Player Matchup

Fenrir
Fenrir
 
Fenrir
Level 56
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Danzaburou
Danzaburou
McCrusterson
Danzaburou
Level 57
God Stats
29W - 47L
1,317 SR
Queue Stats
113W - 147L
1,267 Elo+
Solo
Raijin
Raijin
Rekles_eyeballin
Raijin
Level 33
God Stats
11W - 22L
1,402 SR
Queue Stats
95W - 140L
1,290 Elo+
Party 2
King Arthur
King Arthur
SNR_Chil
King Arthur
Level 84
God Stats
15W - 26L
1,305 SR
Queue Stats
146W - 155L
1,360 Elo+
Party 1
Odin
Odin
SNR__Dark
Odin
Level 66
God Stats
10W - 4L
1,505 SR
Queue Stats
135W - 169L
1,389 Elo+
Party 1
Team Averages
Level 59
1,406 SR
1,361 Elo+

VS

Team Averages
Level 43
1,238 SR
1,191 Elo+
Neith
Neith
Bossatron115
Neith
Level 8
God Stats
0W - 4L
1,129 SR
Queue Stats
11W - 32L
1,046 Elo+
Party 3
Izanami
Izanami
Emily Maree2259
Izanami
Level 69
God Stats
21W - 29L
1,435 SR
Queue Stats
25W - 40L
1,323 Elo+
Solo
Tsukuyomi
Tsukuyomi
TTV_DEATHBRINGER
Tsukuyomi
Level 26
God Stats
2W - 3L
1,500 SR
Queue Stats
107W - 137L
1,097 Elo+
Party 3
Hercules
Hercules
davy_wayvie
Hercules
Level 58
God Stats
1W - 5L
1,035 SR
Queue Stats
88W - 130L
1,220 Elo+
Party 3
He Bo
He Bo
gonzo0403
He Bo
Level 54
God Stats
0W - 2L
1,094 SR
Queue Stats
86W - 125L
1,268 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
17
9 / 0 / 7
10,252
570
10,280
9,476
6,548
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Danzaburou
McCrusterson
Danzaburou
14
6 / 3 / 5
9,712
540
8,612
12,112
4,194
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hidden Dagger

Hidden Dagger

+15
Physical Power

14
1 / 2 / 5
8,698
483
4,286
7,702
3,083
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

King Arthur
SNR_Chil
King Arthur
18
13 / 0 / 2
11,204
622
22,504
10,146
7,988
Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Odin
15
10 / 2 / 8
10,121
562
11,605
15,421
14,292
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 10 / 1
7,354
409
8,190
12,514
3,809
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

13
1 / 7 / 3
7,884
438
7,471
13,061
4,055
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Tsukuyomi
12
0 / 8 / 0
7,200
400
5,785
15,139
4,224
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hercules
davy_wayvie
Hercules
12
0 / 10 / 0
7,611
423
3,604
21,373
8,637
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

He Bo
gonzo0403
He Bo
16
4 / 4 / 0
9,152
508
6,196
11,866
4,245
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

66
Kill Participation
11
39
Kills
7
7
Deaths
39
27
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Fenrir
 
Fenrir
9
0
7
12.5
L
2
10
1
0.25
L
1
7
3
0.36
W
Danzaburou
McCrusterson
Danzaburou
6
3
5
2.83
W
1
2
5
1.75
W
King Arthur
SNR_Chil
King Arthur
13
0
2
14
W
Odin
10
2
8
7
L
Tsukuyomi
0
8
0
0
L
Hercules
davy_wayvie
Hercules
0
10
0
0
L
He Bo
gonzo0403
He Bo
4
4
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,287
Damage
31,246
54,857
Taken
73,953
36,105
Mitigated
24,970
21,124
Healing
12,497
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
 
Fenrir
10,280
1,645
0
4,766
9,476
6,548
545
430
9,046
0
66,819
L
8,190
5,695
0
556
12,514
3,809
579
0
12,514
0
30,965
L
7,471
4,122
94
2,259
13,061
4,055
625
0
13,061
0
51,176
W
Danzaburou
McCrusterson
Danzaburou
8,612
4,964
0
4,184
12,112
4,194
1,690
984
11,128
0
55,369
W
4,286
407
0
2,111
7,702
3,083
1,003
2,779
4,923
49,592
0
W
King Arthur
SNR_Chil
King Arthur
22,504
2,792
0
2,395
10,146
7,988
1,607
171
9,975
0
78,244
W
Odin
11,605
1,963
360
7,308
15,421
14,292
143
1,832
13,589
0
38,642
L
Tsukuyomi
5,785
1,829
0
4,292
15,139
4,224
312
1,641
13,498
0
44,692
L
Hercules
davy_wayvie
Hercules
3,604
810
0
3,966
21,373
8,637
0
376
20,997
0
37,468
L
He Bo
gonzo0403
He Bo
6,196
448
0
1,330
11,866
4,245
744
2,269
9,597
53,529
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,987
Gold Earned
39,201
460
Minions Killed
438
0
Camps Cleared
0
1,635,634
Distance Traveled
1,438,457
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
10,252
570
106
6
0
382,274
0
L
Neith
7,354
409
54
3
0
282,001
0
L
Izanami
7,884
438
99
6
0
278,500
0
W
Danzaburou
9,712
540
84
5
0
270,920
2
W
Raijin
8,698
483
83
5
0
293,274
0
W
King Arthur
11,204
622
128
7
0
340,091
0
W
Odin
10,121
562
59
3
0
349,075
0
L
Tsukuyomi
7,200
400
86
5
0
312,130
0
L
Hercules
7,611
423
92
5
0
271,718
0
L
He Bo
9,152
508
107
6
0
294,108
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role