291,332
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Achilles
10,017
668
10
1
0
271,541
2
W
Xing Tian
11,144
743
20
1
0
262,866
1
L
Freya
10,422
695
24
2
0
239,144
0
L
Jormungandr
11,263
751
33
2
0
236,206
1
W
Chang'e
10,654
710
20
1
0
256,598
0
L
Serqet
10,848
723
11
1
0
260,757
0
W
Rama
12,408
827
46
3
0
256,012
0
L
Ra
11,787
786
72
5
0
283,684
0
W
Camazotz
11,277
752
20
1
0
239,542
0
W
Tiamat
12,483
832
50
3
0
290,010
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role