Player Matchup

Geb
Geb
Chowskee
Geb
Level 160
God Stats
20W - 17L
1,640 SR
Queue Stats
479W - 376L
1,653 Elo+
Party 4
Ullr
Ullr
Fujigod
Ullr
Level 49
God Stats
9W - 11L
1,526 SR
Queue Stats
186W - 150L
1,617 Elo+
Party 2
Kali
Kali
JakeWynend
Kali
Level 125
God Stats
22W - 6L
1,731 SR
Queue Stats
307W - 246L
1,609 Elo+
Party 2
Sylvanus
Sylvanus
Relativity1024
Sylvanus
Level 151
God Stats
6W - 2L
1,880 SR
Queue Stats
232W - 198L
1,616 Elo+
Party 2
Ares
Ares
SkeeboPhatNeck
Ares
Level 18
God Stats
1W - 2L
1,398 SR
Queue Stats
34W - 12L
1,776 Elo+
Party 4
Team Averages
Level 101
1,635 SR
1,654 Elo+

VS

Team Averages
Level 62
1,610 SR
1,585 Elo+
Olorun
Olorun
DeniedAnnal
Olorun
Level 24
God Stats
8W - 8L
1,305 SR
Queue Stats
350W - 328L
1,559 Elo+
Party 1
Ymir
Ymir
OhHeyThereBud
Ymir
Level 31
God Stats
38W - 30L
1,626 SR
Queue Stats
262W - 237L
1,567 Elo+
Party 1
Thor
Thor
SergiozDJ
Thor
Level 29
God Stats
4W - 3L
1,759 SR
Queue Stats
55W - 56L
1,608 Elo+
Party 3
Izanami
Izanami
tadeoXD
Izanami
Level 156
God Stats
2W - 3L
1,694 SR
Queue Stats
270W - 234L
1,621 Elo+
Party 3
Nemesis
Nemesis
untastypastry
Nemesis
Level 72
God Stats
18W - 13L
1,666 SR
Queue Stats
490W - 449L
1,570 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
2 / 3 / 7
11,541
607
12,642
17,931
18,027
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Ullr
Fujigod
Ullr
19
7 / 1 / 1
12,298
647
4,851
9,006
3,363
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

17
6 / 0 / 11
11,691
615
14,876
15,493
8,392
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Sylvanus
18
12 / 1 / 12
12,149
639
23,787
14,994
8,330
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

15
6 / 1 / 10
10,989
578
8,068
21,343
22,112
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate

Breastplate

+20
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
11
0 / 12 / 2
7,320
385
5,956
15,445
4,102
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

12
1 / 7 / 1
8,399
442
6,756
21,388
20,639
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Thor
15
2 / 3 / 1
9,142
481
11,774
15,163
9,619
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Mace

Mace

+10
Physical Power

Izanami
tadeoXD
Izanami
19
2 / 4 / 0
11,761
619
11,196
11,314
3,461
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Nemesis
15
1 / 7 / 1
8,920
469
10,453
18,725
7,193
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

74
Kill Participation
11
33
Kills
6
6
Deaths
33
41
Assists
5
Player
Kills
Deaths
Assists
KDA
W
2
3
7
1.83
L
Olorun
0
12
2
0.08
W
Ullr
Fujigod
Ullr
7
1
1
7.5
W
6
0
11
11.5
L
1
7
1
0.21
W
Sylvanus
12
1
12
18
L
Thor
2
3
1
0.83
W
6
1
10
11
L
Izanami
tadeoXD
Izanami
2
4
0
0.5
L
Nemesis
1
7
1
0.21

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,224
Damage
46,135
78,767
Taken
82,035
60,224
Mitigated
45,014
37,034
Healing
19,751
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
12,642
2,271
0
6,642
17,931
18,027
1,453
1,557
16,191
68,740
7,012
L
Olorun
5,956
2,671
215
2,272
15,445
4,102
0
10,129
5,316
29,438
0
W
Ullr
Fujigod
Ullr
4,851
2,140
0
2,114
9,006
3,363
2,468
432
8,574
0
82,726
W
14,876
7,789
0
7,561
15,493
8,392
5,575
2,537
12,902
0
85,237
L
6,756
1,451
0
3,325
21,388
20,639
48
10,405
10,983
36,278
0
W
Sylvanus
23,787
6,937
3,911
9,438
14,994
8,330
3,009
7,932
7,062
72,145
10,382
L
Thor
11,774
1,340
0
4,002
15,163
9,619
0
8,744
6,419
0
52,917
W
8,068
729
0
7,368
21,343
22,112
612
2,277
19,066
39,773
0
L
Izanami
tadeoXD
Izanami
11,196
7,033
0
3,483
11,314
3,461
3,323
2,720
8,594
0
103,806
L
Nemesis
10,453
4,416
0
6,454
18,725
7,193
0
9,409
9,316
0
68,565

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,668
Gold Earned
45,542
540
Minions Killed
526
0
Camps Cleared
0
1,886,601
Distance Traveled
1,722,810
25
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Geb
11,541
607
125
7
0
369,862
4
L
Olorun
7,320
385
55
3
0
277,527
0
W
Ullr
12,298
647
143
8
0
373,584
4
W
Kali
11,691
615
117
6
0
439,119
6
L
Ymir
8,399
442
44
2
0
334,546
1
W
Sylvanus
12,149
639
120
6
0
337,459
3
L
Thor
9,142
481
109
6
0
369,236
5
W
Ares
10,989
578
35
2
0
366,577
8
L
Izanami
11,761
619
206
11
0
359,730
5
L
Nemesis
8,920
469
112
6
0
381,771
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role