Player Matchup

Gilgamesh
Gilgamesh
Damionf
Gilgamesh
Level 125
God Stats
2W - 1L
1,487 SR
Queue Stats
26W - 18L
1,720 Elo+
Party 1
Ullr
Ullr
Lumineon
Ullr
Level 148
God Stats
22W - 7L
1,698 SR
Queue Stats
741W - 256L
1,898 Elo+
Party 1
Hera
Hera
TacosDeCanastaMX
Hera
Level 154
God Stats
2W - 1L
1,526 SR
Queue Stats
68W - 82L
1,578 Elo+
Party 1
Team Averages
Level 142
1,571 SR
1,732 Elo+

VS

Team Averages
Level 82
1,639 SR
1,699 Elo+
Set
Set
DeLaRoasta
Set
Level 62
God Stats
7W - 15L
1,450 SR
Queue Stats
430W - 279L
1,656 Elo+
Party 2
Olorun
Olorun
InfamousNot
Olorun
Level 42
God Stats
20W - 11L
1,798 SR
Queue Stats
279W - 126L
1,716 Elo+
Party 2
Fenrir
Fenrir
Kittytango
Fenrir
Level 141
God Stats
5W - 4L
1,669 SR
Queue Stats
370W - 174L
1,725 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Damionf
Gilgamesh
12
2 / 3 / 11
8,813
678
7,805
11,663
9,318
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Ullr
14
6 / 3 / 8
10,013
770
14,379
8,986
3,302
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

15
7 / 0 / 7
10,217
786
14,698
4,554
1,652
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 6 / 3
7,522
579
2,930
14,113
6,870
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Olorun
12
3 / 5 / 2
8,435
649
5,675
11,494
4,826
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Fenrir
Kittytango
Fenrir
11
3 / 4 / 3
8,179
629
6,398
18,735
12,674
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
14
15
Kills
6
6
Deaths
15
26
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
Damionf
Gilgamesh
2
3
11
2.5
L
0
6
3
0.25
L
Olorun
3
5
2
0.8
L
Fenrir
Kittytango
Fenrir
3
4
3
1.13
W
Ullr
6
3
8
3.33
W
7
0
7
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,882
Damage
15,003
25,203
Taken
44,342
14,272
Mitigated
24,370
3,668
Healing
6,228
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
Damionf
Gilgamesh
7,805
1,315
0
113
11,663
9,318
324
3,874
7,527
3,701
13,551
L
2,930
1,219
0
144
14,113
6,870
0
4,378
9,735
0
29,569
L
Olorun
5,675
4,008
1,090
2,502
11,494
4,826
0
3,424
8,070
28,364
0
L
Fenrir
Kittytango
Fenrir
6,398
1,288
0
2,492
18,735
12,674
0
8,625
10,110
0
15,522
W
Ullr
14,379
3,415
0
1,029
8,986
3,302
1,314
1,970
6,650
0
42,108
W
14,698
3,723
113
2,413
4,554
1,652
826
271
4,081
50,924
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,043
Gold Earned
24,136
164
Minions Killed
121
9
Camps Cleared
3
757,227
Distance Traveled
706,441
10
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
8,813
678
18
1
2
250,841
2
L
Set
7,522
579
43
3
1
232,816
2
L
Olorun
8,435
649
58
4
1
226,896
4
L
Fenrir
8,179
629
20
2
1
246,729
8
W
Ullr
10,013
770
59
5
3
242,996
4
W
Hera
10,217
786
87
7
4
263,390
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role